<UseAppBundle Value="False"/> <ResourceType Value="res"/> <UseXPManifest Value="True"/> <XPManifest> <DpiAware Value="True"/> <TextName Value="minesadorada.Lazarus.TestApp"/> <TextDesc Value="Test App for lazautoupdate"/> </XPManifest> <Icon Value="0"/> </General> <VersionInfo> <UseVersionInfo Value="True"/> <MajorVersionNr Value="1"/> <MinorVersionNr Value="1"/> <RevisionNr Value="5"/> <BuildNr Value="1"/> <StringTable ProductVersion="0.0.0.0"/> </VersionInfo> <BuildModes Count="5"> <Item1 Name="Debug" Default="True"/> <Item2 Name="Win32"> <CompilerOptions> <Version Value="11"/> <PathDelim Value="\"/> <Target> <Filename Value="compiled\win32\testappwin32"/> </Target> <SearchPaths> <IncludeFiles Value="$(ProjOutDir)"/> <OtherUnitFiles Value=".."/> <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> </SearchPaths> <CodeGeneration> <TargetCPU Value="i386"/> <TargetOS Value="win32"/> </CodeGeneration> <Linking> <Debugging> <GenerateDebugInfo Value="False"/> </Debugging> <Options> <Win32> <GraphicApplication Value="True"/> </Win32> </Options> </Linking> <Other> <OtherDefines Count="1"> <Define0 Value="DEBUGMODE"/> </OtherDefines> </Other> </CompilerOptions> </Item2> <Item3 Name="Win64"> <CompilerOptions> <Version Value="11"/> <PathDelim Value="\"/> <Target> <Filename Value="compiled\win64\testappwin64"/> </Target> <SearchPaths> <IncludeFiles Value="$(ProjOutDir)"/> <OtherUnitFiles Value=".."/> <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> </SearchPaths> <CodeGeneration> <SmartLinkUnit Value="True"/> <TargetCPU Value="x86_64"/> <TargetOS Value="win64"/> <Optimizations> <OptimizationLevel Value="3"/> </Optimizations> </CodeGeneration> <Linking> <Debugging> <GenerateDebugInfo Value="False"/> </Debugging> <LinkSmart Value="True"/> <Options> <Win32> <GraphicApplication Value="True"/> </Win32> </Options> </Linking> <Other> <OtherDefines Count="1"> <Define0 Value="DEBUGMODE"/> </OtherDefines> </Other> </CompilerOptions> </Item3> <Item4 Name="Linux32"> <CompilerOptions> <Version Value="11"/> <PathDelim Value="\"/> <Target> <Filename Value="compiled\linux32\testapplinux32"/> </Target> <SearchPaths> <IncludeFiles Value="$(ProjOutDir)"/> <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> </SearchPaths> <CodeGeneration> <SmartLinkUnit Value="True"/> <TargetCPU Value="i386"/> <TargetOS Value="linux"/> <Optimizations> <OptimizationLevel Value="3"/> </Optimizations> </CodeGeneration> <Linking> <Debugging> <GenerateDebugInfo Value="False"/> </Debugging> <LinkSmart Value="True"/> <Options> <Win32> <GraphicApplication Value="True"/> </Win32> </Options> </Linking> <Other> <OtherDefines Count="1"> <Define0 Value="DEBUGMODE"/> </OtherDefines> </Other> </CompilerOptions> </Item4> <Item5 Name="Linux64"> <CompilerOptions> <Version Value="11"/> <PathDelim Value="\"/> <Target> <Filename Value="compiled\linux64\testapplinux64"/> </Target> <SearchPaths> <IncludeFiles Value="$(ProjOutDir)"/> <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> </SearchPaths> <CodeGeneration> <SmartLinkUnit Value="True"/> <TargetCPU Value="x86_64"/> <TargetOS Value="linux"/> <Optimizations> <OptimizationLevel Value="3"/> </Optimizations> </CodeGeneration> <Linking> <Debugging> <GenerateDebugInfo Value="False"/> </Debugging> <LinkSmart Value="True"/> <Options> <Win32> <GraphicApplication Value="True"/> </Win32> </Options> </Linking> <Other> <OtherDefines Count="1"> <Define0 Value="DEBUGMODE"/> </OtherDefines> </Other> </CompilerOptions> </Item5> </BuildModes> <PublishOptions> <Version Value="2"/> </PublishOptions> <RunParams> <local> <FormatVersion Value="1"/> </local> </RunParams> <RequiredPackages Count="2"> <Item1> <PackageName Value="lazupdate"/> <MinVersion Minor="2" Valid="True"/> </Item1> <Item2> <PackageName Value="LCL"/> </Item2> </RequiredPackages> <Units Count="3"> <Unit0> <Filename Value="testapp.lpr"/> <IsPartOfProject Value="True"/> </Unit0> <Unit1> <Filename Value="umainform.pas"/> <IsPartOfProject Value="True"/> <ComponentName Value="mainform"/> <HasResources Value="True"/> <ResourceBaseClass Value="Form"/> </Unit1> <Unit2> <Filename Value="..\open_ssl.pas"/> <IsPartOfProject Value="True"/> </Unit2> </Units> </ProjectOptions> <CompilerOptions> <Version Value="11"/> <PathDelim Value="\"/> <Target> <Filename Value="compiled\win32debug\testappwin32debug"/> </Target> <SearchPaths> <IncludeFiles Value="$(ProjOutDir)"/> <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/> </SearchPaths> <Parsing> <SyntaxOptions> <IncludeAssertionCode Value="True"/> </SyntaxOptions> </Parsing> <CodeGeneration> <Checks> <IOChecks Value="True"/> <RangeChecks Value="True"/> <OverflowChecks Value="True"/> <StackChecks Value="True"/> </Checks> <VerifyObjMethodCallValidity Value="True"/> </CodeGeneration> <Linking> <Debugging> <UseHeaptrc Value="True"/> </Debugging> <Options> <Win32> <GraphicApplication Value="True"/> </Win32> </Options> </Linking> <Other> <CustomOptions Value="-FcUTF8 -dDEBUGMODE"/> <OtherDefines Count="1"> <Define0 Value="DEBUGMODE"/> </OtherDefines> </Other> </CompilerOptions> <Debugging> <Exceptions Count="3"> <Item1> <Name Value="EAbort"/> </Item1> <Item2> <Name Value="ECodetoolError"/> </Item2> <Item3> <Name Value="EFOpenError"/> </Item3> </Exceptions> </Debugging> </CONFIG>