Files
lazarus-ccr/components/gradcontrols/src/urotatebitmap.pas
blikblum 0c024f25e6 * Use the font orientation feature to draw rotate text instead of using an intermediary rotated bitmap
* Add urotatebitmap to the package file so the ide can track changes in it
(Changes acknowledged by eugen)

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1173 8e941d3f-bd1b-0410-a28a-d453659cc2b4
2010-03-01 18:16:55 +00:00

297 lines
7.1 KiB
ObjectPascal

unit uRotateBitmap;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, Graphics, Buttons, LCLType, IntfGraphics, Types;
type
TRotateDirection = (rdNormal, rdRight, rdLeft);
{ TCustomRotatedBitmap }
TCustomRotatedBitmap = class
private
FActiveBitmap: TBitmap;
FDirection: TRotateDirection;
FNormalBitmap: TBitmap;
FRotatedBitmap: TBitmap;
FTransparent: Boolean;
FActiveBitmapNeedsUpdate: Boolean;
function GetBitmap : TBitmap;
function GetEmpty: Boolean;
procedure NormalBitmapChanged(Sender: TObject);
procedure SetBitmap(const AValue: TBitmap);
procedure SetDirection(const AValue: TRotateDirection);
procedure SetTransparent(const AValue: Boolean);
procedure UpdateActiveBitmap; virtual;
protected
procedure NotifyBitmapChange; virtual;
function GetWidth: Integer; virtual;
function GetHeight: Integer; virtual;
property Bitmap: TBitmap read GetBitmap write SetBitmap;
property Transparent: Boolean read FTransparent write SetTransparent;
public
constructor Create; virtual;
destructor Destroy; override;
procedure Draw(Canvas: TCanvas; X, Y: Integer); virtual;
function IsBitmapStored : Boolean;
property Direction: TRotateDirection read FDirection write SetDirection;
property Empty: Boolean read GetEmpty;
property Width: Integer read GetWidth;
property Height: Integer read GetHeight;
end;
{ TRotatedBitmap }
TRotatedBitmap = class (TCustomRotatedBitmap)
public
property Bitmap;
property Transparent;
end;
{ TRotatedGlyph }
TRotatedGlyph = class (TCustomRotatedBitmap)
private
FGlyph : TButtonGlyph;
FButtonState : TButtonState;
FOnChange: TNotifyEvent;
procedure SetButtonState(Value: TButtonState);
procedure UpdateActiveBitmap; override;
protected
procedure NotifyBitmapChange; override;
public
constructor Create; override;
destructor Destroy; override;
procedure Draw(Canvas: TCanvas; X, Y: Integer); override;
property OnChange: TNotifyEvent read FOnChange write FOnChange;
property State: TButtonState read FButtonState write SetButtonState;
property Bitmap;
property Transparent;
end;
function CreateRotatedBitmap(SrcImage: TRasterImage; Direction: TRotateDirection): TBitmap;
procedure DrawRotatedText(Canvas: TCanvas; X, Y, TextWidth, TextHeight: Integer;
const Text: String; Direction: TRotateDirection);
implementation
uses
LCLProc;
function CreateRotatedBitmap(SrcImage: TRasterImage; Direction: TRotateDirection): TBitmap;
var
px, py, nx, ny : Integer;
RotateImg, NormalImg: TLazIntfImage;
begin
Result := TBitmap.Create;
if (SrcImage.Width = 0) or (SrcImage.Height = 0) then
begin
Exit;
end;
NormalImg := SrcImage.CreateIntfImage;
RotateImg := TLazIntfImage.Create(NormalImg.Height, NormalImg.Width);
RotateImg.DataDescription := NormalImg.DataDescription;
RotateImg.SetSize(NormalImg.Height, NormalImg.Width);
RotateImg.FillPixels(TColorToFPColor(clBlack));
for px := 0 to NormalImg.Width - 1 do
for py := 0 to NormalImg.Height - 1 do
begin
if Direction = rdRight then
begin
nx := RotateImg.Width - 1 - py;
ny := px;
end else begin
nx := py;
ny := RotateImg.Height - 1 - px;
end;
RotateImg.Colors[nx,ny] := NormalImg.Colors[px,py];
end;
Result.LoadFromIntfImage(RotateImg);
if SrcImage.Masked then
Result.TransparentColor := SrcImage.TransparentColor;
Result.Transparent := SrcImage.Transparent;
RotateImg.Free;
NormalImg.Free;
end;
procedure DrawRotatedText(Canvas: TCanvas; X, Y, TextWidth, TextHeight: Integer;
const Text: String; Direction: TRotateDirection);
begin
case Direction of
rdNormal:
begin
Canvas.Font.Orientation := 0;
Canvas.TextOut(X, Y, Text);
end;
rdLeft:
begin
Canvas.Font.Orientation := 900;
Canvas.TextOut(X, Y + TextHeight, Text);
end;
rdRight:
begin
Canvas.Font.Orientation := -900;
Canvas.TextOut(X + TextWidth, Y, Text);
end;
end;
end;
{ TCustomRotatedBitmap }
function TCustomRotatedBitmap.GetBitmap: TBitmap;
begin
Result := FNormalBitmap;
end;
function TCustomRotatedBitmap.GetEmpty: Boolean;
begin
Result := (FNormalBitmap.Width = 0) or (FNormalBitmap.Height = 0);
end;
procedure TCustomRotatedBitmap.NormalBitmapChanged(Sender: TObject);
begin
FActiveBitmapNeedsUpdate := True;
NotifyBitmapChange;
end;
procedure TCustomRotatedBitmap.SetBitmap(const AValue: TBitmap);
begin
FNormalBitmap.Assign(AValue);
FActiveBitmapNeedsUpdate := True;
end;
procedure TCustomRotatedBitmap.SetDirection(const AValue: TRotateDirection);
begin
if FDirection = AValue then
Exit;
FDirection := AValue;
FActiveBitmapNeedsUpdate := True;
end;
procedure TCustomRotatedBitmap.SetTransparent(const AValue: Boolean);
begin
if FTransparent = AValue then exit;
FTransparent := AValue;
FActiveBitmap.Transparent := FTransparent;
end;
procedure TCustomRotatedBitmap.UpdateActiveBitmap;
begin
FreeAndNil(FRotatedBitmap);
if FDirection = rdNormal then
FActiveBitmap := FNormalBitmap
else
begin
FRotatedBitmap := CreateRotatedBitmap(FNormalBitmap, FDirection);
FActiveBitmap := FRotatedBitmap;
end;
FActiveBitmapNeedsUpdate := False;
end;
procedure TCustomRotatedBitmap.NotifyBitmapChange;
begin
end;
function TCustomRotatedBitmap.GetWidth: Integer;
begin
if FActiveBitmapNeedsUpdate then
UpdateActiveBitmap;
Result := FActiveBitmap.Width;
end;
function TCustomRotatedBitmap.GetHeight: Integer;
begin
if FActiveBitmapNeedsUpdate then
UpdateActiveBitmap;
Result := FActiveBitmap.Height;
end;
constructor TCustomRotatedBitmap.Create;
begin
FDirection := rdNormal;
FNormalBitmap := TBitmap.Create;
FNormalBitmap.OnChange := @NormalBitmapChanged;
FActiveBitmap := FNormalBitmap;
end;
destructor TCustomRotatedBitmap.Destroy;
begin
FNormalBitmap.Destroy;
FRotatedBitmap.Free;
end;
procedure TCustomRotatedBitmap.Draw(Canvas: TCanvas; X, Y: Integer);
begin
if FActiveBitmapNeedsUpdate then
UpdateActiveBitmap;
Canvas.Draw(X, Y, FActiveBitmap);
end;
function TCustomRotatedBitmap.IsBitmapStored : Boolean;
begin
Result := (not FActiveBitmap.Empty)
and (FActiveBitmap.Width>0) and (FActiveBitmap.Height>0);
end;
{ TRotatedGlyph }
procedure TRotatedGlyph.SetButtonState(Value: TButtonState);
begin
FButtonState := Value;
end;
procedure TRotatedGlyph.UpdateActiveBitmap;
begin
inherited UpdateActiveBitmap;
FGlyph.Glyph := FActiveBitmap;
end;
procedure TRotatedGlyph.NotifyBitmapChange;
begin
if Assigned(FOnChange) then
FOnChange(Self);
end;
constructor TRotatedGlyph.Create;
begin
inherited Create;
FGlyph := TButtonGlyph.Create;
end;
destructor TRotatedGlyph.Destroy;
begin
FGlyph.Destroy;
inherited Destroy;
end;
procedure TRotatedGlyph.Draw(Canvas: TCanvas; X, Y: Integer);
var
R: TRect;
P: TPoint;
begin
if FActiveBitmapNeedsUpdate then
UpdateActiveBitmap;
R := Rect(0, 0, FActiveBitmap.Width, FActiveBitmap.Height);
P := Point(X, Y);
//DebugLn(DbgS(R));
//DebugLn(DbgS(P));
//DebugLn('Transparent: '+BoolToStr(Transparent, true));
FGlyph.Draw(Canvas, R, P, FButtonState, Transparent, 0);
end;
end.