Several parameters control the equation used to display the texel
+texel = texture2DFetch(...);
+pixel = texelSwizzling( texel * texelScale + texelOffset );
+
+ This library is originally based on the NVIDIA widget library. NVIDIA Widgets is the
+
Originally ported to FPC by Darius Blaszyk in June 2011.
+This library is distributed under the
The original code can be found here:
For more information see the