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industrial: Fix compilation with Laz versions before 3.0
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@9028 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -18,7 +18,7 @@ unit Switches;
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interface
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interface
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uses
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uses
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LCLIntf, LCLType, LMessages,
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LCLIntf, LCLType, LMessages, LCLVersion,
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Graphics, GraphType, Classes, SysUtils, Types, Controls, ExtCtrls, ImgList;
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Graphics, GraphType, Classes, SysUtils, Types, Controls, ExtCtrls, ImgList;
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type
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type
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@ -244,6 +244,17 @@ begin
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end;
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end;
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end;
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end;
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{$IF LCL_FullVersion < 3000000}
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function RotatePoint(const APoint: TPoint; AAngle: Double): TPoint;
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var
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sa, ca: Double;
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begin
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SinCos(AAngle, sa, ca);
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Result.X := Round( ca * APoint.X + sa * APoint.Y);
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Result.Y := Round(-sa * APoint.X + ca * APoint.Y);
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end;
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{$ENDIF}
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procedure RotateImage(Img: TFPCustomImage; Angle: Double);
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procedure RotateImage(Img: TFPCustomImage; Angle: Double);
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var
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var
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Buffer: TFPCustomImage;
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Buffer: TFPCustomImage;
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