unit fpvtocanvas; {$mode objfpc}{$H+} interface {$define USE_LCL_CANVAS} uses Classes, SysUtils, Math, {$ifdef USE_LCL_CANVAS} Graphics, LCLIntf, {$endif} fpcanvas, fpimage, fpvectorial; procedure DrawFPVectorialToCanvas(ASource: TvVectorialDocument; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); procedure DrawFPVPathToCanvas(ASource: TvVectorialDocument; CurPath: TPath; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); procedure DrawFPVEntityToCanvas(ASource: TvVectorialDocument; CurEntity: TvEntity; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); procedure DrawFPVTextToCanvas(ASource: TvVectorialDocument; CurText: TvText; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); implementation {$ifndef Windows} {$define FPVECTORIALDEBUG} {$endif} function Rotate2DPoint(P,Fix :TPoint; alpha:double): TPoint; var sinus, cosinus : Extended; begin SinCos(alpha, sinus, cosinus); P.x := P.x - Fix.x; P.y := P.y - Fix.y; result.x := Round(p.x*cosinus + p.y*sinus) + fix.x ; result.y := Round(-p.x*sinus + p.y*cosinus) + Fix.y; end; procedure DrawRotatedEllipse( ADest: TFPCustomCanvas; CurEllipse: TvEllipse; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); var PointList: array[0..6] of TPoint; f: TPoint; dk, x1, x2, y1, y2: Integer; {$ifdef USE_LCL_CANVAS} ALCLDest: TCanvas absolute ADest; {$endif} begin {$ifdef USE_LCL_CANVAS} CurEllipse.CalculateBoundingRectangle(); x1 := CurEllipse.BoundingRect.Left; x2 := CurEllipse.BoundingRect.Right; y1 := CurEllipse.BoundingRect.Top; y2 := CurEllipse.BoundingRect.Bottom; dk := Round(0.654 * Abs(y2-y1)); f.x := Round(CurEllipse.CenterX); f.y := Round(CurEllipse.CenterY - 1); PointList[0] := Rotate2DPoint(Point(x1, f.y), f, CurEllipse.Angle) ; // Startpoint PointList[1] := Rotate2DPoint(Point(x1, f.y - dk), f, CurEllipse.Angle); //Controlpoint of Startpoint first part PointList[2] := Rotate2DPoint(Point(x2- 1, f.y - dk), f, CurEllipse.Angle); //Controlpoint of secondpoint first part PointList[3] := Rotate2DPoint(Point(x2 -1 , f.y), f, CurEllipse.Angle); // Firstpoint of secondpart PointList[4] := Rotate2DPoint(Point(x2-1 , f.y + dk), f, CurEllipse.Angle); // Controllpoint of secondpart firstpoint PointList[5] := Rotate2DPoint(Point(x1, f.y + dk), f, CurEllipse.Angle); // Conrollpoint of secondpart endpoint PointList[6] := PointList[0]; // Endpoint of // Back to the startpoint ALCLDest.PolyBezier(Pointlist[0]); {$endif} end; {@@ This function draws a FPVectorial vectorial image to a TFPCustomCanvas descendent, such as TCanvas from the LCL. Be careful that by default this routine does not execute coordinate transformations, and that FPVectorial works with a start point in the bottom-left corner, with the X growing to the right and the Y growing to the top. This will result in an image in TFPCustomCanvas mirrored in the Y axis in relation with the document as seen in a PDF viewer, for example. This can be easily changed with the provided parameters. To have the standard view of an image viewer one could use this function like this: DrawFPVectorialToCanvas(ASource, ADest, 0, ASource.Height, 1.0, -1.0); } {.$define FPVECTORIAL_TOCANVAS_DEBUG} procedure DrawFPVectorialToCanvas(ASource: TvVectorialDocument; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); var i: Integer; CurEntity: TvEntity; begin {$ifdef FPVECTORIAL_TOCANVAS_DEBUG} WriteLn(':>DrawFPVectorialToCanvas'); {$endif} for i := 0 to ASource.GetEntitiesCount - 1 do begin CurEntity := ASource.GetEntity(i); if CurEntity is TPath then DrawFPVPathToCanvas(ASource, TPath(CurEntity), ADest, ADestX, ADestY, AMulX, AMulY) else if CurEntity is TvText then DrawFPVTextToCanvas(ASource, TvText(CurEntity), ADest, ADestX, ADestY, AMulX, AMulY) else DrawFPVEntityToCanvas(ASource, CurEntity, ADest, ADestX, ADestY, AMulX, AMulY); end; {$ifdef FPVECTORIALDEBUG} WriteLn(': 0 then begin} FinalStartAngle := CurArc.StartAngle; FinalEndAngle := CurArc.EndAngle; {end else // AMulY is negative begin // Inverting the angles generates the correct result for Y axis inversion if CurArc.EndAngle = 0 then FinalStartAngle := 0 else FinalStartAngle := 360 - 1* CurArc.EndAngle; if CurArc.StartAngle = 0 then FinalEndAngle := 0 else FinalEndAngle := 360 - 1* CurArc.StartAngle; end;} IntStartAngle := Round(16*FinalStartAngle); IntAngleLength := Round(16*(FinalEndAngle - FinalStartAngle)); // On Gtk2 and Carbon, the Left really needs to be to the Left of the Right position // The same for the Top and Bottom // On Windows it works fine either way // On Gtk2 if the positions are inverted then the arcs are screwed up // In Carbon if the positions are inverted, then the arc is inverted if BoundsLeft > BoundsRight then begin IntTmp := BoundsLeft; BoundsLeft := BoundsRight; BoundsRight := IntTmp; end; if BoundsTop > BoundsBottom then begin IntTmp := BoundsTop; BoundsTop := BoundsBottom; BoundsBottom := IntTmp; end; // Arc(ALeft, ATop, ARight, ABottom, Angle16Deg, Angle16DegLength: Integer); {$ifdef FPVECTORIALDEBUG} WriteLn(Format('Drawing Arc Center=%f,%f Radius=%f StartAngle=%f AngleLength=%f', [CurArc.CenterX, CurArc.CenterY, CurArc.Radius, IntStartAngle/16, IntAngleLength/16])); {$endif} ADest.Pen.FPColor := CurArc.Pen.Color; ALCLDest.Arc( BoundsLeft, BoundsTop, BoundsRight, BoundsBottom, IntStartAngle, IntAngleLength ); ADest.Pen.FPColor := colBlack; // Debug info // {$define FPVECTORIALDEBUG} // {$ifdef FPVECTORIALDEBUG} // WriteLn(Format('Drawing Arc x1y1=%d,%d x2y2=%d,%d start=%d end=%d', // [BoundsLeft, BoundsTop, BoundsRight, BoundsBottom, IntStartAngle, IntAngleLength])); // {$endif} { ADest.TextOut(CoordToCanvasX(CurArc.CenterX), CoordToCanvasY(CurArc.CenterY), Format('R=%d S=%d L=%d', [Round(CurArc.Radius*AMulX), Round(FinalStartAngle), Abs(Round((FinalEndAngle - FinalStartAngle)))])); ADest.Pen.Color := TColor($DDDDDD); ADest.Rectangle( BoundsLeft, BoundsTop, BoundsRight, BoundsBottom); ADest.Pen.Color := clBlack;} {$endif} end else if CurEntity is TvAlignedDimension then begin CurDim := CurEntity as TvAlignedDimension; // // Draws this shape: // vertical horizontal // ___ // | | or ---| X cm // | --| // Which marks the dimension ADest.MoveTo(CoordToCanvasX(CurDim.BaseRight.X), CoordToCanvasY(CurDim.BaseRight.Y)); ADest.LineTo(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y)); ADest.LineTo(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y)); ADest.LineTo(CoordToCanvasX(CurDim.BaseLeft.X), CoordToCanvasY(CurDim.BaseLeft.Y)); // Now the arrows // horizontal SetLength(Points, 3); if CurDim.DimensionRight.Y = CurDim.DimensionLeft.Y then begin ADest.Brush.FPColor := colBlack; ADest.Brush.Style := bsSolid; // Left arrow Points[0] := Point(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y)); Points[1] := Point(Points[0].X + 7, Points[0].Y - 3); Points[2] := Point(Points[0].X + 7, Points[0].Y + 3); ADest.Polygon(Points); // Right arrow Points[0] := Point(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y)); Points[1] := Point(Points[0].X - 7, Points[0].Y - 3); Points[2] := Point(Points[0].X - 7, Points[0].Y + 3); ADest.Polygon(Points); ADest.Brush.Style := bsClear; // Dimension text Points[0].X := CoordToCanvasX((CurDim.DimensionLeft.X+CurDim.DimensionRight.X)/2); Points[0].Y := CoordToCanvasY(CurDim.DimensionLeft.Y); LowerDim.X := CurDim.DimensionRight.X-CurDim.DimensionLeft.X; ADest.Font.Size := 10; ADest.TextOut(Points[0].X, Points[0].Y, Format('%.1f', [LowerDim.X])); end else begin ADest.Brush.FPColor := colBlack; ADest.Brush.Style := bsSolid; // There is no upper/lower preference for DimensionLeft/Right, so we need to check if CurDim.DimensionLeft.Y > CurDim.DimensionRight.Y then begin UpperDim := CurDim.DimensionLeft; LowerDim := CurDim.DimensionRight; end else begin UpperDim := CurDim.DimensionRight; LowerDim := CurDim.DimensionLeft; end; // Upper arrow Points[0] := Point(CoordToCanvasX(UpperDim.X), CoordToCanvasY(UpperDim.Y)); Points[1] := Point(Points[0].X + Round(AMulX), Points[0].Y - Round(AMulY*3)); Points[2] := Point(Points[0].X - Round(AMulX), Points[0].Y - Round(AMulY*3)); ADest.Polygon(Points); // Lower arrow Points[0] := Point(CoordToCanvasX(LowerDim.X), CoordToCanvasY(LowerDim.Y)); Points[1] := Point(Points[0].X + Round(AMulX), Points[0].Y + Round(AMulY*3)); Points[2] := Point(Points[0].X - Round(AMulX), Points[0].Y + Round(AMulY*3)); ADest.Polygon(Points); ADest.Brush.Style := bsClear; // Dimension text Points[0].X := CoordToCanvasX(CurDim.DimensionLeft.X); Points[0].Y := CoordToCanvasY((CurDim.DimensionLeft.Y+CurDim.DimensionRight.Y)/2); LowerDim.Y := CurDim.DimensionRight.Y-CurDim.DimensionLeft.Y; if LowerDim.Y < 0 then LowerDim.Y := -1 * LowerDim.Y; ADest.Font.Size := 10; ADest.TextOut(Points[0].X, Points[0].Y, Format('%.1f', [LowerDim.Y])); end; SetLength(Points, 0); { // Debug info ADest.TextOut(CoordToCanvasX(CurDim.BaseRight.X), CoordToCanvasY(CurDim.BaseRight.Y), 'BR'); ADest.TextOut(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y), 'DR'); ADest.TextOut(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y), 'DL'); ADest.TextOut(CoordToCanvasX(CurDim.BaseLeft.X), CoordToCanvasY(CurDim.BaseLeft.Y), 'BL');} end; end; procedure DrawFPVTextToCanvas(ASource: TvVectorialDocument; CurText: TvText; ADest: TFPCustomCanvas; ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0); function CoordToCanvasX(ACoord: Double): Integer; begin Result := Round(ADestX + AmulX * ACoord); end; function CoordToCanvasY(ACoord: Double): Integer; begin Result := Round(ADestY + AmulY * ACoord); end; var i: Integer; {$ifdef USE_LCL_CANVAS} ALCLDest: TCanvas; {$endif} // LowerDim: T3DPoint; begin {$ifdef USE_LCL_CANVAS} ALCLDest := TCanvas(ADest); {$endif} ADest.Font.Size := Round(AmulX * CurText.Font.Size); ADest.Pen.Style := psSolid; ADest.Pen.FPColor := colBlack; ADest.Brush.Style := bsClear; {$ifdef USE_LCL_CANVAS} ALCLDest.Font.Orientation := Round(CurText.Font.Orientation * 16); {$endif} LowerDim.Y := CurText.Y + CurText.Font.Size; ADest.TextOut(CoordToCanvasX(CurText.X), CoordToCanvasY(LowerDim.Y), CurText.Value); end; end.