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Add solutions to functions
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@@ -1,3 +1,5 @@
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// TODO: Add some function with the name `call_me` without arguments or a return value.
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fn main() {
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call_me();
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call_me(); // Don't change this line
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}
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@@ -1,9 +1,10 @@
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fn main() {
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call_me(3);
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}
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// TODO: Add the missing type of the argument `num` after the colon `:`.
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fn call_me(num:) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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}
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fn main() {
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call_me(3);
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}
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@@ -1,9 +1,10 @@
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fn main() {
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call_me();
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}
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fn call_me(num: u32) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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}
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fn main() {
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// TODO: Fix the function call.
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call_me();
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}
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@@ -1,14 +1,14 @@
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// This store is having a sale where if the price is an even number, you get 10
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// Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. (Don't worry
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// about the function bodies themselves, we're only interested in the signatures
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// for now. If anything, this is a good way to peek ahead to future exercises!)
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// Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// Don't worry about the function bodies themselves, we are only interested in
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// the signatures for now.
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fn main() {
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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fn is_even(num: i64) -> bool {
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num % 2 == 0
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}
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fn sale_price(price: i32) -> {
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// TODO: Fix the function signature.
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fn sale_price(price: i64) -> {
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if is_even(price) {
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price - 10
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} else {
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@@ -16,6 +16,7 @@ fn sale_price(price: i32) -> {
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}
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}
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fn is_even(num: i32) -> bool {
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num % 2 == 0
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fn main() {
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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}
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@@ -1,8 +1,9 @@
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fn main() {
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let answer = square(3);
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println!("The square of 3 is {}", answer);
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}
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// TODO: Fix the function body without chaning the signature.
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fn square(num: i32) -> i32 {
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num * num;
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}
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fn main() {
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let answer = square(3);
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println!("The square of 3 is {answer}");
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}
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