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FreeSpaceSpec is blowing everything up... undoing for now.
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@ -54,6 +54,7 @@ private void GivenFreeSpace(long size)
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}
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}
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[Test]
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[Test]
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[Ignore]
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public void should_reject_when_there_isnt_enough_disk_space()
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public void should_reject_when_there_isnt_enough_disk_space()
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{
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{
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GivenFileSize(100.Megabytes());
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GivenFileSize(100.Megabytes());
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@ -64,6 +65,7 @@ public void should_reject_when_there_isnt_enough_disk_space()
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}
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}
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[Test]
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[Test]
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[Ignore]
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public void should_reject_when_there_isnt_enough_space_for_file_plus_100mb_padding()
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public void should_reject_when_there_isnt_enough_space_for_file_plus_100mb_padding()
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{
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{
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GivenFileSize(100.Megabytes());
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GivenFileSize(100.Megabytes());
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@ -74,6 +76,7 @@ public void should_reject_when_there_isnt_enough_space_for_file_plus_100mb_paddi
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}
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}
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[Test]
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[Test]
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[Ignore]
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public void should_accept_when_there_is_enough_disk_space()
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public void should_accept_when_there_is_enough_disk_space()
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{
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{
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GivenFileSize(100.Megabytes());
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GivenFileSize(100.Megabytes());
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@ -24,6 +24,9 @@ public FreeSpaceSpecification(IBuildFileNames buildFileNames, IDiskProvider disk
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public bool IsSatisfiedBy(LocalEpisode localEpisode)
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public bool IsSatisfiedBy(LocalEpisode localEpisode)
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{
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{
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//TODO: fix issues with this, seems to be completely broken...
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return true;
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var newFileName = Path.GetFileNameWithoutExtension(localEpisode.Path);
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var newFileName = Path.GetFileNameWithoutExtension(localEpisode.Path);
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var destinationFilename = _buildFileNames.BuildFilePath(localEpisode.Series, localEpisode.SeasonNumber, newFileName, Path.GetExtension(localEpisode.Path));
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var destinationFilename = _buildFileNames.BuildFilePath(localEpisode.Series, localEpisode.SeasonNumber, newFileName, Path.GetExtension(localEpisode.Path));
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