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threads1 solution

This commit is contained in:
mo8it
2024-07-01 10:59:33 +02:00
parent 663a03a17b
commit b000164eed
3 changed files with 52 additions and 12 deletions

View File

@@ -3,31 +3,35 @@
// wait until all the spawned threads have finished and should collect their
// return values into a vector.
use std::thread;
use std::time::{Duration, Instant};
use std::{
thread,
time::{Duration, Instant},
};
fn main() {
let mut handles = vec![];
let mut handles = Vec::new();
for i in 0..10 {
handles.push(thread::spawn(move || {
let handle = thread::spawn(move || {
let start = Instant::now();
thread::sleep(Duration::from_millis(250));
println!("thread {} is complete", i);
println!("Thread {i} done");
start.elapsed().as_millis()
}));
});
handles.push(handle);
}
let mut results: Vec<u128> = vec![];
let mut results = Vec::new();
for handle in handles {
// TODO: a struct is returned from thread::spawn, can you use it?
// TODO: Collect the results of all threads into the `results` vector.
// Use the `JoinHandle` struct which is returned by `thread::spawn`.
}
if results.len() != 10 {
panic!("Oh no! All the spawned threads did not finish!");
panic!("Oh no! Some thread isn't done yet!");
}
println!();
for (i, result) in results.into_iter().enumerate() {
println!("thread {} took {}ms", i, result);
println!("Thread {i} took {result}ms");
}
}