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52
applications/lazimageeditor/lazcolorpalette2.lpk
Normal file
52
applications/lazimageeditor/lazcolorpalette2.lpk
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@ -0,0 +1,52 @@
|
||||
<?xml version="1.0"?>
|
||||
<CONFIG>
|
||||
<Package Version="2">
|
||||
<PathDelim Value="\"/>
|
||||
<Name Value="LazColorPalette2"/>
|
||||
<Author Value="Tom Gregorovic (_tom_@centrum.cz)"/>
|
||||
<CompilerOptions>
|
||||
<Version Value="5"/>
|
||||
<PathDelim Value="\"/>
|
||||
<SearchPaths>
|
||||
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)\"/>
|
||||
</SearchPaths>
|
||||
<CodeGeneration>
|
||||
<Generate Value="Faster"/>
|
||||
</CodeGeneration>
|
||||
<Other>
|
||||
<CompilerPath Value="$(CompPath)"/>
|
||||
</Other>
|
||||
</CompilerOptions>
|
||||
<Description Value="This package contains color palette component."/>
|
||||
<License Value="Modified LGPL"/>
|
||||
<Version Minor="1"/>
|
||||
<Files Count="2">
|
||||
<Item1>
|
||||
<Filename Value="colorpalette.lrs"/>
|
||||
<Type Value="LRS"/>
|
||||
</Item1>
|
||||
<Item2>
|
||||
<Filename Value="colorpalette.pas"/>
|
||||
<HasRegisterProc Value="True"/>
|
||||
<UnitName Value="ColorPalette"/>
|
||||
</Item2>
|
||||
</Files>
|
||||
<Type Value="RunAndDesignTime"/>
|
||||
<RequiredPkgs Count="2">
|
||||
<Item1>
|
||||
<PackageName Value="LCL"/>
|
||||
</Item1>
|
||||
<Item2>
|
||||
<PackageName Value="FCL"/>
|
||||
<MinVersion Major="1" Valid="True"/>
|
||||
</Item2>
|
||||
</RequiredPkgs>
|
||||
<UsageOptions>
|
||||
<UnitPath Value="$(PkgOutDir)\"/>
|
||||
</UsageOptions>
|
||||
<PublishOptions>
|
||||
<Version Value="2"/>
|
||||
<IgnoreBinaries Value="False"/>
|
||||
</PublishOptions>
|
||||
</Package>
|
||||
</CONFIG>
|
21
applications/lazimageeditor/lazcolorpalette2.pas
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21
applications/lazimageeditor/lazcolorpalette2.pas
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@ -0,0 +1,21 @@
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||||
{ This file was automatically created by Lazarus. Do not edit!
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||||
This source is only used to compile and install the package.
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}
|
||||
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unit LazColorPalette2;
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||||
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interface
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uses
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ColorPalette, LazarusPackageIntf;
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implementation
|
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|
||||
procedure Register;
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begin
|
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RegisterUnit('ColorPalette', @ColorPalette.Register);
|
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end;
|
||||
|
||||
initialization
|
||||
RegisterPackage('LazColorPalette', @Register);
|
||||
end.
|
@ -1,675 +0,0 @@
|
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unit RGBDrawUtils;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
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Classes, SysUtils, LCLType, LCLIntf, LMessages, LCLProc, Controls, Graphics,
|
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Forms, Types, IntfGraphics, FPImage, Math, FPImgCanv, FPCanvas, ClipBrd;
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||||
|
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type
|
||||
PRGBTripleArray = ^TRGBTripleArray;
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TRGBTripleArray = array[word] of TRGBTriple;
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|
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TDLBitmap = class(TBitmap)
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private
|
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FIntfImgA: TLazIntfImage;
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FFillColor: TColor;
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FOutlineColor: TColor;
|
||||
FPaperColor: TColor;
|
||||
function GetScanline(Row: integer): pRGBTriple;
|
||||
function GetFillColor: TColor;
|
||||
function GetOutlineColor: TColor;
|
||||
function GetPaperColor: TColor;
|
||||
procedure SetFillColor(const AValue: TColor);
|
||||
procedure SetOutlineColor(const AValue: TColor);
|
||||
procedure SetPaperColor(const AValue: TColor);
|
||||
protected
|
||||
procedure SetWidth(Value: integer); override;
|
||||
procedure SetHeight(Value: integer); override;
|
||||
procedure Changed(Sender: TObject); override;
|
||||
public
|
||||
constructor Create; override;
|
||||
destructor Destroy; override;
|
||||
procedure ResetScanLine;
|
||||
procedure InvalidateScanLine;
|
||||
procedure Assign(Source: TPersistent); override;
|
||||
procedure Clear; virtual;
|
||||
procedure ClearWhite; virtual;
|
||||
procedure Invert; virtual;
|
||||
procedure Grayscale; virtual;
|
||||
procedure FlipHorz; virtual;
|
||||
procedure FlipVert; virtual;
|
||||
procedure Rotate90; virtual;
|
||||
procedure Rotate180; virtual;
|
||||
procedure Rotate270; virtual;
|
||||
property ScanLine[Row: integer]: pRGBTriple read GetScanLine;
|
||||
procedure FillEllipse(X1, Y1, X2, Y2: integer); virtual;
|
||||
procedure CutToClipboard; virtual;
|
||||
procedure CopyToClipboard; virtual;
|
||||
procedure PasteFromClipboard; virtual;
|
||||
procedure Delete; virtual;
|
||||
property FillColor: TColor read GetFillColor write SetFillColor;
|
||||
property OutlineColor: TColor read GetOutlineColor write SetOutlineColor;
|
||||
property PaperColor: TColor read GetPaperColor write SetPaperColor;
|
||||
end;
|
||||
|
||||
procedure LazBMPRotate90(const aBitmap: TDLBitmap; IsTurnRight: boolean);
|
||||
procedure BMPRotate90(const Bitmap: TDLBitmap);
|
||||
procedure DrawSamePixel(ABitmap: TDLBitmap; Value: integer);
|
||||
procedure BMPRotate180(const Bitmap: TDLBitmap);
|
||||
procedure BMPRotate270(const Bitmap: TDLBitmap);
|
||||
function RotateBitmap(Bitmap: TDLBitmap; Angle: integer;
|
||||
BackColor: TColor): TDLBitmap;
|
||||
function BitmapFlip(const Vertical: boolean; const Horizontal: boolean;
|
||||
var BitmapIn: TDLBitmap; out BitmapOut: TDLBitmap): boolean;
|
||||
procedure InvertBitmap(aBitmap: TDLBitmap);
|
||||
|
||||
implementation
|
||||
|
||||
procedure LazBMPRotate90(const aBitmap: TDLBitmap; IsTurnRight: boolean);
|
||||
var
|
||||
i, j: integer;
|
||||
rowIn, rowOut: PRGBTripleArray;
|
||||
Bmp: TDLBitmap;
|
||||
Width, Height: integer;
|
||||
IntfImg1, IntfImg2: TLazIntfImage;
|
||||
ImgHandle, ImgMaskHandle: HBitmap;
|
||||
begin
|
||||
Bmp := TDLBitmap.Create;
|
||||
Bmp.Width := aBitmap.Height;
|
||||
Bmp.Height := aBitmap.Width;
|
||||
Bmp.PixelFormat := pf24bit;
|
||||
IntfImg1 := TLazIntfImage.Create(0, 0);
|
||||
IntfImg1.LoadFromBitmap(Bmp.Handle, Bmp.MaskHandle);
|
||||
IntfImg2 := TLazIntfImage.Create(0, 0);
|
||||
IntfImg2.LoadFromBitmap(aBitmap.Handle, aBitmap.MaskHandle);
|
||||
Width := aBitmap.Width - 1;
|
||||
Height := aBitmap.Height - 1;
|
||||
for j := 0 to Height do
|
||||
begin
|
||||
rowIn := IntfImg2.GetDataLineStart(j);
|
||||
for i := 0 to Width do
|
||||
begin
|
||||
rowOut := IntfImg1.GetDataLineStart(i);
|
||||
if IsTurnRight then
|
||||
rowOut^[Height - j] := rowIn^[i]
|
||||
else
|
||||
rowOut^[j] := rowIn^[Width - i];
|
||||
end;
|
||||
end;
|
||||
IntfImg1.CreateBitmaps(ImgHandle, ImgMaskHandle, False);
|
||||
Bmp.Handle := ImgHandle;
|
||||
Bmp.MaskHandle := ImgMaskHandle;
|
||||
IntfImg1.Free;
|
||||
IntfImg2.Free;
|
||||
aBitmap.Assign(Bmp);
|
||||
Bmp.Free;
|
||||
end;
|
||||
|
||||
procedure BMPRotate90(const Bitmap: TDLBitmap);
|
||||
var
|
||||
i, j: integer;
|
||||
rowIn, rowOut: pRGBTriple;
|
||||
Bmp: TDLBitmap;
|
||||
Width, Height: integer;
|
||||
begin
|
||||
Bmp := TDLBitmap.Create;
|
||||
Bmp.Width := Bitmap.Height;
|
||||
Bmp.Height := Bitmap.Width;
|
||||
Width := Bitmap.Width - 1;
|
||||
Height := Bitmap.Height - 1;
|
||||
for j := 0 to Height do
|
||||
begin
|
||||
rowIn := Bitmap.ScanLine[j];
|
||||
for i := 0 to Width do
|
||||
begin
|
||||
rowOut := Bmp.ScanLine[i];
|
||||
rowOut[Height - j] := rowIn[i];
|
||||
end;
|
||||
end;
|
||||
Bmp.InvalidateScanLine;
|
||||
Bitmap.Assign(Bmp);
|
||||
end;
|
||||
|
||||
procedure BMPRotate180(const Bitmap: TDLBitmap);
|
||||
var
|
||||
i, j: integer;
|
||||
rowIn, rowOut: pRGBTriple;
|
||||
Bmp: TDLBitmap;
|
||||
Width, Height: integer;
|
||||
begin
|
||||
Bmp := TDLBitmap.Create;
|
||||
Bmp.Width := Bitmap.Width;
|
||||
Bmp.Height := Bitmap.Height;
|
||||
Bmp.PixelFormat := pf24bit;
|
||||
Width := Bitmap.Width - 1;
|
||||
Height := Bitmap.Height - 1;
|
||||
for j := 0 to Height do
|
||||
begin
|
||||
rowIn := Bitmap.ScanLine[j];
|
||||
for i := 0 to Width do
|
||||
begin
|
||||
rowOut := Bmp.ScanLine[Height - j];
|
||||
Inc(rowOut, Width - i);
|
||||
rowOut^ := rowIn^;
|
||||
Inc(rowIn);
|
||||
end;
|
||||
end;
|
||||
Bmp.InvalidateScanLine;
|
||||
Bitmap.InvalidateScanLine;
|
||||
Bitmap.Assign(Bmp);
|
||||
end;
|
||||
|
||||
procedure BMPRotate270(const Bitmap: TDLBitmap);
|
||||
var
|
||||
i, j: integer;
|
||||
rowIn, rowOut: pRGBTriple;
|
||||
Bmp: TDLBitmap;
|
||||
Width, Height: integer;
|
||||
begin
|
||||
Bmp := TDLBitmap.Create;
|
||||
Bmp.Width := Bitmap.Height;
|
||||
Bmp.Height := Bitmap.Width;
|
||||
Bmp.PixelFormat := pf24bit;
|
||||
Width := Bitmap.Width - 1;
|
||||
Height := Bitmap.Height - 1;
|
||||
for j := 0 to Height do
|
||||
begin
|
||||
rowIn := Bitmap.ScanLine[j];
|
||||
for i := 0 to Width do
|
||||
begin
|
||||
rowOut := Bmp.ScanLine[Width - i];
|
||||
Inc(rowOut, j);
|
||||
rowOut^ := rowIn^;
|
||||
Inc(rowIn);
|
||||
end;
|
||||
end;
|
||||
Bmp.InvalidateScanLine;
|
||||
Bitmap.Assign(Bmp);
|
||||
end;
|
||||
|
||||
function RotateBitmap(Bitmap: TDLBitmap; Angle: integer;
|
||||
BackColor: TColor): TDLBitmap;
|
||||
var
|
||||
i, j, iOriginal, jOriginal, CosPoint, SinPoint: integer;
|
||||
RowOriginal, RowRotated: pRGBTriple;
|
||||
SinTheta, CosTheta: extended;
|
||||
AngleAdd: integer;
|
||||
begin
|
||||
Result := TDLBitmap.Create;
|
||||
Result.PixelFormat := pf24bit;
|
||||
Result.Canvas.Brush.Color := BackColor;
|
||||
Angle := Angle mod 360;
|
||||
if Angle < 0 then
|
||||
Angle := 360 - Abs(Angle);
|
||||
if Angle = 0 then
|
||||
Result.Assign(Bitmap)
|
||||
else if Angle = 90 then
|
||||
begin
|
||||
Result.Assign(Bitmap);
|
||||
BMPRotate90(Result);
|
||||
end
|
||||
else if (Angle > 90) and (Angle < 180) then
|
||||
begin
|
||||
AngleAdd := 90;
|
||||
Angle := Angle - AngleAdd;
|
||||
end
|
||||
else if Angle = 180 then
|
||||
begin
|
||||
Result.Assign(Bitmap);
|
||||
BMPRotate180(Result);
|
||||
end
|
||||
else if (Angle > 180) and (Angle < 270) then
|
||||
begin
|
||||
AngleAdd := 180;
|
||||
Angle := Angle - AngleAdd;
|
||||
end
|
||||
else if Angle = 270 then
|
||||
begin
|
||||
Result.Assign(Bitmap);
|
||||
BMPRotate270(Result);
|
||||
end
|
||||
else if (Angle > 270) and (Angle < 360) then
|
||||
begin
|
||||
AngleAdd := 270;
|
||||
Angle := Angle - AngleAdd;
|
||||
end
|
||||
else
|
||||
AngleAdd := 0;
|
||||
if (Angle > 0) and (Angle < 90) then
|
||||
begin
|
||||
SinCos((Angle + AngleAdd) * Pi / 180, SinTheta, CosTheta);
|
||||
if (SinTheta * CosTheta) < 0 then
|
||||
begin
|
||||
Result.Width := Round(Abs(Bitmap.Width * CosTheta - Bitmap.Height * SinTheta));
|
||||
Result.Height := Round(Abs(Bitmap.Width * SinTheta - Bitmap.Height * CosTheta));
|
||||
end
|
||||
else
|
||||
begin
|
||||
Result.Width := Round(Abs(Bitmap.Width * CosTheta + Bitmap.Height * SinTheta));
|
||||
Result.Height := Round(Abs(Bitmap.Width * SinTheta + Bitmap.Height * CosTheta));
|
||||
end;
|
||||
CosTheta := Abs(CosTheta);
|
||||
SinTheta := Abs(SinTheta);
|
||||
if (AngleAdd = 0) or (AngleAdd = 180) then
|
||||
begin
|
||||
CosPoint := Round(Bitmap.Height * CosTheta);
|
||||
SinPoint := Round(Bitmap.Height * SinTheta);
|
||||
end
|
||||
else
|
||||
begin
|
||||
SinPoint := Round(Bitmap.Width * CosTheta);
|
||||
CosPoint := Round(Bitmap.Width * SinTheta);
|
||||
end;
|
||||
for j := 0 to Result.Height - 1 do
|
||||
begin
|
||||
RowRotated := Result.Scanline[j];
|
||||
for i := 0 to Result.Width - 1 do
|
||||
begin
|
||||
case AngleAdd of
|
||||
0:
|
||||
begin
|
||||
jOriginal := Round((j + 1) * CosTheta - (i + 1 - SinPoint) * SinTheta) - 1;
|
||||
iOriginal := Round((i + 1) * CosTheta - (CosPoint - j - 1) * SinTheta) - 1;
|
||||
end;
|
||||
90:
|
||||
begin
|
||||
iOriginal := Round((j + 1) * SinTheta - (i + 1 - SinPoint) * CosTheta) - 1;
|
||||
jOriginal := Bitmap.Height - Round((i + 1) * SinTheta -
|
||||
(CosPoint - j - 1) * CosTheta);
|
||||
end;
|
||||
180:
|
||||
begin
|
||||
jOriginal := Bitmap.Height - Round((j + 1) * CosTheta -
|
||||
(i + 1 - SinPoint) * SinTheta);
|
||||
iOriginal := Bitmap.Width - Round((i + 1) * CosTheta -
|
||||
(CosPoint - j - 1) * SinTheta);
|
||||
end;
|
||||
270:
|
||||
begin
|
||||
iOriginal := Bitmap.Width - Round((j + 1) * SinTheta -
|
||||
(i + 1 - SinPoint) * CosTheta);
|
||||
jOriginal := Round((i + 1) * SinTheta - (CosPoint - j - 1) * CosTheta) - 1;
|
||||
end;
|
||||
end;
|
||||
if (iOriginal >= 0) and (iOriginal <= Bitmap.Width - 1) and
|
||||
(jOriginal >= 0) and (jOriginal <= Bitmap.Height - 1) then
|
||||
begin
|
||||
RowOriginal := Bitmap.Scanline[jOriginal];
|
||||
Inc(RowOriginal, iOriginal);
|
||||
RowRotated^ := RowOriginal^;
|
||||
Inc(RowRotated);
|
||||
end
|
||||
else
|
||||
begin
|
||||
Inc(RowRotated);
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
Result.InvalidateScanLine;
|
||||
Bitmap.InvalidateScanLine;
|
||||
end;
|
||||
|
||||
procedure DrawSamePixel(ABitmap: TDLBitmap; Value: integer);
|
||||
var
|
||||
LNew: TRGBTriple;
|
||||
LMinusRatio: real;
|
||||
LScan: pRGBTriple;
|
||||
i, j: integer;
|
||||
begin
|
||||
for i := 0 to ABitmap.Height - 1 do
|
||||
begin
|
||||
LScan := ABitmap.Scanline[i];
|
||||
for j := 0 to ABitmap.Width - 1 do
|
||||
begin
|
||||
LNew := LScan[j];
|
||||
LScan[j].rgbtBlue := LScan[j].rgbtBlue * Value div 100; //Value; //LNew.rgbtBlue;
|
||||
LScan[j].rgbtGreen := LScan[j].rgbtGreen * Value div 100; //LNew.rgbtGreen;
|
||||
LScan[j].rgbtRed := LScan[j].rgbtRed * Value div 100; //LNew.rgbtRed;
|
||||
//LScan[j] := LNew;
|
||||
end;
|
||||
end;
|
||||
ABitmap.InvalidateScanLine;
|
||||
end;
|
||||
|
||||
function BitmapFlip(const Vertical: boolean; const Horizontal: boolean;
|
||||
var BitmapIn: TDLBitmap; out BitmapOut: TDLBitmap): boolean;
|
||||
var
|
||||
DataIn: pRGBTriple;
|
||||
DataOut: pRGBTriple;
|
||||
inRow: integer;
|
||||
inCol: integer;
|
||||
begin
|
||||
Result := False;
|
||||
try
|
||||
if BitmapIn.PixelFormat <> pf24bit then
|
||||
Exit;
|
||||
with BitmapOut do
|
||||
begin
|
||||
Width := BitmapIn.Width;
|
||||
Height := BitmapIn.Height;
|
||||
PixelFormat := BitmapIn.PixelFormat;
|
||||
end;
|
||||
for inRow := 0 to BitmapIn.Height - 1 do
|
||||
begin
|
||||
DataIn := BitmapIn.Scanline[inRow];
|
||||
if Vertical then
|
||||
begin
|
||||
DataOut := BitmapOut.ScanLine[BitmapIn.Height - 1 - inRow];
|
||||
end
|
||||
else
|
||||
begin
|
||||
DataOut := BitmapOut.ScanLine[inRow];
|
||||
end;
|
||||
if Horizontal then
|
||||
begin
|
||||
for inCol := 0 to BitmapIn.Width - 1 do
|
||||
DataOut[inCol] := DataIn[BitmapIn.Width - 1 - inCol];
|
||||
end
|
||||
else
|
||||
begin
|
||||
for inCol := 0 to BitmapIn.Width - 1 do
|
||||
DataOut[inCol] := DataIn[inCol];
|
||||
end;
|
||||
end;
|
||||
Result := True;
|
||||
BitmapOut.InvalidateScanLine;
|
||||
except
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure InvertBitmap(aBitmap: TDLBitmap);
|
||||
var
|
||||
LNew: TRGBTriple;
|
||||
LMinusRatio: real;
|
||||
LScan: pRGBTriple;
|
||||
i, j: integer;
|
||||
begin
|
||||
for i := 0 to ABitmap.Height - 1 do
|
||||
begin
|
||||
LScan := ABitmap.Scanline[i];
|
||||
for j := 0 to ABitmap.Width - 1 do
|
||||
begin
|
||||
LNew := LScan[j];
|
||||
LScan[j].rgbtBlue := not LScan[j].rgbtBlue;
|
||||
LScan[j].rgbtGreen := not LScan[j].rgbtGreen;
|
||||
LScan[j].rgbtRed := not LScan[j].rgbtRed;
|
||||
end;
|
||||
end;
|
||||
ABitmap.InvalidateScanLine;
|
||||
end;
|
||||
|
||||
procedure ConvertBitmapToGrayScale(const Bitmap: TDLBitmap);
|
||||
var
|
||||
X: integer;
|
||||
Y: integer;
|
||||
P: pRGBTriple;
|
||||
Gray: byte;
|
||||
begin
|
||||
for Y := 0 to (Bitmap.Height - 1) do
|
||||
begin
|
||||
P := Bitmap.ScanLine[Y];
|
||||
for X := 0 to (Bitmap.Width - 1) do
|
||||
begin
|
||||
Gray := Round(0.30 * P[X].rgbtBlue + 0.59 * P[X].rgbtGreen +
|
||||
0.11 * P[X].rgbtRed);
|
||||
P[X].rgbtRed := Gray;
|
||||
P[X].rgbtGreen := Gray;
|
||||
P[X].rgbtBlue := Gray;
|
||||
end;
|
||||
end;
|
||||
Bitmap.InvalidateScanLine;
|
||||
end;
|
||||
|
||||
constructor TDLBitmap.Create;
|
||||
begin
|
||||
inherited;
|
||||
PixelFormat := pf24bit;
|
||||
FIntfImgA := TLazIntfImage.Create(0, 0);
|
||||
end;
|
||||
|
||||
destructor TDLBitmap.Destroy;
|
||||
begin
|
||||
FIntfImgA.Free;
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TDLBitmap.GetScanLine(Row: integer): pRGBTriple;
|
||||
begin
|
||||
if FIntfImgA <> nil then
|
||||
Result := FIntfImgA.GetDataLineStart(Row);
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.ResetScanLine;
|
||||
begin
|
||||
FIntfImgA.LoadFromBitmap(Handle, MaskHandle);
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.InvalidateScanLine;
|
||||
var
|
||||
TmpBmp: TBitmap;
|
||||
ImgHandle, ImgMaskHandle: HBitmap;
|
||||
begin
|
||||
TmpBmp := TBitmap.Create;
|
||||
TmpBmp.PixelFormat := pf24bit;
|
||||
FIntfImgA.CreateBitmaps(ImgHandle, ImgMaskHandle, True);
|
||||
TmpBmp.Handle := ImgHandle;
|
||||
TmpBmp.MaskHandle := ImgMaskHandle;
|
||||
Empty;
|
||||
Width := TmpBmp.Width;
|
||||
Height := TmpBmp.Height;
|
||||
Canvas.Draw(0, 0, TmpBmp);
|
||||
TmpBmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.CutToClipboard;
|
||||
begin
|
||||
CopyToClipboard;
|
||||
Delete;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.CopyToClipboard;
|
||||
begin
|
||||
ClipBoard.Assign(Self);
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.PasteFromClipboard;
|
||||
var
|
||||
oBmp: TBitmap;
|
||||
begin
|
||||
oBmp := TBitmap.Create;
|
||||
try
|
||||
oBmp.LoadFromClipboardFormat(PredefinedClipboardFormat(pcfDelphiBitmap));
|
||||
Canvas.Draw(0, 0, oBmp);
|
||||
finally
|
||||
oBmp.Free;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Delete;
|
||||
begin
|
||||
Canvas.Brush.Style := bsSolid;
|
||||
Canvas.Brush.Color := PaperColor;
|
||||
Canvas.FillRect(0, 0, Width, Height);
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Assign(Source: TPersistent);
|
||||
begin
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TDLBitmap.GetFillColor: TColor;
|
||||
begin
|
||||
Result := FFillColor;
|
||||
end;
|
||||
|
||||
function TDLBitmap.GetOutlineColor: TColor;
|
||||
begin
|
||||
Result := FOutlineColor;
|
||||
end;
|
||||
|
||||
function TDLBitmap.GetPaperColor: TColor;
|
||||
begin
|
||||
Result := FPaperColor;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.SetFillColor(const AValue: TColor);
|
||||
begin
|
||||
FFillColor := AValue;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.SetOutlineColor(const AValue: TColor);
|
||||
begin
|
||||
FOutlineColor := AValue;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.SetPaperColor(const AValue: TColor);
|
||||
begin
|
||||
FPaperColor := AValue;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.SetWidth(Value: integer);
|
||||
begin
|
||||
inherited;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.SetHeight(Value: integer);
|
||||
begin
|
||||
inherited;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Changed(Sender: TObject);
|
||||
begin
|
||||
inherited;
|
||||
ResetScanLine;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Clear;
|
||||
begin
|
||||
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.ClearWhite;
|
||||
begin
|
||||
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Invert;
|
||||
var
|
||||
tmp: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
InvertBitmap(Tmp);
|
||||
Canvas.Draw(0, 0, tmp);
|
||||
tmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Grayscale;
|
||||
var
|
||||
tmp: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
ConvertBitmapToGrayScale(Tmp);
|
||||
Canvas.Draw(0, 0, tmp);
|
||||
tmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.FlipHorz;
|
||||
var
|
||||
tmp, tmp2: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp2 := TDLBitmap.Create;
|
||||
tmp2.Width := Width;
|
||||
tmp2.Height := Height;
|
||||
tmp.PixelFormat := pf24bit;
|
||||
tmp2.PixelFormat := pf24bit;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
BitmapFlip(False, True, tmp, tmp2);
|
||||
Canvas.Draw(0, 0, tmp2);
|
||||
tmp.Free;
|
||||
tmp2.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.FlipVert;
|
||||
var
|
||||
tmp, tmp2: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp2 := TDLBitmap.Create;
|
||||
tmp2.Width := Width;
|
||||
tmp2.Height := Height;
|
||||
tmp.PixelFormat := pf24bit;
|
||||
tmp2.PixelFormat := pf24bit;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
BitmapFlip(True, False, tmp, tmp2);
|
||||
Canvas.Draw(0, 0, tmp2);
|
||||
tmp.Free;
|
||||
tmp2.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Rotate90;
|
||||
var
|
||||
tmp: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
BMPRotate90(Tmp);
|
||||
Self.Width := tmp.Width;
|
||||
Self.Height := tmp.Height;
|
||||
Canvas.Draw(0, 0, tmp);
|
||||
tmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Rotate180;
|
||||
var
|
||||
tmp: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
BMPRotate180(Tmp);
|
||||
Self.Width := tmp.Width;
|
||||
Self.Height := tmp.Height;
|
||||
Canvas.Draw(0, 0, tmp);
|
||||
tmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.Rotate270;
|
||||
var
|
||||
tmp: TDLBitmap;
|
||||
begin
|
||||
tmp := TDLBitmap.Create;
|
||||
tmp.Width := Width;
|
||||
tmp.Height := Height;
|
||||
tmp.Canvas.Draw(0, 0, Self);
|
||||
BMPRotate270(Tmp);
|
||||
Self.Width := tmp.Width;
|
||||
Self.Height := tmp.Height;
|
||||
Canvas.Draw(0, 0, tmp);
|
||||
tmp.Free;
|
||||
end;
|
||||
|
||||
procedure TDLBitmap.FillEllipse(X1, Y1, X2, Y2: integer);
|
||||
begin
|
||||
|
||||
end;
|
||||
|
||||
end.
|
||||
|
Reference in New Issue
Block a user