Files
lazarus-ccr/components/Comba_Animation/samples/controlssample/controlsample.lpi
joshy 20fcc57d97 Comba Animation - Initial commit v1.00
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@5794 8e941d3f-bd1b-0410-a28a-d453659cc2b4
2017-03-06 22:32:35 +00:00

136 lines
3.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="10"/>
<PathDelim Value="\"/>
<General>
<SessionStorage Value="InProjectDir"/>
<MainUnit Value="0"/>
<Title Value="Animated Controls Sample"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<XPManifest>
<TextName Value="CompanyName.ProductName.AppName"/>
<TextDesc Value="Your application description."/>
</XPManifest>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<BuildModes Count="2">
<Item1 Name="Debug" Default="True"/>
<Item2 Name="Release">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="..\..\output\controlsample"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="..\..\src"/>
<UnitOutputDirectory Value="..\..\lib\$NameOnly($(ProjFile))\lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<Optimizations>
<OptimizationLevel Value="3"/>
</Optimizations>
</CodeGeneration>
<Linking>
<Debugging>
<GenerateDebugInfo Value="False"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
</Item2>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
</PublishOptions>
<RunParams>
<local>
<FormatVersion Value="1"/>
</local>
</RunParams>
<RequiredPackages Count="1">
<Item1>
<PackageName Value="LCL"/>
</Item1>
</RequiredPackages>
<Units Count="5">
<Unit0>
<Filename Value="controlsample.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="frmcontrolsample.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="frmAnimationControls"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
</Unit1>
<Unit2>
<Filename Value="..\..\src\uanimationcontrol.pas"/>
<IsPartOfProject Value="True"/>
</Unit2>
<Unit3>
<Filename Value="..\..\src\uanimationtypes.pas"/>
<IsPartOfProject Value="True"/>
</Unit3>
<Unit4>
<Filename Value="..\..\src\uanimationbasic.pas"/>
<IsPartOfProject Value="True"/>
</Unit4>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="..\..\output\controlsample"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="..\..\src"/>
<UnitOutputDirectory Value="..\..\lib\$NameOnly($(ProjFile))\lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
<SyntaxOptions>
<IncludeAssertionCode Value="True"/>
</SyntaxOptions>
</Parsing>
<CodeGeneration>
<Checks>
<IOChecks Value="True"/>
<RangeChecks Value="True"/>
<OverflowChecks Value="True"/>
<StackChecks Value="True"/>
</Checks>
<VerifyObjMethodCallValidity Value="True"/>
</CodeGeneration>
<Linking>
<Debugging>
<UseHeaptrc Value="True"/>
</Debugging>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>