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git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2211 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@@ -26,6 +26,8 @@
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<element name="GlutUIContext.m_ownPainter">
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<short>Variable indicating a default painter object</short>
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</element>
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<descr>Adaptor classes to integrate the nvWidgets UI library with the GLUT windowing toolkit. The adaptors convert native GLUT UI data to native nvWidgets data. All adaptor classes are implemented as in-line code in this header. The adaptor defaults to using the standard OpenGL painter implementation.
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</descr>
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</module>
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</package>
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</fpdoc-descriptions>
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@@ -2,7 +2,9 @@
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<fpdoc-descriptions>
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<package name="nvidia-widgets">
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<module name="nvWidgets">
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<element name="nvGLWidgets">
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<short>User Interface library</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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@@ -2,7 +2,11 @@
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<fpdoc-descriptions>
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<package name="nvidia-widgets">
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<module name="nvShaderUtils">
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<element name="CompileGLSLShader"/>
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<short>Utility functions for compiling shaders and programs</short>
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<element name="LinkGLSLProgram">
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<short>Create a program composed of vertex and fragment shaders.</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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@@ -206,6 +206,9 @@ pixel = texelSwizzling( texel * texelScale + texelOffset );</descr>
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<element name="Point.y">
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<short>Y location</short>
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</element>
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<element name="UIContext.getPainter">
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<short>Active widget painter</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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