split painter and context classes in nvwidgets.pas into separate source file

fixed compilation example.pp
renamed context and painter source files to be more clear


git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2248 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
blaszijk
2012-01-11 17:29:49 +00:00
parent 8e9a5d48b4
commit 6a43b61d2c
9 changed files with 402 additions and 329 deletions

View File

@@ -12,7 +12,6 @@
<MainUnit Value="0"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<Icon Value="0"/>
</General>
<LazDoc Paths="..\doc"/>
<i18n>
@@ -34,17 +33,42 @@
<FormatVersion Value="1"/>
</local>
</RunParams>
<Units Count="2">
<Units Count="7">
<Unit0>
<Filename Value="widget_test.pp"/>
<IsPartOfProject Value="True"/>
<UnitName Value="widget_test"/>
</Unit0>
<Unit1>
<Filename Value="..\src\nvWidgets.pas"/>
<Filename Value="..\src\nvwidgets.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvWidgets"/>
</Unit1>
<Unit2>
<Filename Value="..\src\gl\glfreetypefont.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GLFreeTypeFont"/>
</Unit2>
<Unit3>
<Filename Value="..\src\nvbasefont.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvBaseFont"/>
</Unit3>
<Unit4>
<Filename Value="..\src\glut\nvglutwidgets.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvGlutWidgets"/>
</Unit4>
<Unit5>
<Filename Value="..\src\glut\glutbitmapfont.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GLUTBitmapFont"/>
</Unit5>
<Unit6>
<Filename Value="..\src\nvtypes.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvTypes"/>
</Unit6>
</Units>
</ProjectOptions>
<CompilerOptions>
@@ -55,7 +79,7 @@
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="..\src\;..\src\gl\;..\src\glut\"/>
<OtherUnitFiles Value="..\src;..\src\gl;..\src\glut"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Other>