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fpspreadsheet: Major reconstructor of color management: no more palettes now, use direct rgb colors instead. May break existing code - sorry! Update all demos and unit tests (passed).
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@4156 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -20,11 +20,11 @@ type
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FontName: String;
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Size: Double;
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Style: TsHeaderFooterFontStyles;
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Color: TsColorValue;
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Color: TsColor;
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constructor Create; overload;
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constructor Create(AFont: TsFont); overload;
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constructor Create(AFontName: String; ASize: Double;
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AStyle: TsHeaderFooterFontStyles; AColor: TsColorValue); overload;
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AStyle: TsHeaderFooterFontStyles; AColor: TsColor); overload;
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procedure Assign(AFont: TObject);
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end;
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@ -99,7 +99,7 @@ begin
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end;
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constructor TsHeaderFooterFont.Create(AFontName: String; ASize: Double;
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AStyle: TsHeaderFooterFontStyles; AColor: TsColorValue);
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AStyle: TsHeaderFooterFontStyles; AColor: TsColor);
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begin
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FontName := AFontName;
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Size := ASize;
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