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lazarus-ccr/httpd/httpd_2_2/apr/apr_buckets.inc
sekelsenmat ecf69ba668 Completed the 2.2 header translation.
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@16 8e941d3f-bd1b-0410-a28a-d453659cc2b4
2006-09-26 16:36:34 +00:00

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{ Copyright 2000-2005 The Apache Software Foundation or its licensors, as
* applicable.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
}
{
* @file apr_buckets.h
* @brief APR-UTIL Buckets/Bucket Brigades
}
{#if defined(APR_BUCKET_DEBUG) && !defined(APR_RING_DEBUG)
#define APR_RING_DEBUG
#endif
#include "apu.h"
#include "apr_network_io.h"
#include "apr_file_io.h"
#include "apr_general.h"
#include "apr_mmap.h"
#include "apr_errno.h"
#include "apr_ring.h"
#include "apr.h"
#if APR_HAVE_SYS_UIO_H
#include <sys/uio.h> for struct iovec
#endif
#if APR_HAVE_STDARG_H
#include <stdarg.h>
#endif}
{
* @defgroup APR_Util_Bucket_Brigades Bucket Brigades
* @ingroup APR_Util
}
{ default bucket buffer size - 8KB minus room for memory allocator headers }
const
APR_BUCKET_BUFF_SIZE = 8000;
{ Determines how a bucket or brigade should be read }
type
apr_read_type_e = (
APR_BLOCK_READ, {< block until data becomes available }
APR_NONBLOCK_READ {< return immediately if no data is available }
);
{
* The one-sentence buzzword-laden overview: Bucket brigades represent
* a complex data stream that can be passed through a layered IO
* system without unnecessary copying. A longer overview follows...
*
* A bucket brigade is a doubly linked list (ring) of buckets, so we
* aren't limited to inserting at the front and removing at the end.
* Buckets are only passed around as members of a brigade, although
* singleton buckets can occur for short periods of time.
*
* Buckets are data stores of various types. They can refer to data in
* memory, or part of a file or mmap area, or the output of a process,
* etc. Buckets also have some type-dependent accessor functions:
* read, split, copy, setaside, and destroy.
*
* read returns the address and size of the data in the bucket. If the
* data isn't in memory then it is read in and the bucket changes type
* so that it can refer to the new location of the data. If all the
* data doesn't fit in the bucket then a new bucket is inserted into
* the brigade to hold the rest of it.
*
* split divides the data in a bucket into two regions. After a split
* the original bucket refers to the first part of the data and a new
* bucket inserted into the brigade after the original bucket refers
* to the second part of the data. Reference counts are maintained as
* necessary.
*
* setaside ensures that the data in the bucket has a long enough
* lifetime. Sometimes it is convenient to create a bucket referring
* to data on the stack in the expectation that it will be consumed
* (output to the network) before the stack is unwound. If that
* expectation turns out not to be valid, the setaside function is
* called to move the data somewhere safer.
*
* copy makes a duplicate of the bucket structure as long as it's
* possible to have multiple references to a single copy of the
* data itself. Not all bucket types can be copied.
*
* destroy maintains the reference counts on the resources used by a
* bucket and frees them if necessary.
*
* Note: all of the above functions have wrapper macros (apr_bucket_read(),
* apr_bucket_destroy(), etc), and those macros should be used rather
* than using the function pointers directly.
*
* To write a bucket brigade, they are first made into an iovec, so that we
* don't write too little data at one time. Currently we ignore compacting the
* buckets into as few buckets as possible, but if we really want good
* performance, then we need to compact the buckets before we convert to an
* iovec, or possibly while we are converting to an iovec.
}
{
* Forward declaration of the main types.
}
{ @see apr_bucket_brigade }
Papr_bucket_brigade = ^apr_bucket_brigade;
PPapr_bucket_brigade = ^Papr_bucket_brigade;
{ @see apr_bucket }
Papr_bucket = ^apr_bucket;
PPapr_bucket = ^Papr_bucket;
{ @see apr_bucket_alloc_t }
apr_bucket_alloc_t = record end;
Papr_bucket_alloc_t = ^apr_bucket_alloc_t;
{ @see apr_bucket_type_t }
Papr_bucket_type_t = ^apr_bucket_type_t;
is_metadata = (
{ This bucket type represents actual data to send to the client. }
APR_BUCKET_DATA = 0,
{ This bucket type represents metadata. }
APR_BUCKET_METADATA = 1
);
destroy_t = procedure (data: Pointer);
read_t = function (b: Papr_bucket; const str: PPChar; len: Papr_size_t;
block: apr_read_type_e): apr_status_t;
setaside_t = function (e: Papr_bucket; pool: Papr_pool_t): apr_status_t;
split_t = function (e: Papr_bucket; point: apr_size_t): apr_status_t;
copy_t = function (e: Papr_bucket; c: PPapr_bucket): apr_status_t;
{
* Basic bucket type
}
apr_bucket_type_t = record
{
* The name of the bucket type
}
name: PChar;
{
* The number of functions this bucket understands. Can not be less than
* five.
}
num_func: Integer;
{
* Whether the bucket contains metadata (ie, information that
* describes the regular contents of the brigade). The metadata
* is not returned by apr_bucket_read() and is not indicated by
* the ->length of the apr_bucket itself. In other words, an
* empty bucket is safe to arbitrarily remove if and only if it
* contains no metadata. In this sense, "data" is just raw bytes
* that are the "content" of the brigade and "metadata" describes
* that data but is not a proper part of it.
}
{ Declaration moved up }
{
* Free the private data and any resources used by the bucket (if they
* aren't shared with another bucket). This function is required to be
* implemented for all bucket types, though it might be a no-op on some
* of them (namely ones that never allocate any private data structures).
* @param data The private data pointer from the bucket to be destroyed
}
destroy: destroy_t;
{
* Read the data from the bucket. This is required to be implemented
* for all bucket types.
* @param b The bucket to read from
* @param str A place to store the data read. Allocation should only be
* done if absolutely necessary.
* @param len The amount of data read.
* @param block Should this read function block if there is more data that
* cannot be read immediately.
}
read: read_t;
{
* Make it possible to set aside the data for at least as long as the
* given pool. Buckets containing data that could potentially die before
* this pool (e.g. the data resides on the stack, in a child pool of
* the given pool, or in a disjoint pool) must somehow copy, shift, or
* transform the data to have the proper lifetime.
* @param e The bucket to convert
* @remark Some bucket types contain data that will always outlive the
* bucket itself. For example no data (EOS and FLUSH), or the data
* resides in global, constant memory (IMMORTAL), or the data is on
* the heap (HEAP). For these buckets, apr_bucket_setaside_noop can
* be used.
}
setaside: setaside_t;
{
* Split one bucket in two at the specified position by duplicating
* the bucket structure (not the data) and modifying any necessary
* start/end/offset information. If it's not possible to do this
* for the bucket type (perhaps the length of the data is indeterminate,
* as with pipe and socket buckets), then APR_ENOTIMPL is returned.
* @param e The bucket to split
* @param point The offset of the first byte in the new bucket
}
split: split_t;
{
* Copy the bucket structure (not the data), assuming that this is
* possible for the bucket type. If it's not, APR_ENOTIMPL is returned.
* @param e The bucket to copy
* @param c Returns a pointer to the new bucket
}
copy: copy_t;
end;
{
* apr_bucket structures are allocated on the malloc() heap and
* their lifetime is controlled by the parent apr_bucket_brigade
* structure. Buckets can move from one brigade to another e.g. by
* calling APR_BRIGADE_CONCAT(). In general the data in a bucket has
* the same lifetime as the bucket and is freed when the bucket is
* destroyed; if the data is shared by more than one bucket (e.g.
* after a split) the data is freed when the last bucket goes away.
}
free_t = procedure(e: Pointer);
link_t = record
next: Papr_bucket;
prev: Papr_bucket;
end;
apr_bucket = record
{ Links to the rest of the brigade }
link: link_t;
{ The type of bucket. }
type_: Papr_bucket_type_t;
{ The length of the data in the bucket. This could have been implemented
* with a function, but this is an optimization, because the most
* common thing to do will be to get the length. If the length is unknown,
* the value of this field will be (apr_size_t)(-1).
}
length: apr_size_t;
{ The start of the data in the bucket relative to the private base
* pointer. The vast majority of bucket types allow a fixed block of
* data to be referenced by multiple buckets, each bucket pointing to
* a different segment of the data. That segment starts at base+start
* and ends at base+start+length.
* If the length == (apr_size_t)(-1), then start == -1.
}
start: apr_off_t;
{ type-dependent data hangs off this pointer }
data: Pointer;
{
* Pointer to function used to free the bucket. This function should
* always be defined and it should be consistent with the memory
* function used to allocate the bucket. For example, if malloc() is
* used to allocate the bucket, this pointer should point to free().
* @param e Pointer to the bucket being freed
}
free: free_t;
{ The freelist from which this bucket was allocated }
list: Papr_bucket_alloc_t;
end;
{ A list of buckets }
apr_bucket_list = record
next: Papr_bucket;
prev: Papr_bucket;
end;
apr_bucket_brigade = record
{ The pool to associate the brigade with. The data is not allocated out
* of the pool, but a cleanup is registered with this pool. If the
* brigade is destroyed by some mechanism other than pool destruction,
* the destroying function is responsible for killing the cleanup.
}
p: Papr_pool_t;
{ The buckets in the brigade are on this list. }
{
* The apr_bucket_list structure doesn't actually need a name tag
* because it has no existence independent of struct apr_bucket_brigade;
* the ring macros are designed so that you can leave the name tag
* argument empty in this situation but apparently the Windows compiler
* doesn't like that.
}
list: apr_bucket_list;
{ The freelist from which this bucket was allocated }
bucket_alloc: Papr_bucket_alloc_t;
end;
{
* Function called when a brigade should be flushed
}
apr_brigade_flush = function (bb: Papr_bucket_brigade; ctx: Pointer): apr_status_t;
{
* define APR_BUCKET_DEBUG if you want your brigades to be checked for
* validity at every possible instant. this will slow your code down
* substantially but is a very useful debugging tool.
}
{#ifdef APR_BUCKET_DEBUG
#define APR_BRIGADE_CHECK_CONSISTENCY(b) \
APR_RING_CHECK_CONSISTENCY(&(b)->list, apr_bucket, link)
#define APR_BUCKET_CHECK_CONSISTENCY(e) \
APR_RING_CHECK_ELEM_CONSISTENCY((e), apr_bucket, link)
#else}
{
* checks the ring pointers in a bucket brigade for consistency. an
* abort() will be triggered if any inconsistencies are found.
* note: this is a no-op unless APR_BUCKET_DEBUG is defined.
* @param b The brigade
}
//#define APR_BRIGADE_CHECK_CONSISTENCY(b)
{
* checks the brigade a bucket is in for ring consistency. an
* abort() will be triggered if any inconsistencies are found.
* note: this is a no-op unless APR_BUCKET_DEBUG is defined.
* @param e The bucket
}
//#define APR_BUCKET_CHECK_CONSISTENCY(e)
//#endif
{
* Wrappers around the RING macros to reduce the verbosity of the code
* that handles bucket brigades.
}
{
* The magic pointer value that indicates the head of the brigade
* @remark This is used to find the beginning and end of the brigade, eg:
* <pre>
* while (e != APR_BRIGADE_SENTINEL(b)) (
* ...
* e = APR_BUCKET_NEXT(e);
* )
* </pre>
* @param b The brigade
* @return The magic pointer value
}
//#define APR_BRIGADE_SENTINEL(b) APR_RING_SENTINEL(&(b)->list, apr_bucket, link)
{
* Determine if the bucket brigade is empty
* @param b The brigade to check
* @return true or false
}
//#define APR_BRIGADE_EMPTY(b) APR_RING_EMPTY(&(b)->list, apr_bucket, link)
{
* Return the first bucket in a brigade
* @param b The brigade to query
* @return The first bucket in the brigade
}
//#define APR_BRIGADE_FIRST(b) APR_RING_FIRST(&(b)->list)
{
* Return the last bucket in a brigade
* @param b The brigade to query
* @return The last bucket in the brigade
}
//#define APR_BRIGADE_LAST(b) APR_RING_LAST(&(b)->list)
{
* Insert a list of buckets at the front of a brigade
* @param b The brigade to add to
* @param e The first bucket in a list of buckets to insert
}
{#define APR_BRIGADE_INSERT_HEAD(b, e) do ( \
apr_bucket *ap__b = (e); \
APR_RING_INSERT_HEAD(&(b)->list, ap__b, apr_bucket, link); \
APR_BRIGADE_CHECK_CONSISTENCY((b)); \
) while (0)}
{
* Insert a list of buckets at the end of a brigade
* @param b The brigade to add to
* @param e The first bucket in a list of buckets to insert
}
{#define APR_BRIGADE_INSERT_TAIL(b, e) do begin \
apr_bucket *ap__b = (e); \
APR_RING_INSERT_TAIL(&(b)->list, ap__b, apr_bucket, link); \
APR_BRIGADE_CHECK_CONSISTENCY((b)); \
end while (0)}
{
* Concatenate brigade b onto the end of brigade a, leaving brigade b empty
* @param a The first brigade
* @param b The second brigade
}
{#define APR_BRIGADE_CONCAT(a, b) do begin
APR_RING_CONCAT(&(a)->list, &(b)->list, apr_bucket, link); \
APR_BRIGADE_CHECK_CONSISTENCY((a)); \
end while (0);}
{
* Prepend brigade b onto the beginning of brigade a, leaving brigade b empty
* @param a The first brigade
* @param b The second brigade
}
{#define APR_BRIGADE_PREPEND(a, b) do begin
APR_RING_PREPEND(&(a)->list, &(b)->list, apr_bucket, link); \
APR_BRIGADE_CHECK_CONSISTENCY((a)); \
end while (0)}
{
* Insert a list of buckets before a specified bucket
* @param a The bucket to insert before
* @param b The buckets to insert
}
{#define APR_BUCKET_INSERT_BEFORE(a, b) do begin
apr_bucket *ap__a = (a), *ap__b = (b); \
APR_RING_INSERT_BEFORE(ap__a, ap__b, link); \
APR_BUCKET_CHECK_CONSISTENCY(ap__a); \
end while (0)}
{
* Insert a list of buckets after a specified bucket
* @param a The bucket to insert after
* @param b The buckets to insert
}
{#define APR_BUCKET_INSERT_AFTER(a, b) do begin
apr_bucket *ap__a = (a), *ap__b = (b); \
APR_RING_INSERT_AFTER(ap__a, ap__b, link); \
APR_BUCKET_CHECK_CONSISTENCY(ap__a); \
end while (0)}
{
* Get the next bucket in the list
* @param e The current bucket
* @return The next bucket
}
//#define APR_BUCKET_NEXT(e) APR_RING_NEXT((e), link)
{
* Get the previous bucket in the list
* @param e The current bucket
* @return The previous bucket
}
//#define APR_BUCKET_PREV(e) APR_RING_PREV((e), link)
{
* Remove a bucket from its bucket brigade
* @param e The bucket to remove
}
//#define APR_BUCKET_REMOVE(e) APR_RING_REMOVE((e), link)
{
* Initialize a new bucket's prev/next pointers
* @param e The bucket to initialize
}
//#define APR_BUCKET_INIT(e) APR_RING_ELEM_INIT((e), link)
{
* Determine if a bucket contains metadata. An empty bucket is
* safe to arbitrarily remove if and only if this is false.
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_METADATA(e) ((e)->type->is_metadata)
{
* Determine if a bucket is a FLUSH bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_FLUSH(e) ((e)->type == &apr_bucket_type_flush)
{
* Determine if a bucket is an EOS bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_EOS(e) ((e)->type == &apr_bucket_type_eos)
{
* Determine if a bucket is a FILE bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_FILE(e) ((e)->type == &apr_bucket_type_file)
{
* Determine if a bucket is a PIPE bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_PIPE(e) ((e)->type == &apr_bucket_type_pipe)
{
* Determine if a bucket is a SOCKET bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_SOCKET(e) ((e)->type == &apr_bucket_type_socket)
{
* Determine if a bucket is a HEAP bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_HEAP(e) ((e)->type == &apr_bucket_type_heap)
{
* Determine if a bucket is a TRANSIENT bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_TRANSIENT(e) ((e)->type == &apr_bucket_type_transient)
{
* Determine if a bucket is a IMMORTAL bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_IMMORTAL(e) ((e)->type == &apr_bucket_type_immortal)
//#if APR_HAS_MMAP
{
* Determine if a bucket is a MMAP bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_MMAP(e) ((e)->type == &apr_bucket_type_mmap)
//#endif
{
* Determine if a bucket is a POOL bucket
* @param e The bucket to inspect
* @return true or false
}
//#define APR_BUCKET_IS_POOL(e) ((e)->type == &apr_bucket_type_pool)
{
* General-purpose reference counting for the various bucket types.
*
* Any bucket type that keeps track of the resources it uses (i.e.
* most of them except for IMMORTAL, TRANSIENT, and EOS) needs to
* attach a reference count to the resource so that it can be freed
* when the last bucket that uses it goes away. Resource-sharing may
* occur because of bucket splits or buckets that refer to globally
* cached data. }
{ @see apr_bucket_refcount }
Papr_bucket_refcount = ^apr_bucket_refcount;
{
* The structure used to manage the shared resource must start with an
* apr_bucket_refcount which is updated by the general-purpose refcount
* code. A pointer to the bucket-type-dependent private data structure
* can be cast to a pointer to an apr_bucket_refcount and vice versa.
}
apr_bucket_refcount = record
{ The number of references to this bucket }
refcount: Integer;
end;
{ ***** Reference-counted bucket types ***** }
{ @see apr_bucket_heap }
Papr_bucket_heap = ^apr_bucket_heap;
{
* A bucket referring to data allocated off the heap.
}
free_func_t = procedure (data: Pointer);
apr_bucket_heap = record
{ Number of buckets using this memory }
refcount: apr_bucket_refcount;
{ The start of the data actually allocated. This should never be
* modified, it is only used to free the bucket.
}
base: PChar;
{ how much memory was allocated }
alloc_len: apr_size_t;
{ function to use to delete the data }
free_func: free_func_t;
end;
{ @see apr_bucket_pool }
Papr_bucket_pool = ^apr_bucket_pool;
{
* A bucket referring to data allocated from a pool
}
apr_bucket_pool = record
{ The pool bucket must be able to be easily morphed to a heap
* bucket if the pool gets cleaned up before all references are
* destroyed. This apr_bucket_heap structure is populated automatically
* when the pool gets cleaned up, and subsequent calls to pool_read()
* will result in the apr_bucket in question being morphed into a
* regular heap bucket. (To avoid having to do many extra refcount
* manipulations and b->data manipulations, the apr_bucket_pool
* struct actually *contains* the apr_bucket_heap struct that it
* will become as its first element; the two share their
* apr_bucket_refcount members.)
}
heap: apr_bucket_heap;
{ The block of data actually allocated from the pool.
* Segments of this block are referenced by adjusting
* the start and length of the apr_bucket accordingly.
* This will be NULL after the pool gets cleaned up.
}
base: PChar;
{ The pool the data was allocated from. When the pool
* is cleaned up, this gets set to NULL as an indicator
* to pool_read() that the data is now on the heap and
* so it should morph the bucket into a regular heap
* bucket before continuing.
}
pool: Papr_pool_t;
{ The freelist this structure was allocated from, which is
* needed in the cleanup phase in order to allocate space on the heap
}
list: Papr_bucket_alloc_t;
end;
{$ifdef APR_HAS_MMAP}
{ @see apr_bucket_mmap }
Papr_bucket_mmap = ^apr_bucket_mmap;
{
* A bucket referring to an mmap()ed file
}
apr_bucket_mmap = record
{ Number of buckets using this memory }
refcount: apr_bucket_refcount;
{ The mmap this sub_bucket refers to }
mmap: Papr_mmap_t;
end;
{$endif}
{ @see apr_bucket_file }
Papr_bucket_file = ^apr_bucket_file;
{
* A bucket referring to an file
}
apr_bucket_file = record
{ Number of buckets using this memory }
refcount: apr_bucket_refcount;
{ The file this bucket refers to }
fd: Papr_file_t;
{ The pool into which any needed structures should
* be created while reading from this file bucket }
readpool: Papr_pool_t;
{$ifdef APR_HAS_MMAP}
{ Whether this bucket should be memory-mapped if
* a caller tries to read from it }
can_mmap: Integer;
{$endif} { APR_HAS_MMAP }
end;
{ @see apr_bucket_structs }
Papr_bucket_structs = ^apr_bucket_structs;
{
* A union of all bucket structures so we know what
* the max size is.
}
apr_bucket_structs = record
case Integer of
0: (b: apr_bucket); {< Bucket }
1: (heap: apr_bucket_heap); {< Heap }
2: (pool: apr_bucket_pool); {< Pool }
{$ifdef APR_HAS_MMAP}
3: (mmap: apr_bucket_mmap); {< MMap }
{$endif}
4: (file_: apr_bucket_file); {< File }
end;
{
* The amount that apr_bucket_alloc() should allocate in the common case.
* Note: this is twice as big as apr_bucket_structs to allow breathing
* room for third-party bucket types.
}
//#define APR_BUCKET_ALLOC_SIZE APR_ALIGN_DEFAULT(2*sizeof(apr_bucket_structs))
{ ***** Bucket Brigade Functions ***** }
{
* Create a new bucket brigade. The bucket brigade is originally empty.
* @param p The pool to associate with the brigade. Data is not allocated out
* of the pool, but a cleanup is registered.
* @param list The bucket allocator to use
* @return The empty bucket brigade
}
//APU_DECLARE(apr_bucket_brigade *) apr_brigade_create(apr_pool_t *p,
// apr_bucket_alloc_t *list);
{
* destroy an entire bucket brigade. This includes destroying all of the
* buckets within the bucket brigade's bucket list.
* @param b The bucket brigade to destroy
}
//APU_DECLARE(apr_status_t) apr_brigade_destroy(apr_bucket_brigade *b);
{
* empty out an entire bucket brigade. This includes destroying all of the
* buckets within the bucket brigade's bucket list. This is similar to
* apr_brigade_destroy(), except that it does not deregister the brigade's
* pool cleanup function.
* @param data The bucket brigade to clean up
* @remark Generally, you should use apr_brigade_destroy(). This function
* can be useful in situations where you have a single brigade that
* you wish to reuse many times by destroying all of the buckets in
* the brigade and putting new buckets into it later.
}
//APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data);
{
* Split a bucket brigade into two, such that the given bucket is the
* first in the new bucket brigade. This function is useful when a
* filter wants to pass only the initial part of a brigade to the next
* filter.
* @param b The brigade to split
* @param e The first element of the new brigade
* @return The new brigade
}
//APU_DECLARE(apr_bucket_brigade *) apr_brigade_split(apr_bucket_brigade *b,
// apr_bucket *e);
{
* Partition a bucket brigade at a given offset (in bytes from the start of
* the brigade). This is useful whenever a filter wants to use known ranges
* of bytes from the brigade; the ranges can even overlap.
* @param b The brigade to partition
* @param point The offset at which to partition the brigade
* @param after_point Returns a pointer to the first bucket after the partition
* @return APR_SUCCESS on success, APR_INCOMPLETE if the contents of the
* brigade were shorter than @a point, or an error code.
* @remark if APR_INCOMPLETE is returned, @a after_point will be set to
* the brigade sentinel.
}
//APU_DECLARE(apr_status_t) apr_brigade_partition(apr_bucket_brigade *b,
// apr_off_t point,
// apr_bucket **after_point);
{
* Return the total length of the brigade.
* @param bb The brigade to compute the length of
* @param read_all Read unknown-length buckets to force a size
* @param length Returns the length of the brigade, or -1 if the brigade has
* buckets of indeterminate length and read_all is 0.
}
{APU_DECLARE(apr_status_t) apr_brigade_length(apr_bucket_brigade *bb,
int read_all,
apr_off_t *length);
}
{
* Take a bucket brigade and store the data in a flat char*
* @param bb The bucket brigade to create the char* from
* @param c The char* to write into
* @param len The maximum length of the char array. On return, it is the
* actual length of the char array.
}
{APU_DECLARE(apr_status_t) apr_brigade_flatten(apr_bucket_brigade *bb,
char *c,
apr_size_t *len);
}
{
* Creates a pool-allocated string representing a flat bucket brigade
* @param bb The bucket brigade to create the char array from
* @param c On return, the allocated char array
* @param len On return, the length of the char array.
* @param pool The pool to allocate the string from.
}
{APU_DECLARE(apr_status_t) apr_brigade_pflatten(apr_bucket_brigade *bb,
char **c,
apr_size_t *len,
apr_pool_t *pool);
}
{
* Split a brigade to represent one LF line.
* @param bbOut The bucket brigade that will have the LF line appended to.
* @param bbIn The input bucket brigade to search for a LF-line.
* @param block The blocking mode to be used to split the line.
* @param maxbytes The maximum bytes to read. If this many bytes are seen
* without a LF, the brigade will contain a partial line.
}
{APU_DECLARE(apr_status_t) apr_brigade_split_line(apr_bucket_brigade *bbOut,
apr_bucket_brigade *bbIn,
apr_read_type_e block,
apr_off_t maxbytes);
}
{
* create an iovec of the elements in a bucket_brigade... return number
* of elements used. This is useful for writing to a file or to the
* network efficiently.
* @param b The bucket brigade to create the iovec from
* @param vec The iovec to create
* @param nvec The number of elements in the iovec. On return, it is the
* number of iovec elements actually filled out.
}
{APU_DECLARE(apr_status_t) apr_brigade_to_iovec(apr_bucket_brigade *b,
struct iovec *vec, int *nvec);
}
{
* This function writes a list of strings into a bucket brigade.
* @param b The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param va A list of strings to add
* @return APR_SUCCESS or error code.
}
{APU_DECLARE(apr_status_t) apr_brigade_vputstrs(apr_bucket_brigade *b,
apr_brigade_flush flush,
void *ctx,
va_list va);
}
{
* This function writes a string into a bucket brigade.
* @param b The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param str The string to add
* @param nbyte The number of bytes to write
* @return APR_SUCCESS or error code
}
{APU_DECLARE(apr_status_t) apr_brigade_write(apr_bucket_brigade *b,
apr_brigade_flush flush, void *ctx,
const char *str, apr_size_t nbyte);
}
{
* This function writes multiple strings into a bucket brigade.
* @param b The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param vec The strings to add (address plus length for each)
* @param nvec The number of entries in iovec
* @return APR_SUCCESS or error code
}
{APU_DECLARE(apr_status_t) apr_brigade_writev(apr_bucket_brigade *b,
apr_brigade_flush flush,
void *ctx,
const struct iovec *vec,
apr_size_t nvec);
}
{
* This function writes a string into a bucket brigade.
* @param bb The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param str The string to add
* @return APR_SUCCESS or error code
}
{APU_DECLARE(apr_status_t) apr_brigade_puts(apr_bucket_brigade *bb,
apr_brigade_flush flush, void *ctx,
const char *str);
}
{
* This function writes a character into a bucket brigade.
* @param b The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param c The character to add
* @return APR_SUCCESS or error code
}
{APU_DECLARE(apr_status_t) apr_brigade_putc(apr_bucket_brigade *b,
apr_brigade_flush flush, void *ctx,
const char c);
}
{
* This function writes an unspecified number of strings into a bucket brigade.
* @param b The bucket brigade to add to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param ... The strings to add
* @return APR_SUCCESS or error code
}
{APU_DECLARE_NONSTD(apr_status_t) apr_brigade_putstrs(apr_bucket_brigade *b,
apr_brigade_flush flush,
void *ctx, ...);
}
{
* Evaluate a printf and put the resulting string at the end
* of the bucket brigade.
* @param b The brigade to write to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param fmt The format of the string to write
* @param ... The arguments to fill out the format
* @return APR_SUCCESS or error code
}
{APU_DECLARE_NONSTD(apr_status_t) apr_brigade_printf(apr_bucket_brigade *b,
apr_brigade_flush flush,
void *ctx,
const char *fmt, ...)
__attribute__((format(printf,4,5)));
}
{
* Evaluate a printf and put the resulting string at the end
* of the bucket brigade.
* @param b The brigade to write to
* @param flush The flush function to use if the brigade is full
* @param ctx The structure to pass to the flush function
* @param fmt The format of the string to write
* @param va The arguments to fill out the format
* @return APR_SUCCESS or error code
}
{APU_DECLARE(apr_status_t) apr_brigade_vprintf(apr_bucket_brigade *b,
apr_brigade_flush flush,
void *ctx,
const char *fmt, va_list va);
}
{
* Utility function to insert a file (or a segment of a file) onto the
* end of the brigade. The file is split into multiple buckets if it
* is larger than the maximum size which can be represented by a
* single bucket.
* @param bb the brigade to insert into
* @param f the file to insert
* @param start the offset of the start of the segment
* @param len the length of the segment of the file to insert
* @param p pool from which file buckets are allocated
* @return the last bucket inserted
}
{APU_DECLARE(apr_bucket *) apr_brigade_insert_file(apr_bucket_brigade *bb,
apr_file_t *f,
apr_off_t start,
apr_off_t len,
apr_pool_t *p);}
{ ***** Bucket freelist functions ***** }
{
* Create a bucket allocator.
* @param p This pool's underlying apr_allocator_t is used to allocate memory
* for the bucket allocator. When the pool is destroyed, the bucket
* allocator's cleanup routine will free all memory that has been
* allocated from it.
* @remark The reason the allocator gets its memory from the pool's
* apr_allocator_t rather than from the pool itself is because
* the bucket allocator will free large memory blocks back to the
* allocator when it's done with them, thereby preventing memory
* footprint growth that would occur if we allocated from the pool.
* @warning The allocator must never be used by more than one thread at a time.
}
//APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create(apr_pool_t *p);
{
* Create a bucket allocator.
* @param allocator This apr_allocator_t is used to allocate both the bucket
* allocator and all memory handed out by the bucket allocator. The
* caller is responsible for destroying the bucket allocator and the
* apr_allocator_t -- no automatic cleanups will happen.
* @warning The allocator must never be used by more than one thread at a time.
}
//APU_DECLARE_NONSTD(apr_bucket_alloc_t *) apr_bucket_alloc_create_ex(apr_allocator_t *allocator);
{
* Destroy a bucket allocator.
* @param list The allocator to be destroyed
}
//APU_DECLARE_NONSTD(void) apr_bucket_alloc_destroy(apr_bucket_alloc_t *list);
{
* Allocate memory for use by the buckets.
* @param size The amount to allocate.
* @param list The allocator from which to allocate the memory.
}
//APU_DECLARE_NONSTD(void *) apr_bucket_alloc(apr_size_t size, apr_bucket_alloc_t *list);
{
* Free memory previously allocated with apr_bucket_alloc().
* @param block The block of memory to be freed.
}
//APU_DECLARE_NONSTD(void) apr_bucket_free(void *block);
{ ***** Bucket Functions ***** }
{
* Free the resources used by a bucket. If multiple buckets refer to
* the same resource it is freed when the last one goes away.
* @see apr_bucket_delete()
* @param e The bucket to destroy
}
{#define apr_bucket_destroy(e) do begin
(e)->type->destroy((e)->data); \
(e)->free(e); \
end while (0)}
{
* Delete a bucket by removing it from its brigade (if any) and then
* destroying it.
* @remark This mainly acts as an aid in avoiding code verbosity. It is
* the preferred exact equivalent to:
* <pre>
* APR_BUCKET_REMOVE(e);
* apr_bucket_destroy(e);
* </pre>
* @param e The bucket to delete
}
{#define apr_bucket_delete(e) do begin
APR_BUCKET_REMOVE(e); \
apr_bucket_destroy(e); \
end while (0)}
{
* read the data from the bucket
* @param e The bucket to read from
* @param str The location to store the data in
* @param len The amount of data read
* @param block Whether the read function blocks
}
//#define apr_bucket_read(e,str,len,block) (e)->type->read(e, str, len, block)
{
* Setaside data so that stack data is not destroyed on returning from
* the function
* @param e The bucket to setaside
* @param p The pool to setaside into
}
//#define apr_bucket_setaside(e,p) (e)->type->setaside(e,p)
{
* Split one bucket in two.
* @param e The bucket to split
* @param point The offset to split the bucket at
}
//#define apr_bucket_split(e,point) (e)->type->split(e, point)
{
* Copy a bucket.
* @param e The bucket to copy
* @param c Returns a pointer to the new bucket
}
//#define apr_bucket_copy(e,c) (e)->type->copy(e, c)
{ Bucket type handling }
{
* This function simply returns APR_SUCCESS to denote that the bucket does
* not require anything to happen for its setaside() function. This is
* appropriate for buckets that have "immortal" data -- the data will live
* at least as long as the bucket.
* @param data The bucket to setaside
* @param pool The pool defining the desired lifetime of the bucket data
* @return APR_SUCCESS
}
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_noop(apr_bucket *data,
apr_pool_t *pool);
}
{
* A place holder function that signifies that the setaside function was not
* implemented for this bucket
* @param data The bucket to setaside
* @param pool The pool defining the desired lifetime of the bucket data
* @return APR_ENOTIMPL
}
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_setaside_notimpl(apr_bucket *data,
apr_pool_t *pool);
}
{
* A place holder function that signifies that the split function was not
* implemented for this bucket
* @param data The bucket to split
* @param point The location to split the bucket
* @return APR_ENOTIMPL
}
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_split_notimpl(apr_bucket *data,
apr_size_t point);
}
{
* A place holder function that signifies that the copy function was not
* implemented for this bucket
* @param e The bucket to copy
* @param c Returns a pointer to the new bucket
* @return APR_ENOTIMPL
}
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_copy_notimpl(apr_bucket *e,
apr_bucket **c);
}
{
* A place holder function that signifies that this bucket does not need
* to do anything special to be destroyed. That's only the case for buckets
* that either have no data (metadata buckets) or buckets whose data pointer
* points to something that's not a bucket-type-specific structure, as with
* simple buckets where data points to a string and pipe buckets where data
* points directly to the apr_file_t.
* @param data The bucket data to destroy
}
//APU_DECLARE_NONSTD(void) apr_bucket_destroy_noop(void *data);
{
* There is no apr_bucket_destroy_notimpl, because destruction is required
* to be implemented (it could be a noop, but only if that makes sense for
* the bucket type)
}
{ There is no apr_bucket_read_notimpl, because it is a required function
}
{ All of the bucket types implemented by the core }
{
* The flush bucket type. This signifies that all data should be flushed to
* the next filter. The flush bucket should be sent with the other buckets.
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_flush;
{
* The EOS bucket type. This signifies that there will be no more data, ever.
* All filters MUST send all data to the next filter when they receive a
* bucket of this type
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_eos;
{
* The FILE bucket type. This bucket represents a file on disk
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_file;
{
* The HEAP bucket type. This bucket represents a data allocated from the
* heap.
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_heap;
//#if APR_HAS_MMAP
{
* The MMAP bucket type. This bucket represents an MMAP'ed file
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_mmap;
//#endif
{
* The POOL bucket type. This bucket represents a data that was allocated
* from a pool. IF this bucket is still available when the pool is cleared,
* the data is copied on to the heap.
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pool;
{
* The PIPE bucket type. This bucket represents a pipe to another program.
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_pipe;
{
* The IMMORTAL bucket type. This bucket represents a segment of data that
* the creator is willing to take responsibility for. The core will do
* nothing with the data in an immortal bucket
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_immortal;
{
* The TRANSIENT bucket type. This bucket represents a data allocated off
* the stack. When the setaside function is called, this data is copied on
* to the heap
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_transient;
{
* The SOCKET bucket type. This bucket represents a socket to another machine
}
//APU_DECLARE_DATA extern const apr_bucket_type_t apr_bucket_type_socket;
{ ***** Simple buckets ***** }
{
* Split a simple bucket into two at the given point. Most non-reference
* counting buckets that allow multiple references to the same block of
* data (eg transient and immortal) will use this as their split function
* without any additional type-specific handling.
* @param b The bucket to be split
* @param point The offset of the first byte in the new bucket
* @return APR_EINVAL if the point is not within the bucket;
* APR_ENOMEM if allocation failed;
* or APR_SUCCESS
}
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_split(apr_bucket *b,
// apr_size_t point);
{
* Copy a simple bucket. Most non-reference-counting buckets that allow
* multiple references to the same block of data (eg transient and immortal)
* will use this as their copy function without any additional type-specific
* handling.
* @param a The bucket to copy
* @param b Returns a pointer to the new bucket
* @return APR_ENOMEM if allocation failed;
* or APR_SUCCESS
}
{APU_DECLARE_NONSTD(apr_status_t) apr_bucket_simple_copy(apr_bucket *a,
apr_bucket **b);
}
{ ***** Shared, reference-counted buckets ***** }
{
* Initialize a bucket containing reference-counted data that may be
* shared. The caller must allocate the bucket if necessary and
* initialize its type-dependent fields, and allocate and initialize
* its own private data structure. This function should only be called
* by type-specific bucket creation functions.
* @param b The bucket to initialize
* @param data A pointer to the private data structure
* with the reference count at the start
* @param start The start of the data in the bucket
* relative to the private base pointer
* @param length The length of the data in the bucket
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_shared_make(apr_bucket *b, void *data,
apr_off_t start,
apr_size_t length);
}
{
* Decrement the refcount of the data in the bucket. This function
* should only be called by type-specific bucket destruction functions.
* @param data The private data pointer from the bucket to be destroyed
* @return TRUE or FALSE; TRUE if the reference count is now
* zero, indicating that the shared resource itself can
* be destroyed by the caller.
}
//APU_DECLARE(int) apr_bucket_shared_destroy(void *data);
{
* Split a bucket into two at the given point, and adjust the refcount
* to the underlying data. Most reference-counting bucket types will
* be able to use this function as their split function without any
* additional type-specific handling.
* @param b The bucket to be split
* @param point The offset of the first byte in the new bucket
* @return APR_EINVAL if the point is not within the bucket;
* APR_ENOMEM if allocation failed;
* or APR_SUCCESS
}
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_split(apr_bucket *b,
// apr_size_t point);
{
* Copy a refcounted bucket, incrementing the reference count. Most
* reference-counting bucket types will be able to use this function
* as their copy function without any additional type-specific handling.
* @param a The bucket to copy
* @param b Returns a pointer to the new bucket
* @return APR_ENOMEM if allocation failed;
or APR_SUCCESS
}
//APU_DECLARE_NONSTD(apr_status_t) apr_bucket_shared_copy(apr_bucket *a,
// apr_bucket **b);
{ ***** Functions to Create Buckets of varying types ***** }
{
* Each bucket type foo has two initialization functions:
* apr_bucket_foo_make which sets up some already-allocated memory as a
* bucket of type foo; and apr_bucket_foo_create which allocates memory
* for the bucket, calls apr_bucket_make_foo, and initializes the
* bucket's list pointers. The apr_bucket_foo_make functions are used
* inside the bucket code to change the type of buckets in place;
* other code should call apr_bucket_foo_create. All the initialization
* functions change nothing if they fail.
}
{
* Create an End of Stream bucket. This indicates that there is no more data
* coming from down the filter stack. All filters should flush at this point.
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
//APU_DECLARE(apr_bucket *) apr_bucket_eos_create(apr_bucket_alloc_t *list);
{
* Make the bucket passed in an EOS bucket. This indicates that there is no
* more data coming from down the filter stack. All filters should flush at
* this point.
* @param b The bucket to make into an EOS bucket
* @return The new bucket, or NULL if allocation failed
}
//APU_DECLARE(apr_bucket *) apr_bucket_eos_make(apr_bucket *b);
{
* Create a flush bucket. This indicates that filters should flush their
* data. There is no guarantee that they will flush it, but this is the
* best we can do.
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
//APU_DECLARE(apr_bucket *) apr_bucket_flush_create(apr_bucket_alloc_t *list);
{
* Make the bucket passed in a FLUSH bucket. This indicates that filters
* should flush their data. There is no guarantee that they will flush it,
* but this is the best we can do.
* @param b The bucket to make into a FLUSH bucket
* @return The new bucket, or NULL if allocation failed
}
//APU_DECLARE(apr_bucket *) apr_bucket_flush_make(apr_bucket *b);
{
* Create a bucket referring to long-lived data.
* @param buf The data to insert into the bucket
* @param nbyte The size of the data to insert.
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_immortal_create(const char *buf,
apr_size_t nbyte,
apr_bucket_alloc_t *list);
}
{
* Make the bucket passed in a bucket refer to long-lived data
* @param b The bucket to make into a IMMORTAL bucket
* @param buf The data to insert into the bucket
* @param nbyte The size of the data to insert.
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_immortal_make(apr_bucket *b,
const char *buf,
apr_size_t nbyte);
}
{
* Create a bucket referring to data on the stack.
* @param buf The data to insert into the bucket
* @param nbyte The size of the data to insert.
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_transient_create(const char *buf,
apr_size_t nbyte,
apr_bucket_alloc_t *list);
}
{
* Make the bucket passed in a bucket refer to stack data
* @param b The bucket to make into a TRANSIENT bucket
* @param buf The data to insert into the bucket
* @param nbyte The size of the data to insert.
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_transient_make(apr_bucket *b,
const char *buf,
apr_size_t nbyte);
}
{
* Create a bucket referring to memory on the heap. If the caller asks
* for the data to be copied, this function always allocates 4K of
* memory so that more data can be added to the bucket without
* requiring another allocation. Therefore not all the data may be put
* into the bucket. If copying is not requested then the bucket takes
* over responsibility for free()ing the memory.
* @param buf The buffer to insert into the bucket
* @param nbyte The size of the buffer to insert.
* @param free_func Function to use to free the data; NULL indicates that the
* bucket should make a copy of the data
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_heap_create(const char *buf,
apr_size_t nbyte,
void ( *free_func)(void *data),
apr_bucket_alloc_t *list);}
{
* Make the bucket passed in a bucket refer to heap data
* @param b The bucket to make into a HEAP bucket
* @param buf The buffer to insert into the bucket
* @param nbyte The size of the buffer to insert.
* @param free_func Function to use to free the data; NULL indicates that the
* bucket should make a copy of the data
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_heap_make(apr_bucket *b, const char *buf,
apr_size_t nbyte,
void ( *free_func)(void *data));}
{
* Create a bucket referring to memory allocated from a pool.
*
* @param buf The buffer to insert into the bucket
* @param length The number of bytes referred to by this bucket
* @param pool The pool the memory was allocated from
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_pool_create(const char *buf,
apr_size_t length,
apr_pool_t *pool,
apr_bucket_alloc_t *list);}
{
* Make the bucket passed in a bucket refer to pool data
* @param b The bucket to make into a pool bucket
* @param buf The buffer to insert into the bucket
* @param length The number of bytes referred to by this bucket
* @param pool The pool the memory was allocated from
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_pool_make(apr_bucket *b, const char *buf,
apr_size_t length,
apr_pool_t *pool);}
//#if APR_HAS_MMAP
{
* Create a bucket referring to mmap()ed memory.
* @param mm The mmap to insert into the bucket
* @param start The offset of the first byte in the mmap
* that this bucket refers to
* @param length The number of bytes referred to by this bucket
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_mmap_create(apr_mmap_t *mm,
apr_off_t start,
apr_size_t length,
apr_bucket_alloc_t *list);
}
{
* Make the bucket passed in a bucket refer to an MMAP'ed file
* @param b The bucket to make into a MMAP bucket
* @param mm The mmap to insert into the bucket
* @param start The offset of the first byte in the mmap
* that this bucket refers to
* @param length The number of bytes referred to by this bucket
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_mmap_make(apr_bucket *b, apr_mmap_t *mm,
apr_off_t start,
apr_size_t length);
#endif}
{
* Create a bucket referring to a socket.
* @param thissock The socket to put in the bucket
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_socket_create(apr_socket_t *thissock,
apr_bucket_alloc_t *list);}
{
* Make the bucket passed in a bucket refer to a socket
* @param b The bucket to make into a SOCKET bucket
* @param thissock The socket to put in the bucket
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_socket_make(apr_bucket *b,
apr_socket_t *thissock);}
{
* Create a bucket referring to a pipe.
* @param thispipe The pipe to put in the bucket
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_pipe_create(apr_file_t *thispipe,
apr_bucket_alloc_t *list);}
{
* Make the bucket passed in a bucket refer to a pipe
* @param b The bucket to make into a PIPE bucket
* @param thispipe The pipe to put in the bucket
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_pipe_make(apr_bucket *b,
apr_file_t *thispipe);}
{
* Create a bucket referring to a file.
* @param fd The file to put in the bucket
* @param offset The offset where the data of interest begins in the file
* @param len The amount of data in the file we are interested in
* @param p The pool into which any needed structures should be created
* while reading from this file bucket
* @param list The freelist from which this bucket should be allocated
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_file_create(apr_file_t *fd,
apr_off_t offset,
apr_size_t len,
apr_pool_t *p,
apr_bucket_alloc_t *list);
}
{
* Make the bucket passed in a bucket refer to a file
* @param b The bucket to make into a FILE bucket
* @param fd The file to put in the bucket
* @param offset The offset where the data of interest begins in the file
* @param len The amount of data in the file we are interested in
* @param p The pool into which any needed structures should be created
* while reading from this file bucket
* @return The new bucket, or NULL if allocation failed
}
{APU_DECLARE(apr_bucket *) apr_bucket_file_make(apr_bucket *b, apr_file_t *fd,
apr_off_t offset,
apr_size_t len, apr_pool_t *p);
}
{
* Enable or disable memory-mapping for a FILE bucket (default is enabled)
* @param b The bucket
* @param enabled Whether memory-mapping should be enabled
* @return APR_SUCCESS normally, or an error code if the operation fails
}
{APU_DECLARE(apr_status_t) apr_bucket_file_enable_mmap(apr_bucket *b,
int enabled);}