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jvcl: Add example for JvBmpAnimator
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@6653 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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82
components/jvcllaz/examples/JvBmpAnimator/BmpAnimDemo.lpi
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82
components/jvcllaz/examples/JvBmpAnimator/BmpAnimDemo.lpi
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<?xml version="1.0" encoding="UTF-8"?>
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<CONFIG>
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<ProjectOptions>
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<Version Value="11"/>
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<PathDelim Value="\"/>
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<General>
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<Flags>
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<UseDefaultCompilerOptions Value="True"/>
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</Flags>
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<SessionStorage Value="InProjectDir"/>
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<MainUnit Value="0"/>
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<Title Value="BmpAnimDemo"/>
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<Scaled Value="True"/>
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<ResourceType Value="res"/>
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<UseXPManifest Value="True"/>
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<XPManifest>
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<DpiAware Value="True"/>
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</XPManifest>
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<Icon Value="0"/>
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</General>
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<BuildModes Count="1">
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<Item1 Name="Default" Default="True"/>
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</BuildModes>
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<PublishOptions>
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<Version Value="2"/>
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<UseFileFilters Value="True"/>
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</PublishOptions>
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<RunParams>
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<FormatVersion Value="2"/>
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<Modes Count="0"/>
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</RunParams>
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<RequiredPackages Count="2">
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<Item1>
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<PackageName Value="JvMMLazR"/>
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</Item1>
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<Item2>
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<PackageName Value="LCL"/>
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</Item2>
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</RequiredPackages>
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<Units Count="2">
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<Unit0>
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<Filename Value="BmpAnimDemo.lpr"/>
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<IsPartOfProject Value="True"/>
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</Unit0>
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<Unit1>
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<Filename Value="BmpAnimMainFormU.pas"/>
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<IsPartOfProject Value="True"/>
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<HasResources Value="True"/>
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</Unit1>
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</Units>
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</ProjectOptions>
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<CompilerOptions>
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<Version Value="11"/>
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<PathDelim Value="\"/>
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<Target>
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<Filename Value="BmpAnimDemo"/>
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</Target>
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<SearchPaths>
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<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
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</SearchPaths>
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<Linking>
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<Options>
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<Win32>
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<GraphicApplication Value="True"/>
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</Win32>
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</Options>
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</Linking>
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</CompilerOptions>
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<Debugging>
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<Exceptions Count="3">
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<Item1>
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<Name Value="EAbort"/>
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</Item1>
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<Item2>
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<Name Value="ECodetoolError"/>
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</Item2>
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<Item3>
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<Name Value="EFOpenError"/>
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</Item3>
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</Exceptions>
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</Debugging>
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</CONFIG>
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14
components/jvcllaz/examples/JvBmpAnimator/BmpAnimDemo.lpr
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14
components/jvcllaz/examples/JvBmpAnimator/BmpAnimDemo.lpr
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program BmpAnimDemo;
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uses
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Interfaces,
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Forms,
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BmpAnimMainFormU in 'BmpAnimMainFormU.pas' {BmpAnimMainForm};
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{$R *.RES}
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begin
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Application.Initialize;
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Application.CreateForm(TBmpAnimMainForm, BmpAnimMainForm);
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Application.Run;
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end.
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8420
components/jvcllaz/examples/JvBmpAnimator/BmpAnimMainFormU.lfm
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8420
components/jvcllaz/examples/JvBmpAnimator/BmpAnimMainFormU.lfm
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{******************************************************************
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JEDI-VCL Demo
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Copyright (C) 2002 Project JEDI
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Original author:
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You may retrieve the latest version of this file at the JEDI-JVCL
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home page, located at http://jvcl.delphi-jedi.org
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The contents of this file are used with permission, subject to
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the Mozilla Public License Version 1.1 (the "License"); you may
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not use this file except in compliance with the License. You may
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obtain a copy of the License at
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http://www.mozilla.org/MPL/MPL-1_1Final.html
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Software distributed under the License is distributed on an
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"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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implied. See the License for the specific language governing
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rights and limitations under the License.
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******************************************************************}
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unit BmpAnimMainFormU;
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interface
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uses
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SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
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ExtCtrls, Menus, ComCtrls, StdCtrls, ImgList, JvBmpAnimator;
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type
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TBmpAnimMainForm = class(TForm)
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EdFrame: TEdit;
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UDFrame: TUpDown;
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BtnOnOff: TButton;
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BmpAnimator: TJvBmpAnimator;
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EdSpeed: TEdit;
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UDSpeed: TUpDown;
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LblFrame: TLabel;
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LblSpeed: TLabel;
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Images: TImageList;
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CbTransparent: TCheckBox;
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procedure BtnOnOffClick(Sender: TObject);
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procedure EdFrameChange(Sender: TObject);
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procedure EdSpeedChange(Sender: TObject);
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procedure CbTransparentClick(Sender: TObject);
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end;
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var
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BmpAnimMainForm: TBmpAnimMainForm;
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implementation
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{$R *.lfm}
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procedure TBmpAnimMainForm.BtnOnOffClick(Sender: TObject);
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begin
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with BmpAnimator do
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begin
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Active := not Active;
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if not Active then
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Position := 0;
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end;
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end;
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procedure TBmpAnimMainForm.CbTransparentClick(Sender: TObject);
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begin
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BmpAnimator.Transparent := CbTransparent.Checked;
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end;
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procedure TBmpAnimMainForm.EdFrameChange(Sender: TObject);
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begin
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if not BmpAnimator.Active then
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BmpAnimator.Position := UDFrame.Position;
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end;
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procedure TBmpAnimMainForm.EdSpeedChange(Sender: TObject);
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begin
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try
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BmpAnimator.Speed := StrToInt(EdSpeed.Text);
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except
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BmpAnimator.Speed := 15;
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end;
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end;
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end.
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