initial import of files

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1801 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
blaszijk
2011-08-15 22:08:43 +00:00
parent 8c5783c3d5
commit ca7613fadd
7 changed files with 3810 additions and 0 deletions

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<?xml version="1.0"?>
<CONFIG>
<ProjectOptions>
<Version Value="9"/>
<PathDelim Value="\"/>
<General>
<Flags>
<SaveClosedFiles Value="False"/>
<MainUnitHasCreateFormStatements Value="False"/>
<MainUnitHasTitleStatement Value="False"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<MainUnit Value="0"/>
<ResourceType Value="res"/>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<VersionInfo>
<StringTable ProductVersion=""/>
</VersionInfo>
<BuildModes Count="1">
<Item1 Name="Default" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
<IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
<ExcludeFileFilter Value="*.(bak|ppu|o|so);*~;backup"/>
</PublishOptions>
<RunParams>
<local>
<FormatVersion Value="1"/>
</local>
</RunParams>
<Units Count="3">
<Unit0>
<Filename Value="example.pp"/>
<IsPartOfProject Value="True"/>
<UnitName Value="example"/>
</Unit0>
<Unit1>
<Filename Value="..\nvglwidgets.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvGLWidgets"/>
</Unit1>
<Unit2>
<Filename Value="..\..\nvglutils\nvShaderUtils.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="nvShaderUtils"/>
</Unit2>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="10"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="example"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="..;..\..\nvglutils"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
<SyntaxOptions>
<AllowLabel Value="False"/>
<CPPInline Value="False"/>
</SyntaxOptions>
</Parsing>
<Linking>
<Debugging>
<UseLineInfoUnit Value="False"/>
</Debugging>
<LinkSmart Value="True"/>
</Linking>
<Other>
<CompilerMessages>
<UseMsgFile Value="True"/>
</CompilerMessages>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>

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program example;
{$mode objfpc}
{$H+}
uses
Classes, SysUtils,
GLut, GL, GLu,
nvWidgets, nvGlutWidgets, nvGLWidgets, nvShaderUtils;
type
UIOption = (
OPTION_DIFF,
OPTION_DXT5_YCOCG,
OPTION_COMPRESS,
OPTION_ANIMATE,
OPTION_THUMBNAIL,
OPTION_COUNT);
var
options: array [UIOption] of boolean;
ui: GlutUIContext;
win_w: integer = 512;
win_h: integer = 512;
errorScale: double = 4;
compressionRate: double = 1;
texture: GLuint = 0;
procedure closeapp;
begin
FreeAndNil(ui);
halt(0);
end;
procedure idle; cdecl;
begin
glutPostRedisplay;
end;
procedure key(k: byte; x: integer; y: integer); cdecl;
begin
ui.keyboard(k, x, y);
case k of
27, Ord('q'):
closeapp;
end;
end;
procedure special(key: integer; x: integer; y: integer); cdecl;
begin
ui.specialKeyboard(key, x, y);
end;
procedure resize(w: integer; h: integer); cdecl;
begin
ui.reshape(w, h);
glViewport(0, 0, w, h);
win_w := w;
win_h := h;
end;
procedure mouse(button: integer; state: integer; x: integer; y: integer); cdecl;
begin
ui.mouse(button, state, x, y);
end;
procedure motion(x: integer; y: integer); cdecl;
begin
ui.mouseMotion(x, y);
end;
procedure doUI;
const
formatLabel: array [0..1] of string = ('YCoCg-DXT5', 'DXT1');
var
none: Rect;
formatIdx: integer;
Text: string;
textureRect: Rect;
begin
none.Rect(0, 0);
ui._begin;
ui.beginGroup(GroupFlags_GrowDownFromLeft);
ui.doCheckButton(none, 'Enable compression', options[OPTION_COMPRESS]);
if options[OPTION_COMPRESS] then
begin
ui.beginGroup(GroupFlags_GrowLeftFromTop or GroupFlags_LayoutNoMargin);
ui.doCheckButton(none, 'Show difference', options[OPTION_DIFF]);
if options[OPTION_DIFF] then
ui.doHorizontalSlider(none, 1, 16, errorScale);
ui.endGroup;
ui.beginGroup(GroupFlags_GrowLeftFromTop);
ui.doLabel(none, 'Format');
if options[OPTION_DXT5_YCOCG] then
formatIdx := 0
else
formatIdx := 1;
ui.doComboBox(none, 2, formatLabel, formatIdx);
options[OPTION_DXT5_YCOCG] := formatIdx = 0;
ui.endGroup;
end;
ui.doCheckButton(none, 'Display dummy texture', options[OPTION_THUMBNAIL]);
if options[OPTION_THUMBNAIL] then
begin
textureRect.Rect(0, 0, 100, 100);
ui.doTextureView(textureRect, texture, textureRect);
end;
ui.endGroup;
if options[OPTION_COMPRESS] then
begin
ui.beginGroup(GroupFlags_GrowDownFromRight);
if ui.doButton(none, 'Benchmark') then
begin
// doBenchmark = true;
end;
if compressionRate <> 0 then
begin
Text := Format('%.2d Mpixels/sec', [100]);
ui.doLabel(none, Text);
end;
ui.endGroup;
end;
// Pass non-ui mouse events to the manipulator
//updateManipulator(ui, manipulator);
ui._end;
end;
procedure display; cdecl;
begin
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity;
doUI;
glutSwapBuffers;
end;
var
texture_data: array [0..3] of cardinal = ($FFFF0000, $FF0000FF, $FF00FF00, $FF00FF00);
begin
glutInit(@argc, argv);
glutInitWindowSize(win_w, win_h);
glutInitDisplayMode(GLUT_DOUBLE or GLUT_DEPTH or GLUT_RGB);
glutCreateWindow('UI example');
ui := GlutUIContext.Create;
if not ui.init(win_w, win_h) then
begin
writeln('UI initialization failed');
closeapp;
end;
glutReportErrors;
glGenTextures(1, @texture);
glBindTexture(GL_TEXTURE_2D, texture);
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, @texture_data);
glEnable(GL_DEPTH_TEST);
glClearColor(0, 0, 0, 1);
glutDisplayFunc(@display);
glutMouseFunc(@mouse);
glutMotionFunc(@motion);
glutPassiveMotionFunc(@motion);
glutIdleFunc(@idle);
glutKeyboardFunc(@key);
glutSpecialFunc(@special);
glutReshapeFunc(@resize);
glutMainLoop;
end.