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initial import of TGradButton and TGradTabControl
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@526 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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464
components/gradcontrols/src/urotatebitmap.pas
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464
components/gradcontrols/src/urotatebitmap.pas
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unit urotatebitmap;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, Graphics, Buttons, LCLType,
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IntfGraphics, fpImage, LCLIntf, Types;
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type
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TRotateDirection = (rdRight, rdNormal, rdLeft);
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TRotatedBitmap = class( TObject )
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private
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FNormalImage, FRotatedImage : TLazIntfImage;
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FRotateTo : TRotateDirection;
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function GetBitmap : TBitmap;
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procedure SetRotateTo(const Value : TRotateDirection);
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procedure DoRotate;
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protected
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function GetWidth : Integer;
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function GetHeight : Integer;
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public
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constructor Create; virtual;
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destructor Destroy; override;
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procedure Free;
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procedure LoadBitmap(var b : TBitmap);
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//property Bitmap : TBitmap read GetBitmap;
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property Image : TLazIntfImage read FRotatedImage;
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property RotateDirection : TRotateDirection read FRotateTo write SetRotateTo;
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procedure Draw(X,Y: Integer;var b : TBitmap); virtual;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage); virtual;
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procedure Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor); virtual;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage;
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TransparentColor : TFPColor); virtual;
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property Width : Integer read GetWidth;
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property Height : Integer read GetHeight;
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end;
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TRotatedGlyph = class(TRotatedBitmap)
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private
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FNormalGlyphBitmap : TBitmap;
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FNormalGlyph : TButtonGlyph;
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FTransparentColor : TColor;
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FButtonState : TButtonState;
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function GetGlyph : TBitmap;
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procedure SetGlyph(Value: TBitmap);
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procedure SetButtonState(Value: TButtonState);
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procedure SetTransparentColor(Value: TColor);
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor); override;
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procedure Draw(X, Y: Integer; var b: TLazIntfImage;
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TransparentColor: TFPColor); override;
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procedure Update;
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property State : TButtonState read FButtonState write SetButtonState;
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property Glyph : TBitmap read GetGlyph write SetGlyph;
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property TransparentColor: TColor read FTransparentColor write SetTransparentColor;
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end;
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TRotatedText = class(TRotatedBitmap)
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private
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FBitmap : TBitmap;
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FText : String;
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procedure SetText(Value: String);
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function GetCanvas : TCanvas;
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procedure PaintText;
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure Update;
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property Text : String read FText write SetText;
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property Canvas : TCanvas read GetCanvas;
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procedure Draw(X,Y: Integer;var b : TBitmap); override;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage); override;
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end;
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operator := (const b : TBitmap) : TLazIntfImage;
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operator := (const i : TLazIntfImage) : TBitmap;
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implementation
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uses
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LCLProc;
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constructor TRotatedGlyph.Create;
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begin
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inherited;
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FNormalGlyph := TButtonGlyph.Create;
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//FNormalGlyph.SetTransparentMode(gtmTransparent);
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FTransparentColor:=clFuchsia;
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FNormalGlyphBitmap := TBitmap.Create;
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FButtonState := bsUp;
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end;
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destructor TRotatedGlyph.Destroy;
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begin
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DebugLn('TRotatedGlyph.Destroy');
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DebugLn('FNormalGlyph.Free Assigned: %s',[BoolToStr(Assigned(FNormalGlyph),true)]);
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if Assigned(FNormalGlyph) then FNormalGlyph.Free;
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DebugLn('FNormalGlyphBitmap.Free Assigned: %s',[BoolToStr(Assigned(FNormalGlyphBitmap),true)]);
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if Assigned(FNormalGlyphBitmap) then FNormalGlyphBitmap.Free;
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DebugLn('Inherited');
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inherited;
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end;
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procedure TRotatedGlyph.SetTransparentColor(Value: TColor);
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begin
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FTransparentColor:=Value;
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Update;
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end;
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function TRotatedGlyph.GetGlyph : TBitmap;
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begin
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Result := FNormalGlyphBitmap;
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end;
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procedure TRotatedGlyph.SetGlyph(Value: TBitmap);
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begin
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FNormalGlyphBitmap := Value;
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//FNormalGlyph.Glyph.TransparentMode:=tmFixed;
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//FNormalGlyph.Glyph.Transparent:=true;
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Update;
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end;
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procedure TRotatedGlyph.SetButtonState(Value: TButtonState);
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begin
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FButtonState:=Value;
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Update;
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end;
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procedure TRotatedGlyph.Update;
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var
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TempBitmap : TBitmap;
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SrcIntf, TrgIntf : TLazIntfImage;
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i, j : Integer;
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begin
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TempBitmap := TBitmap.Create;
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TempBitmap.Width:=FNormalGlyphBitmap.Width;
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TempBitmap.Height:=FNormalGlyphBitmap.Height;
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TempBitmap.Canvas.Brush.Color:=clNone;
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TempBitmap.Canvas.FillRect(0,0,TempBitmap.Width,TempBitmap.Height);
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SrcIntf := FNormalGlyphBitmap;
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TrgIntf := TempBitmap;
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{TmpIntf.DataDescription := GetDescriptionFromDevice(0);
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TmpIntf.SetSize(TempBitmap.Width, TempBitmap.Height);
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}
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for i := 0 to TempBitmap.Width-1 do
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for j := 0 to TempBitmap.Height-1 do
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if SrcIntf.Colors[i,j] <> TColorToFPColor(FTransparentColor) then
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TrgIntf.Colors[i,j] := SrcIntf.Colors[i,j];
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{FNormalGlyph.Draw(TempBitmap.Canvas,Rect(0,0,TempBitmap.Width,TempBitmap.Height),
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Point(0,0), FButtonState, true, 0);
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}
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TempBitmap.Free;
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TempBitmap := TrgIntf;
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LoadBitmap(TempBitmap);
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TempBitmap.Free;
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TrgIntf.Free;
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SrcIntf.Free;
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end;
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procedure TRotatedGlyph.Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor);
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var
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Temp : TLazIntfImage;
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begin
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Temp := b;
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b.Free;
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Draw(X,Y,Temp, TColorToFPColor(TransparentColor));
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b := Temp;
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Temp.Free;
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end;
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procedure TRotatedGlyph.Draw(X, Y: Integer; var b: TLazIntfImage;
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TransparentColor: TFPColor);
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var
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TempBitmap,Trg : TBitmap;
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begin
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Trg := TBitmap.Create;
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//First Rotate the Glyph then Draw it with an other State
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inherited Draw(X,Y,b,TransparentColor);
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TempBitmap := b;
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b.Free;
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Trg.Width:=b.Width;
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Trg.Height:=b.Height;
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FNormalGlyph.Glyph.Assign(TempBitmap);
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FNormalGlyph.Draw(Trg.Canvas,Rect(0,0,Trg.Width,Trg.Height),
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Point(0,0), FButtonState, true, 0);
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b := Trg;
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Trg.Free;
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TempBitmap.Free;
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end;
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constructor TRotatedText.Create;
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begin
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inherited;
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FBitmap := TBitmap.Create;
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FText:='X';
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SetText('');
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end;
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destructor TRotatedText.Destroy;
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begin
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FBitmap.Free;
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inherited;
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end;
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procedure TRotatedText.Update;
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begin
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PaintText;
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end;
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procedure TRotatedText.SetText(Value: String);
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begin
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if FText <> Value then
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begin
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FText:=Value;
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PaintText;
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end;
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end;
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function TRotatedText.GetCanvas : TCanvas;
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begin
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Result := FBitmap.Canvas;
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end;
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procedure TRotatedText.PaintText;
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var
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TextSize : TSize;
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begin
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TextSize := FBitmap.Canvas.TextExtent(FText);
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FBitmap.Width:=TextSize.cx;
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FBitmap.Height:=TextSize.cy;
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FBitmap.Canvas.FillRect(0,0,FBitmap.Width, FBitmap.Height);
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FBitmap.Canvas.TextOut(0,0,FText);
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Inherited LoadBitmap(FBitmap);
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end;
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procedure TRotatedText.Draw(X,Y: Integer;var b : TBitmap);
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begin
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Inherited Draw(X,Y,b,FBitmap.Canvas.Brush.Color);
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end;
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procedure TRotatedText.Draw(X,Y: Integer;var b : TLazIntfImage);
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begin
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Inherited Draw(X,Y,b,TColorToFPColor(FBitmap.Canvas.Brush.Color));
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end;
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operator := (const b : TBitmap) : TLazIntfImage;
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begin
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Result := TLazIntfImage.Create(0,0);
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Result.LoadFromBitmap(b.Handle,b.MaskHandle);
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end;
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operator := (const i : TLazIntfImage) : TBitmap;
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begin
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Result := TBitmap.Create;
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Result.LoadFromIntfImage(i);
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end;
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constructor TRotatedBitmap.Create;
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begin
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//inherited;
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FRotateTo:=rdNormal;
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end;
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destructor TRotatedBitmap.Destroy;
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begin
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DebugLn('Destroy');
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if Assigned(FNormalImage) then FNormalImage.Free;
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if Assigned(FRotatedImage) then FRotatedImage.Free;
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end;
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procedure TRotatedBitmap.Free;
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begin
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inherited;
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//if Self<>nil then
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//Self.Destroy;
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end;
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function TRotatedBitmap.GetBitmap : TBitmap;
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var
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TempIntf : TLazIntfImage;
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begin
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if FRotateTo = rdNormal then
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TempIntf := FNormalImage
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else
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TempIntf := FRotatedImage;
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if Assigned(TempIntf) then
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Result := TempIntf;
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end;
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procedure TRotatedBitmap.SetRotateTo(const Value : TRotateDirection);
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begin
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//WriteLn(FRotateTo<>Value);
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if FRotateTo<>Value then
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begin
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//WriteLn('SetRotateTo');
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FRotateTo:=Value;
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DoRotate;
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end;
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end;
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procedure TRotatedBitmap.LoadBitmap(var b : TBitmap);
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begin
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if FNormalImage <> nil then FNormalImage.Free;
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if FRotatedImage = nil then begin
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FRotatedImage := TLazIntfImage.Create(0,0);
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FRotatedImage.DataDescription := GetDescriptionFromDevice(0);
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end;
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DebugLn('Assigned: B',BoolToStr(Assigned(FNormalImage),true));
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FNormalImage := b;
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//FNormalImage := TLazIntfImage.Create(0,0);
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DebugLn('Assigned: A',BoolToStr(Assigned(FNormalImage),true));
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if FRotateTo <> rdNormal then DoRotate;
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end;
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procedure TRotatedBitmap.DoRotate;
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var
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px, py, iw, ih, nx, ny : Integer;
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CurColor: TFPColor;
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begin
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if FRotateTo=rdNormal then Exit;
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{if Assigned(FRotatedImage) then
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FRotatedImage.Free;
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FRotatedImage := TLazIntfImage.Create(0,0);
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FRotatedImage.DataDescription := GetDescriptionFromDevice(0);
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}
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FRotatedImage.SetSize({FNormalImage.Width,FNormalImage.Height}
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FNormalImage.Height,FNormalImage.Width);
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FRotatedImage.FillPixels(colWhite);
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//WriteLn(FRotatedImage.Width, ' ', FRotatedImage.Height);
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for px := 0 to FNormalImage.Width-1 do
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for py := 0 to FNormalImage.Height-1 do
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begin
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if FRotateTo = rdRight then
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begin
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nx := FRotatedImage.Width-1-py;
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ny := px;
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end else begin
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nx := py;
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ny := FRotatedImage.Height-1-px;
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end;
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//WriteLn(nx, ' ', ny, ' ', px, ' ', py);
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CurColor := FNormalImage.Colors[px,py];
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FRotatedImage.Colors[nx,ny]:= CurColor;
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end;
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end;
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procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TBitmap);
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begin
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Draw(X,Y,b,clNone);
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end;
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procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TLazIntfImage);
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begin
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Draw(X,Y,b,TColorToFPColor(clNone));
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end;
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procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TBitmap; TransparentColor : TColor);
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var
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TempIntfImage : TLazIntfImage;
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begin
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TempIntfImage := b;
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b.Free;
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Draw(X,Y, TempIntfImage, TColorToFPColor(TransparentColor));
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b := TempIntfImage;
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TempIntfImage.Free;
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end;
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procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TLazIntfImage; TransparentColor : TFPColor);
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var
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px, py : Integer;
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TempIntf : TLazIntfImage;
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begin
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if FRotateTo = rdNormal then
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TempIntf := FNormalImage
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else
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TempIntf := FRotatedImage;
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//WriteLn(Assigned(FNormalImage));
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//WriteLn(Assigned(FRotatedImage));
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for px := 0 to TempIntf.Width-1 do
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for py := 0 to TempIntf.Height-1 do
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if (TempIntf.Colors[px,py] <> TransparentColor)
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AND ((X+px) < b.Width) AND ((Y+py) < b.Height)
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AND ((X+px) >= 0) AND ((Y+py) >= 0) then
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begin
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//WriteLn(px, ' ', py);
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b.Colors[X+px,Y+py]:=TempIntf.Colors[px,py];
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end;
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end;
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function TRotatedBitmap.GetWidth : Integer;
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begin
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Result := -1;
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if (FRotateTo = rdNormal) AND Assigned(FNormalImage) then
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Result := FNormalImage.Width
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else if Assigned(FRotatedImage) then
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Result := FRotatedImage.Width;
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end;
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function TRotatedBitmap.GetHeight : Integer;
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begin
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Result := -1;
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if (FRotateTo = rdNormal) AND Assigned(FNormalImage) then
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Result := FNormalImage.Height
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else if Assigned(FRotatedImage) then
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Result := FRotatedImage.Height;
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end;
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end.
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