fpspreadsheet: Fix compilation issues when fpc version is changed: separate package units into different folders, incorporate code of fpsnumformatparser in unit fpsnumformat and code of fpsregfileformats in units fpsreaderwriter. Check and fix all demos.

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@5282 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
wp_xxyyzz
2016-10-22 20:59:00 +00:00
parent 253b399787
commit 3e6dd484f7
107 changed files with 2336 additions and 3711 deletions

View File

@@ -12,7 +12,6 @@
<VersionInfo>
<Language Value=""/>
<CharSet Value=""/>
<StringTable ProductVersion=""/>
</VersionInfo>
<BuildModes Count="3">
<Item1 Name="default" Default="True"/>
@@ -126,7 +125,7 @@
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="..\..\.."/>
<OtherUnitFiles Value="..\..\..\source\common;..\..\..\source\visual"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>

View File

@@ -218,7 +218,7 @@ implementation
uses
TypInfo, LazUtf8, LCLIntf, LCLType, LCLVersion, clipbrd, fpcanvas,
SynHighlighterWikiTable,
fpsutils, fpsRegFileFormats;
fpsutils, fpsReaderWriter;
const
DROPDOWN_COUNT = 24;