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48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using NzbDrone.Core.Entities.Notification;
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namespace NzbDrone.Core.Providers
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{
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class NotificationProvider : INotificationProvider
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{
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private readonly Dictionary<Guid, BasicNotification> _basicNotifications = new Dictionary<Guid, BasicNotification>();
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private readonly Dictionary<Guid, ProgressNotification> _progressNotification = new Dictionary<Guid, ProgressNotification>();
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private readonly Object _lock = new object();
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public void Register(ProgressNotification notification)
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{
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_progressNotification.Add(notification.Id, notification);
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}
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public void Register(BasicNotification notification)
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{
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_basicNotifications.Add(notification.Id, notification);
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}
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public List<BasicNotification> BasicNotifications
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{
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get { return new List<BasicNotification>(_basicNotifications.Values); }
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}
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public List<ProgressNotification> ProgressNotifications
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{
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get { return new List<ProgressNotification>(_progressNotification.Values); }
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}
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public void Dismiss(Guid notificationId)
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{
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lock (_lock)
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{
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if (_basicNotifications.ContainsKey(notificationId))
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{
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_basicNotifications.Remove(notificationId);
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}
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else if (_progressNotification.ContainsKey(notificationId))
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{
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_progressNotification.Remove(notificationId);
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}
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}
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}
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}
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} |