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Remove unnecessary heap allocations in local IP check
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@ -39,18 +39,18 @@ public static bool IsLocalAddress(this IPAddress ipAddress)
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private static bool IsLocalIPv4(byte[] ipv4Bytes)
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private static bool IsLocalIPv4(byte[] ipv4Bytes)
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{
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{
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// Link local (no IP assigned by DHCP): 169.254.0.0 to 169.254.255.255 (169.254.0.0/16)
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// Link local (no IP assigned by DHCP): 169.254.0.0 to 169.254.255.255 (169.254.0.0/16)
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bool IsLinkLocal() => ipv4Bytes[0] == 169 && ipv4Bytes[1] == 254;
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var isLinkLocal = ipv4Bytes[0] == 169 && ipv4Bytes[1] == 254;
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// Class A private range: 10.0.0.0 – 10.255.255.255 (10.0.0.0/8)
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// Class A private range: 10.0.0.0 – 10.255.255.255 (10.0.0.0/8)
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bool IsClassA() => ipv4Bytes[0] == 10;
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var isClassA = ipv4Bytes[0] == 10;
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// Class B private range: 172.16.0.0 – 172.31.255.255 (172.16.0.0/12)
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// Class B private range: 172.16.0.0 – 172.31.255.255 (172.16.0.0/12)
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bool IsClassB() => ipv4Bytes[0] == 172 && ipv4Bytes[1] >= 16 && ipv4Bytes[1] <= 31;
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var isClassB = ipv4Bytes[0] == 172 && ipv4Bytes[1] >= 16 && ipv4Bytes[1] <= 31;
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// Class C private range: 192.168.0.0 – 192.168.255.255 (192.168.0.0/16)
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// Class C private range: 192.168.0.0 – 192.168.255.255 (192.168.0.0/16)
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bool IsClassC() => ipv4Bytes[0] == 192 && ipv4Bytes[1] == 168;
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var isClassC = ipv4Bytes[0] == 192 && ipv4Bytes[1] == 168;
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return IsLinkLocal() || IsClassA() || IsClassC() || IsClassB();
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return isLinkLocal || isClassA || isClassC || isClassB;
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}
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}
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public static bool IsCgnatIpAddress(this IPAddress ipAddress)
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public static bool IsCgnatIpAddress(this IPAddress ipAddress)
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