You've already forked lazarus-ccr
fixed glyph display issue and Luiz Americo Pereira Camara
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@534 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
@ -1,475 +1,333 @@
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unit urotatebitmap;
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unit uRotateBitmap;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, Graphics, Buttons, LCLType,
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IntfGraphics, fpImage, LCLIntf, Types;
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Classes, SysUtils, Graphics, Buttons, LCLType, IntfGraphics, Types;
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type
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TRotateDirection = (rdRight, rdNormal, rdLeft);
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TRotatedBitmap = class( TObject )
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private
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FNormalImage, FRotatedImage : TLazIntfImage;
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FRotateTo : TRotateDirection;
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function GetBitmap : TBitmap;
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procedure SetRotateTo(const Value : TRotateDirection);
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procedure DoRotate;
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protected
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function GetWidth : Integer;
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function GetHeight : Integer;
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public
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constructor Create; virtual;
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destructor Destroy; override;
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procedure Free;
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procedure LoadBitmap(var b : TBitmap);
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//property Bitmap : TBitmap read GetBitmap;
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property Image : TLazIntfImage read FRotatedImage;
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property RotateDirection : TRotateDirection read FRotateTo write SetRotateTo;
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procedure Draw(X,Y: Integer;var b : TBitmap); virtual;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage); virtual;
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procedure Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor); virtual;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage;
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TransparentColor : TFPColor); virtual;
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property Width : Integer read GetWidth;
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property Height : Integer read GetHeight;
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end;
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TRotateDirection = (rdNormal, rdRight, rdLeft);
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TRotatedGlyph = class(TRotatedBitmap)
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private
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FNormalGlyphBitmap : TBitmap;
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FNormalGlyph : TButtonGlyph;
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FTransparentColor : TColor;
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FButtonState : TButtonState;
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function GetGlyph : TBitmap;
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procedure SetGlyph(Value: TBitmap);
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procedure SetButtonState(Value: TButtonState);
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procedure SetTransparentColor(Value: TColor);
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor); override;
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procedure Draw(X, Y: Integer; var b: TLazIntfImage;
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TransparentColor: TFPColor); override;
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procedure Update;
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property State : TButtonState read FButtonState write SetButtonState;
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property Glyph : TBitmap read GetGlyph write SetGlyph;
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property TransparentColor: TColor read FTransparentColor write SetTransparentColor;
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end;
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{ TCustomRotatedBitmap }
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TRotatedText = class(TRotatedBitmap)
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private
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FBitmap : TBitmap;
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FText : String;
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procedure SetText(const Value: String);
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function GetCanvas : TCanvas;
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procedure PaintText;
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure Update;
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property Text : String read FText write SetText;
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property Canvas : TCanvas read GetCanvas;
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procedure Draw(X,Y: Integer;var b : TBitmap); override;
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procedure Draw(X,Y: Integer;var b : TLazIntfImage); override;
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end;
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TCustomRotatedBitmap = class
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private
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FActiveBitmap: TBitmap;
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FDirection: TRotateDirection;
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FNormalBitmap: TBitmap;
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FRotatedBitmap: TBitmap;
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FTransparent: Boolean;
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FActiveBitmapNeedsUpdate: Boolean;
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function GetBitmap : TBitmap;
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function GetEmpty: Boolean;
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procedure NormalBitmapChanged(Sender: TObject);
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procedure SetBitmap(const AValue: TBitmap);
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procedure SetDirection(const AValue: TRotateDirection);
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procedure SetTransparent(const AValue: Boolean);
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procedure UpdateActiveBitmap; virtual;
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protected
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procedure NotifyBitmapChange; virtual;
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function GetWidth: Integer; virtual;
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function GetHeight: Integer; virtual;
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property Bitmap: TBitmap read GetBitmap write SetBitmap;
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property Transparent: Boolean read FTransparent write SetTransparent;
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public
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constructor Create; virtual;
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destructor Destroy; override;
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procedure Draw(Canvas: TCanvas; X, Y: Integer); virtual;
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function IsBitmapStored : Boolean;
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property Direction: TRotateDirection read FDirection write SetDirection;
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property Empty: Boolean read GetEmpty;
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property Width: Integer read GetWidth;
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property Height: Integer read GetHeight;
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end;
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operator := (const b : TBitmap) : TLazIntfImage;
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operator := (const i : TLazIntfImage) : TBitmap;
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{ TRotatedBitmap }
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TRotatedBitmap = class (TCustomRotatedBitmap)
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public
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property Bitmap;
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property Transparent;
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end;
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{ TRotatedGlyph }
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TRotatedGlyph = class (TCustomRotatedBitmap)
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private
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FGlyph : TButtonGlyph;
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FButtonState : TButtonState;
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FOnChange: TNotifyEvent;
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procedure SetButtonState(Value: TButtonState);
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procedure UpdateActiveBitmap; override;
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protected
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procedure NotifyBitmapChange; override;
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure Draw(Canvas: TCanvas; X, Y: Integer); override;
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property OnChange: TNotifyEvent read FOnChange write FOnChange;
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property State: TButtonState read FButtonState write SetButtonState;
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property Bitmap;
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property Transparent;
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end;
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{ TRotatedText }
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TRotatedText = class (TCustomRotatedBitmap)
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private
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FText : String;
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procedure SetFont(const AValue: TFont);
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procedure SetText(const Value: String);
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procedure UpdateText;
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protected
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public
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constructor Create; override;
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property Font: TFont write SetFont;
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property Text: String read FText write SetText;
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end;
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function CreateRotatedBitmap(SrcImage: TRasterImage; Direction: TRotateDirection): TBitmap;
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implementation
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uses
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LCLProc;
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LCLProc;
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function CreateRotatedBitmap(SrcImage: TRasterImage; Direction: TRotateDirection): TBitmap;
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var
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px, py, nx, ny : Integer;
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RotateImg, NormalImg: TLazIntfImage;
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ImageHandle, MaskHandle: HBITMAP;
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begin
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NormalImg := SrcImage.CreateIntfImage;
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RotateImg := TLazIntfImage.Create(NormalImg.Height, NormalImg.Width);
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RotateImg.DataDescription := GetDescriptionFromDevice(0, NormalImg.Height, NormalImg.Width);
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for px := 0 to NormalImg.Width - 1 do
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for py := 0 to NormalImg.Height - 1 do
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begin
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if Direction = rdRight then
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begin
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nx := RotateImg.Width - 1 - py;
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ny := px;
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end else begin
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nx := py;
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ny := RotateImg.Height - 1 - px;
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end;
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RotateImg.Colors[nx, ny] := NormalImg.Colors[px, py];
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end;
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Result := TBitmap.Create;
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//todo: Set mask manually and than create the mask handle here
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//LoadFromIntfImage always create a mask leading to wrong display
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RotateImg.CreateBitmaps(ImageHandle, MaskHandle, True);
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Result.SetHandles(ImageHandle, MaskHandle);
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if SrcImage.MaskHandleAllocated then
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begin
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//Calling TransparentMode and than TransparentColor creates the mask twice
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//Set TransparentColor and call Mask
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Result.TransparentColor := SrcImage.TransparentColor;
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Result.Mask(SrcImage.TransparentColor);
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end;
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RotateImg.Free;
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NormalImg.Free;
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end;
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{ TCustomRotatedBitmap }
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function TCustomRotatedBitmap.GetBitmap: TBitmap;
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begin
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Result := FNormalBitmap;
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end;
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function TCustomRotatedBitmap.GetEmpty: Boolean;
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begin
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Result := (FNormalBitmap.Width = 0) or (FNormalBitmap.Height = 0);
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end;
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procedure TCustomRotatedBitmap.NormalBitmapChanged(Sender: TObject);
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begin
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FActiveBitmapNeedsUpdate := True;
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NotifyBitmapChange;
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end;
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procedure TCustomRotatedBitmap.SetBitmap(const AValue: TBitmap);
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begin
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FNormalBitmap.Assign(AValue);
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FActiveBitmapNeedsUpdate := True;
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end;
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procedure TCustomRotatedBitmap.SetDirection(const AValue: TRotateDirection);
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begin
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if FDirection = AValue then
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Exit;
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FDirection := AValue;
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FActiveBitmapNeedsUpdate := True;
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end;
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procedure TCustomRotatedBitmap.SetTransparent(const AValue: Boolean);
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begin
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if FTransparent = AValue then exit;
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FTransparent := AValue;
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FActiveBitmap.Transparent := FTransparent;
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end;
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procedure TCustomRotatedBitmap.UpdateActiveBitmap;
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begin
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FreeAndNil(FRotatedBitmap);
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if FDirection = rdNormal then
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FActiveBitmap := FNormalBitmap
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else
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begin
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FRotatedBitmap := CreateRotatedBitmap(FNormalBitmap, FDirection);
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FActiveBitmap := FRotatedBitmap;
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end;
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FActiveBitmap.Transparent := FTransparent;
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FActiveBitmapNeedsUpdate := False;
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end;
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procedure TCustomRotatedBitmap.NotifyBitmapChange;
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begin
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end;
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function TCustomRotatedBitmap.GetWidth: Integer;
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begin
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if FActiveBitmapNeedsUpdate then
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UpdateActiveBitmap;
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Result := FActiveBitmap.Width;
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end;
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function TCustomRotatedBitmap.GetHeight: Integer;
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begin
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if FActiveBitmapNeedsUpdate then
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UpdateActiveBitmap;
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Result := FActiveBitmap.Height;
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end;
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constructor TCustomRotatedBitmap.Create;
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begin
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FDirection := rdNormal;
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FNormalBitmap := TBitmap.Create;
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FNormalBitmap.OnChange := @NormalBitmapChanged;
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FActiveBitmap := FNormalBitmap;
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end;
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destructor TCustomRotatedBitmap.Destroy;
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begin
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FNormalBitmap.Destroy;
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FRotatedBitmap.Free;
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end;
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procedure TCustomRotatedBitmap.Draw(Canvas: TCanvas; X, Y: Integer);
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begin
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if FActiveBitmapNeedsUpdate then
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UpdateActiveBitmap;
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Canvas.Draw(X, Y, FActiveBitmap);
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end;
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function TCustomRotatedBitmap.IsBitmapStored : Boolean;
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begin
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Result := (not FActiveBitmap.Empty)
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and (FActiveBitmap.Width>0) and (FActiveBitmap.Height>0);
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end;
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{ TRotatedGlyph }
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procedure TRotatedGlyph.SetButtonState(Value: TButtonState);
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begin
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FButtonState := Value;
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end;
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procedure TRotatedGlyph.UpdateActiveBitmap;
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begin
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inherited UpdateActiveBitmap;
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FGlyph.Glyph := FActiveBitmap;
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end;
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procedure TRotatedGlyph.NotifyBitmapChange;
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begin
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if Assigned(FOnChange) then
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FOnChange(Self);
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end;
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constructor TRotatedGlyph.Create;
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begin
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inherited;
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FNormalGlyph := TButtonGlyph.Create;
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//FNormalGlyph.SetTransparentMode(gtmTransparent);
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FTransparentColor:=clFuchsia;
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FNormalGlyphBitmap := TBitmap.Create;
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FButtonState := bsUp;
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inherited Create;
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FGlyph := TButtonGlyph.Create;
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end;
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destructor TRotatedGlyph.Destroy;
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begin
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DebugLn('TRotatedGlyph.Destroy');
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DebugLn('FNormalGlyph.Free Assigned: %s',[BoolToStr(Assigned(FNormalGlyph),true)]);
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if Assigned(FNormalGlyph) then FNormalGlyph.Free;
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DebugLn('FNormalGlyphBitmap.Free Assigned: %s',[BoolToStr(Assigned(FNormalGlyphBitmap),true)]);
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if Assigned(FNormalGlyphBitmap) then FNormalGlyphBitmap.Free;
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DebugLn('Inherited');
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inherited;
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FGlyph.Destroy;
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inherited Destroy;
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end;
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procedure TRotatedGlyph.SetTransparentColor(Value: TColor);
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begin
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FTransparentColor:=Value;
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Update;
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end;
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function TRotatedGlyph.GetGlyph : TBitmap;
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begin
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Result := FNormalGlyphBitmap;
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end;
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procedure TRotatedGlyph.SetGlyph(Value: TBitmap);
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begin
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FNormalGlyphBitmap.Assign(Value);
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//FNormalGlyph.Glyph.TransparentMode:=tmFixed;
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//FNormalGlyph.Glyph.Transparent:=true;
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Update;
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end;
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procedure TRotatedGlyph.SetButtonState(Value: TButtonState);
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begin
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FButtonState:=Value;
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Update;
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end;
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procedure TRotatedGlyph.Update;
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procedure TRotatedGlyph.Draw(Canvas: TCanvas; X, Y: Integer);
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var
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TempBitmap : TBitmap;
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SrcIntf, TrgIntf : TLazIntfImage;
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i, j : Integer;
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R: TRect;
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P: TPoint;
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begin
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TempBitmap := TBitmap.Create;
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TempBitmap.Width:=FNormalGlyphBitmap.Width;
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TempBitmap.Height:=FNormalGlyphBitmap.Height;
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TempBitmap.Canvas.Brush.Color:=clNone;
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TempBitmap.Canvas.FillRect(0,0,TempBitmap.Width,TempBitmap.Height);
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SrcIntf := FNormalGlyphBitmap;
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TrgIntf := TempBitmap;
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{TmpIntf.DataDescription := GetDescriptionFromDevice(0);
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TmpIntf.SetSize(TempBitmap.Width, TempBitmap.Height);
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}
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for i := 0 to TempBitmap.Width-1 do
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for j := 0 to TempBitmap.Height-1 do
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if SrcIntf.Colors[i,j] <> TColorToFPColor(FTransparentColor) then
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TrgIntf.Colors[i,j] := SrcIntf.Colors[i,j];
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{FNormalGlyph.Draw(TempBitmap.Canvas,Rect(0,0,TempBitmap.Width,TempBitmap.Height),
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Point(0,0), FButtonState, true, 0);
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}
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TempBitmap.Free;
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TempBitmap := TrgIntf;
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LoadBitmap(TempBitmap);
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TempBitmap.Free;
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TrgIntf.Free;
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SrcIntf.Free;
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if FActiveBitmapNeedsUpdate then
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UpdateActiveBitmap;
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R := Rect(0, 0, FActiveBitmap.Width, FActiveBitmap.Height);
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P := Point(X, Y);
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FGlyph.Draw(Canvas, R, P, FButtonState, Transparent, 0);
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end;
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procedure TRotatedGlyph.Draw(X,Y: Integer;var b : TBitmap;
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TransparentColor : TColor);
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var
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Temp : TLazIntfImage;
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{ TRotatedText }
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procedure TRotatedText.SetText(const Value: String);
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begin
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Temp := b;
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b.Free;
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Draw(X,Y,Temp, TColorToFPColor(TransparentColor));
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b := Temp;
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Temp.Free;
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if Value = FText then
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Exit;
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FText := Value;
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UpdateText;
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end;
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procedure TRotatedGlyph.Draw(X, Y: Integer; var b: TLazIntfImage;
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||||
TransparentColor: TFPColor);
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var
|
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TempBitmap,Trg : TBitmap;
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procedure TRotatedText.SetFont(const AValue: TFont);
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begin
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Trg := TBitmap.Create;
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FNormalBitmap.Canvas.Font := AValue;
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UpdateText;
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||||
end;
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||||
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//First Rotate the Glyph then Draw it with an other State
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||||
inherited Draw(X,Y,b,TransparentColor);
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||||
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TempBitmap := b;
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||||
b.Free;
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||||
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||||
Trg.Width:=b.Width;
|
||||
Trg.Height:=b.Height;
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||||
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||||
FNormalGlyph.Glyph.Assign(TempBitmap);
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||||
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||||
FNormalGlyph.Draw(Trg.Canvas,Rect(0,0,Trg.Width,Trg.Height),
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||||
Point(0,0), FButtonState, true, 0);
|
||||
|
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b := Trg;
|
||||
|
||||
Trg.Free;
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||||
TempBitmap.Free;
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||||
procedure TRotatedText.UpdateText;
|
||||
var
|
||||
TextSize : TSize;
|
||||
begin
|
||||
//todo: handle font
|
||||
with FNormalBitmap, Canvas do
|
||||
begin
|
||||
TextSize := TextExtent(FText);
|
||||
{$if defined(LCLWin32) or defined (LCLQt)}
|
||||
//win32 and Qt does not comput correct text extent when Italic style is set.
|
||||
//gtk1/2 does not support Italic at all
|
||||
if fsItalic in Font.Style then
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||||
Inc(TextSize.cx, 4);
|
||||
{$endif}
|
||||
SetSize(TextSize.cx, TextSize.cy);
|
||||
if Font.Color <> clFuchsia then
|
||||
Brush.Color := clFuchsia
|
||||
else
|
||||
Brush.Color := clWhite;
|
||||
FillRect(0, 0, FNormalBitmap.Width, FNormalBitmap.Height);
|
||||
TextOut(0, 0, FText);
|
||||
Mask(Brush.Color);
|
||||
end;
|
||||
//FActiveBitmapNeedsUpdate := True;
|
||||
end;
|
||||
|
||||
constructor TRotatedText.Create;
|
||||
begin
|
||||
inherited;
|
||||
|
||||
FBitmap := TBitmap.Create;
|
||||
FText:='X';
|
||||
SetText('');
|
||||
end;
|
||||
|
||||
destructor TRotatedText.Destroy;
|
||||
begin
|
||||
FBitmap.Free;
|
||||
|
||||
inherited;
|
||||
end;
|
||||
|
||||
procedure TRotatedText.Update;
|
||||
begin
|
||||
PaintText;
|
||||
end;
|
||||
|
||||
procedure TRotatedText.SetText(const Value: String);
|
||||
begin
|
||||
if FText <> Value then
|
||||
begin
|
||||
FText:=Value;
|
||||
|
||||
PaintText;
|
||||
end;
|
||||
end;
|
||||
|
||||
function TRotatedText.GetCanvas : TCanvas;
|
||||
begin
|
||||
Result := FBitmap.Canvas;
|
||||
end;
|
||||
|
||||
procedure TRotatedText.PaintText;
|
||||
var
|
||||
TextSize : TSize;
|
||||
begin
|
||||
TextSize := FBitmap.Canvas.TextExtent(FText);
|
||||
|
||||
{$ifdef LCLWin32}
|
||||
//win32 does not comput correct text extent when Italic style is set.
|
||||
//small workaround to this bug
|
||||
//not sure if other widgetsets alsoa have this bug. Enable it only for win32 for now
|
||||
if fsItalic in FBitmap.Canvas.Font.Style then
|
||||
Inc(TextSize.cx, 4);
|
||||
{$endif}
|
||||
FBitmap.SetSize(TextSize.cx, TextSize.cy);
|
||||
|
||||
//check to allow Text with Fuchsia color
|
||||
if FBitmap.Canvas.Font.Color = clFuchsia then
|
||||
FBitmap.Canvas.Brush.Color := clWhite
|
||||
else
|
||||
FBitmap.Canvas.Brush.Color := clFuchsia;
|
||||
|
||||
FBitmap.Canvas.FillRect(0,0, FBitmap.Width, FBitmap.Height);
|
||||
|
||||
FBitmap.Canvas.TextOut(0,0, FText);
|
||||
|
||||
Inherited LoadBitmap(FBitmap);
|
||||
end;
|
||||
|
||||
procedure TRotatedText.Draw(X,Y: Integer;var b : TBitmap);
|
||||
begin
|
||||
Inherited Draw(X,Y,b,FBitmap.Canvas.Brush.Color);
|
||||
end;
|
||||
|
||||
procedure TRotatedText.Draw(X,Y: Integer;var b : TLazIntfImage);
|
||||
begin
|
||||
Inherited Draw(X,Y,b,TColorToFPColor(FBitmap.Canvas.Brush.Color));
|
||||
end;
|
||||
|
||||
operator := (const b : TBitmap) : TLazIntfImage;
|
||||
begin
|
||||
Result := TLazIntfImage.Create(0,0);
|
||||
Result.LoadFromBitmap(b.Handle,b.MaskHandle);
|
||||
end;
|
||||
|
||||
operator := (const i : TLazIntfImage) : TBitmap;
|
||||
begin
|
||||
Result := TBitmap.Create;
|
||||
Result.LoadFromIntfImage(i);
|
||||
end;
|
||||
|
||||
constructor TRotatedBitmap.Create;
|
||||
begin
|
||||
//inherited;
|
||||
|
||||
FRotateTo:=rdNormal;
|
||||
end;
|
||||
|
||||
destructor TRotatedBitmap.Destroy;
|
||||
begin
|
||||
DebugLn('Destroy');
|
||||
if Assigned(FNormalImage) then FNormalImage.Free;
|
||||
if Assigned(FRotatedImage) then FRotatedImage.Free;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.Free;
|
||||
begin
|
||||
inherited;
|
||||
//if Self<>nil then
|
||||
//Self.Destroy;
|
||||
end;
|
||||
|
||||
function TRotatedBitmap.GetBitmap : TBitmap;
|
||||
var
|
||||
TempIntf : TLazIntfImage;
|
||||
begin
|
||||
if FRotateTo = rdNormal then
|
||||
TempIntf := FNormalImage
|
||||
else
|
||||
TempIntf := FRotatedImage;
|
||||
|
||||
if Assigned(TempIntf) then
|
||||
Result := TempIntf;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.SetRotateTo(const Value : TRotateDirection);
|
||||
begin
|
||||
//WriteLn(FRotateTo<>Value);
|
||||
if FRotateTo<>Value then
|
||||
begin
|
||||
//WriteLn('SetRotateTo');
|
||||
FRotateTo:=Value;
|
||||
|
||||
DoRotate;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.LoadBitmap(var b : TBitmap);
|
||||
begin
|
||||
if FNormalImage <> nil then FNormalImage.Free;
|
||||
|
||||
if FRotatedImage = nil then begin
|
||||
FRotatedImage := TLazIntfImage.Create(0,0);
|
||||
FRotatedImage.DataDescription := GetDescriptionFromDevice(0);
|
||||
end;
|
||||
|
||||
DebugLn('Assigned: B',BoolToStr(Assigned(FNormalImage),true));
|
||||
FNormalImage := b;
|
||||
//FNormalImage := TLazIntfImage.Create(0,0);
|
||||
DebugLn('Assigned: A',BoolToStr(Assigned(FNormalImage),true));
|
||||
|
||||
if FRotateTo <> rdNormal then DoRotate;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.DoRotate;
|
||||
var
|
||||
px, py, iw, ih, nx, ny : Integer;
|
||||
CurColor: TFPColor;
|
||||
begin
|
||||
if FRotateTo=rdNormal then Exit;
|
||||
|
||||
{if Assigned(FRotatedImage) then
|
||||
FRotatedImage.Free;
|
||||
|
||||
FRotatedImage := TLazIntfImage.Create(0,0);
|
||||
|
||||
FRotatedImage.DataDescription := GetDescriptionFromDevice(0);
|
||||
}
|
||||
FRotatedImage.SetSize({FNormalImage.Width,FNormalImage.Height}
|
||||
FNormalImage.Height,FNormalImage.Width);
|
||||
|
||||
FRotatedImage.FillPixels(colWhite);
|
||||
|
||||
//WriteLn(FRotatedImage.Width, ' ', FRotatedImage.Height);
|
||||
|
||||
for px := 0 to FNormalImage.Width-1 do
|
||||
for py := 0 to FNormalImage.Height-1 do
|
||||
begin
|
||||
if FRotateTo = rdRight then
|
||||
begin
|
||||
nx := FRotatedImage.Width-1-py;
|
||||
ny := px;
|
||||
end else begin
|
||||
nx := py;
|
||||
ny := FRotatedImage.Height-1-px;
|
||||
end;
|
||||
|
||||
//WriteLn(nx, ' ', ny, ' ', px, ' ', py);
|
||||
|
||||
CurColor := FNormalImage.Colors[px,py];
|
||||
|
||||
FRotatedImage.Colors[nx,ny]:= CurColor;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TBitmap);
|
||||
begin
|
||||
Draw(X,Y,b,clNone);
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TLazIntfImage);
|
||||
begin
|
||||
Draw(X,Y,b,TColorToFPColor(clNone));
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TBitmap; TransparentColor : TColor);
|
||||
var
|
||||
TempIntfImage : TLazIntfImage;
|
||||
begin
|
||||
TempIntfImage := b;
|
||||
b.Free;
|
||||
Draw(X,Y, TempIntfImage, TColorToFPColor(TransparentColor));
|
||||
b := TempIntfImage;
|
||||
TempIntfImage.Free;
|
||||
end;
|
||||
|
||||
procedure TRotatedBitmap.Draw(X,Y: Integer;var b : TLazIntfImage; TransparentColor : TFPColor);
|
||||
var
|
||||
px, py : Integer;
|
||||
TempIntf : TLazIntfImage;
|
||||
begin
|
||||
if FRotateTo = rdNormal then
|
||||
TempIntf := FNormalImage
|
||||
else
|
||||
TempIntf := FRotatedImage;
|
||||
|
||||
//WriteLn(Assigned(FNormalImage));
|
||||
//WriteLn(Assigned(FRotatedImage));
|
||||
|
||||
for px := 0 to TempIntf.Width-1 do
|
||||
for py := 0 to TempIntf.Height-1 do
|
||||
if (TempIntf.Colors[px,py] <> TransparentColor)
|
||||
AND ((X+px) < b.Width) AND ((Y+py) < b.Height)
|
||||
AND ((X+px) >= 0) AND ((Y+py) >= 0) then
|
||||
begin
|
||||
//WriteLn(px, ' ', py);
|
||||
b.Colors[X+px,Y+py]:=TempIntf.Colors[px,py];
|
||||
end;
|
||||
end;
|
||||
|
||||
function TRotatedBitmap.GetWidth : Integer;
|
||||
begin
|
||||
Result := -1;
|
||||
if (FRotateTo = rdNormal) AND Assigned(FNormalImage) then
|
||||
Result := FNormalImage.Width
|
||||
else if Assigned(FRotatedImage) then
|
||||
Result := FRotatedImage.Width;
|
||||
end;
|
||||
|
||||
function TRotatedBitmap.GetHeight : Integer;
|
||||
begin
|
||||
Result := -1;
|
||||
if (FRotateTo = rdNormal) AND Assigned(FNormalImage) then
|
||||
Result := FNormalImage.Height
|
||||
else if Assigned(FRotatedImage) then
|
||||
Result := FRotatedImage.Height;
|
||||
inherited Create;
|
||||
Transparent := True;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
Reference in New Issue
Block a user