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split painter and context classes in nvwidgets.pas into separate source file
fixed compilation example.pp renamed context and painter source files to be more clear git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2248 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -10,8 +10,7 @@ unit GLFreeType;
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interface
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uses
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SysUtils, freetypeh, GL, GLu,
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nvBaseFont;
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SysUtils, freetypeh, GL, GLu;
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//This holds all of the information related to any
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//freetype font that we want to create.
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@ -7,14 +7,14 @@
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//
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// Copyright (c) NVIDIA Corporation. All rights reserved.
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////////////////////////////////////////////////////////////////////////////////
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unit nvGLWidgets;
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unit nvGLPainter;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, nvWidgets,
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Classes, nvPainter, nvTypes,
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GL, ftFont, FPCanvas;
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const
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