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added font sources to documentation
painter and fonts are now user creatable properties added font option to fpmake implemented font styles for gl freetype started work on glut font class clean-up of nvglutwidgets class git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2243 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -16,15 +16,19 @@ type
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FAngle: double;
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FFlags: word;
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FName: string;
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FSize: integer;
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function GetFlags(AIndex: integer): boolean;
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procedure SetFlags(AIndex: integer; AValue: boolean);
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protected
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FSize: integer;
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procedure SetAngle(AValue: double); virtual;
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procedure SetFlags(AIndex: integer; AValue: boolean); virtual;
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public
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constructor Create(AName: string; ASize: integer); virtual;
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//add stylized fonts
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procedure Add(AName: string; ABold, AItalic, AStrikeTrough, AUnderline: boolean); virtual; abstract;
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//font characteristics
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property Name: string read FName;
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property Size: integer read FSize;
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@ -32,7 +36,7 @@ type
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//text metrics
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function TextHeight(Text: string): integer; virtual; abstract;
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function TextWidth(Text: string): integer; virtual; abstract;
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procedure TextSize(Text: string; var w, h: integer); virtual; abstract;
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procedure TextSize(Text: string; var w, h: integer); virtual;
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//font flags <<possibly not implemented for all font classes>>
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property Angle: double read FAngle write SetAngle;
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@ -77,5 +81,11 @@ begin
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FSize := ASize;
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end;
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procedure TNVBaseFont.TextSize(Text: string; var w, h: integer);
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begin
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w := TextWidth(Text);
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h := TextHeight(Text);
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end;
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end.
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