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Use dbg! instead of println! in deep dive sessions. (#2676)

Part of #2478 to clean up code blocks when all that is needed is a
trivial debug print statement. The deep dive sessions didn't have that
many occurrences of trivial println! statements.

I believe this can close #2478.

Co-authored-by: Eric Githinji <egithinji@google.com>
This commit is contained in:
Eric Githinji
2025-03-07 14:05:29 +03:00
committed by GitHub
parent 9d7ae61322
commit a2ad59e4ae
3 changed files with 9 additions and 9 deletions

View File

@ -15,9 +15,9 @@ use spin::mutex::SpinMutex;
static COUNTER: SpinMutex<u32> = SpinMutex::new(0);
fn main() {
println!("count: {}", COUNTER.lock());
dbg!(COUNTER.lock());
*COUNTER.lock() += 2;
println!("count: {}", COUNTER.lock());
dbg!(COUNTER.lock());
}
```

View File

@ -12,7 +12,7 @@ use std::thread;
fn foo() {
let s = String::from("Hello");
thread::spawn(|| {
println!("Length: {}", s.len());
dbg!(s.len());
});
}
@ -30,7 +30,7 @@ fn foo() {
let s = String::from("Hello");
thread::scope(|scope| {
scope.spawn(|| {
println!("Length: {}", s.len());
dbg!(s.len());
});
});
}