diff --git a/components/nvidia-widgets/src/nvwidgets/nvWidgets.pas b/components/nvidia-widgets/src/nvwidgets/nvWidgets.pas index 6a2725893..debaac608 100644 --- a/components/nvidia-widgets/src/nvwidgets/nvWidgets.pas +++ b/components/nvidia-widgets/src/nvwidgets/nvWidgets.pas @@ -99,25 +99,25 @@ const GroupFlags_LayoutHorizontal = $04; GroupFlags_LayoutMask = $07; GroupFlags_LayoutXMask = $ffff xor GroupFlags_LayoutMask; - GroupFlags_AlignLeft = $10; // Alignment flags for the widgets inserted in the group + GroupFlags_AlignLeft = $10; GroupFlags_AlignRight = $20; GroupFlags_AlignTop = $40; GroupFlags_AlignBottom = $80; GroupFlags_AlignMask = $f0; GroupFlags_AlignXMask = $ffff xor GroupFlags_AlignMask; - GroupFlags_StartLeft = $100; // Start flags defining the starting origin of the group + GroupFlags_StartLeft = $100; GroupFlags_StartRight = $200; GroupFlags_StartTop = $400; GroupFlags_StartBottom = $800; GroupFlags_StartMask = $f00; GroupFlags_StartXMask = $ffff xor GroupFlags_StartMask; - GroupFlags_LayoutForce = $8000; // Optional flags + GroupFlags_LayoutForce = $8000; GroupFlags_LayoutDefault = $4000; GroupFlags_LayoutNoMargin = $2000; GroupFlags_LayoutNoSpace = $1000; diff --git a/components/nvidia-widgets/src/nvwidgets/nvglutwidgets.pas b/components/nvidia-widgets/src/nvwidgets/nvglutwidgets.pas index f65f968b6..1081a8d3d 100755 --- a/components/nvidia-widgets/src/nvwidgets/nvglutwidgets.pas +++ b/components/nvidia-widgets/src/nvwidgets/nvglutwidgets.pas @@ -144,11 +144,11 @@ begin if button = GLUT_RIGHT_BUTTON then button := MouseButton_Right; - if (modifier and GLUT_ACTIVE_ALT) = 1 then + if (modifier and GLUT_ACTIVE_ALT) = GLUT_ACTIVE_ALT then modifierMask := modifierMask or (ButtonFlags_Alt); - if (modifier and GLUT_ACTIVE_SHIFT) = 1 then + if (modifier and GLUT_ACTIVE_SHIFT) = GLUT_ACTIVE_SHIFT then modifierMask := modifierMask or (ButtonFlags_Shift); - if (modifier and GLUT_ACTIVE_CTRL) = 1 then + if (modifier and GLUT_ACTIVE_CTRL) = GLUT_ACTIVE_CTRL then modifierMask := modifierMask or (ButtonFlags_Ctrl); if state = GLUT_DOWN then