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Use dbg! instead of println! in deep dive sessions. (#2676)
Part of #2478 to clean up code blocks when all that is needed is a trivial debug print statement. The deep dive sessions didn't have that many occurrences of trivial println! statements. I believe this can close #2478. Co-authored-by: Eric Githinji <egithinji@google.com>
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@ -15,9 +15,9 @@ use spin::mutex::SpinMutex;
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static COUNTER: SpinMutex<u32> = SpinMutex::new(0);
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fn main() {
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println!("count: {}", COUNTER.lock());
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dbg!(COUNTER.lock());
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*COUNTER.lock() += 2;
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println!("count: {}", COUNTER.lock());
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dbg!(COUNTER.lock());
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}
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```
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@ -12,7 +12,7 @@ use std::thread;
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fn foo() {
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let s = String::from("Hello");
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thread::spawn(|| {
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println!("Length: {}", s.len());
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dbg!(s.len());
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});
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}
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@ -30,7 +30,7 @@ fn foo() {
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let s = String::from("Hello");
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thread::scope(|scope| {
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scope.spawn(|| {
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println!("Length: {}", s.len());
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dbg!(s.len());
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});
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});
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}
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