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* Paint triangle according to bidimode. Issue 24575
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@4133 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -13377,7 +13377,10 @@ begin
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begin
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begin
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Brush.Color := clBlack;
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Brush.Color := clBlack;
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Pen.Color := clBlack;
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Pen.Color := clBlack;
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Polygon([Point(2, 0), Point(6, 4), Point(2, 8)]);
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if BiDiMode = bdLeftToRight then
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Polygon([Point(2, 0), Point(6, 4), Point(2, 8)])
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else
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Polygon([Point(6, 0), Point(2, 4), Point(6, 8)]);
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end
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end
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else
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else
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begin
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begin
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@ -13904,7 +13904,10 @@ begin
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begin
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begin
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Brush.Color := clBlack;
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Brush.Color := clBlack;
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Pen.Color := clBlack;
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Pen.Color := clBlack;
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Polygon([Point(0, 2), Point(8, 2), Point(4, 6)]);
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if BiDiMode = bdLeftToRight then
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Polygon([Point(2, 0), Point(6, 4), Point(2, 8)])
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else
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Polygon([Point(6, 0), Point(2, 4), Point(6, 8)]);
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end
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end
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else
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else
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begin
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begin
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