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Move slices and strings to references section (#1898)
This PR moves the slides for slices and strings into the day 1 section on references. This seems like the more natural place to introduce slices since slices are a type of reference. It then also made sense to me to follow that with the introduction of `&str` and `String`, since students now have the context to understand what a "string slice" is. I also removed the strings slide from the types and values section since it didn't make sense to cover the same topic twice in the same day. I tested this new organization in my class on Wednesday and it didn't cause day 1 to take too long.
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@@ -25,7 +25,6 @@
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- [Variables](types-and-values/variables.md)
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- [Values](types-and-values/values.md)
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- [Arithmetic](types-and-values/arithmetic.md)
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- [Strings](types-and-values/strings.md)
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- [Type Inference](types-and-values/inference.md)
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- [Exercise: Fibonacci](types-and-values/exercise.md)
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- [Solution](types-and-values/solution.md)
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@@ -56,6 +55,8 @@
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- [References](references.md)
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- [Shared References](references/shared.md)
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- [Exclusive References](references/exclusive.md)
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- [Slices: `&[T]`](references/slices.md)
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- [Strings](references/strings.md)
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- [Exercise: Geometry](references/exercise.md)
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- [Solution](references/solution.md)
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- [User-Defined Types](user-defined-types.md)
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@@ -151,14 +152,12 @@
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- [Interior Mutability](borrowing/interior-mutability.md)
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- [Exercise: Health Statistics](borrowing/exercise.md)
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- [Solution](borrowing/solution.md)
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- [Slices and Lifetimes](slices-and-lifetimes.md)
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- [Slices: `&[T]`](slices-and-lifetimes/slices.md)
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- [String References](slices-and-lifetimes/str.md)
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- [Lifetime Annotations](slices-and-lifetimes/lifetime-annotations.md)
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- [Lifetime Elision](slices-and-lifetimes/lifetime-elision.md)
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- [Struct Lifetimes](slices-and-lifetimes/struct-lifetimes.md)
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- [Exercise: Protobuf Parsing](slices-and-lifetimes/exercise.md)
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- [Solution](slices-and-lifetimes/solution.md)
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- [Lifetimes](lifetimes.md)
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- [Lifetime Annotations](lifetimes/lifetime-annotations.md)
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- [Lifetime Elision](lifetimes/lifetime-elision.md)
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- [Struct Lifetimes](lifetimes/struct-lifetimes.md)
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- [Exercise: Protobuf Parsing](lifetimes/exercise.md)
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- [Solution](lifetimes/solution.md)
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---
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3
src/lifetimes.md
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3
src/lifetimes.md
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@@ -0,0 +1,3 @@
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# Lifetimes
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{{%segment outline}}
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@@ -1,5 +1,5 @@
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[package]
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name = "slices-and-lifetimes"
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name = "lifetimes"
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version = "0.1.0"
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edition = "2021"
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publish = false
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@@ -6,10 +6,12 @@ minutes: 10
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Including `&str` as a way of representing a slice of valid utf-8
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-->
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# String References
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# Strings
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We can now understand the two string types in Rust: `&str` is almost like
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`&[char]`, but with its data stored in a variable-length encoding (UTF-8).
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We can now understand the two string types in Rust:
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- `&str` is a slice of UTF-8 encoded bytes, similar to `&[u8]`.
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- `String` is an owned, heap-allocated buffer of UTF-8 bytes.
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```rust,editable
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fn main() {
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@@ -26,18 +28,13 @@ fn main() {
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}
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```
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Rust terminology:
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- `&str` an immutable reference to a string slice.
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- `String` a mutable string buffer.
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<details>
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- `&str` introduces a string slice, which is an immutable reference to UTF-8
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encoded string data stored in a block of memory. String literals (`”Hello”`),
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encoded string data stored in a block of memory. String literals (`"Hello"`),
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are stored in the program’s binary.
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- Rust’s `String` type is a wrapper around a vector of bytes. As with a
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- Rust's `String` type is a wrapper around a vector of bytes. As with a
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`Vec<T>`, it is owned.
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- As with many other types `String::from()` creates a string from a string
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@@ -67,4 +64,16 @@ Rust terminology:
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}
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```
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- Raw strings allow you to create a `&str` value with escapes disabled:
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`r"\n" == "\\n"`. You can embed double-quotes by using an equal amount of `#`
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on either side of the quotes:
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<!-- mdbook-xgettext: skip -->
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```rust,editable
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fn main() {
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println!(r#"<a href="link.html">link</a>"#);
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println!("<a href=\"link.html\">link</a>");
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}
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```
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</details>
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@@ -1,3 +0,0 @@
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# Slices and Lifetimes
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{{%segment outline}}
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@@ -1,59 +0,0 @@
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---
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minutes: 5
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---
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# Strings
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Rust has two types to represent strings, both of which will be covered in more
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depth later. Both _always_ store UTF-8 encoded strings.
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- `String` - a modifiable, owned string.
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- `&str` - a read-only string. String literals have this type.
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```rust,editable
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fn main() {
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let greeting: &str = "Greetings";
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let planet: &str = "🪐";
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let mut sentence = String::new();
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sentence.push_str(greeting);
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sentence.push_str(", ");
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sentence.push_str(planet);
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println!("final sentence: {}", sentence);
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println!("{:?}", &sentence[0..5]);
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//println!("{:?}", &sentence[12..13]);
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}
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```
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<details>
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This slide introduces strings. Everything here will be covered in more depth
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later, but this is enough for subsequent slides and exercises to use strings.
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- Invalid UTF-8 in a string is UB, and this not allowed in safe Rust.
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- `String` is a user-defined type with a constructor (`::new()`) and methods
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like `s.push_str(..)`.
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- The `&` in `&str` indicates that this is a reference. We will cover references
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later, so for now just think of `&str` as a unit meaning "a read-only string".
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- The commented-out line is indexing into the string by byte position. `12..13`
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does not end on a character boundary, so the program panics. Adjust it to a
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range that does, based on the error message.
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- Raw strings allow you to create a `&str` value with escapes disabled:
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`r"\n" == "\\n"`. You can embed double-quotes by using an equal amount of `#`
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on either side of the quotes:
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<!-- mdbook-xgettext: skip -->
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```rust,editable
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fn main() {
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println!(r#"<a href="link.html">link</a>"#);
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println!("<a href=\"link.html\">link</a>");
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}
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```
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- Using `{:?}` is a convenient way to print array/vector/struct of values for
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debugging purposes, and it's commonly used in code.
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</details>
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