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39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Microsoft.Practices.Unity;
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using Microsoft.Practices.Unity.ObjectBuilder;
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namespace NzbDrone.Test.Common.AutoMoq.Unity
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{
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public class AutoMockingContainerExtension : UnityContainerExtension
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{
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private readonly IList<Type> registeredTypes = new List<Type>();
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protected override void Initialize()
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{
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SetEventsOnContainerToTrackAllRegisteredTypes();
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SetBuildingStrategyForBuildingUnregisteredTypes();
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}
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#region private methods
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private void SetEventsOnContainerToTrackAllRegisteredTypes()
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{
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Context.Registering += ((sender, e) => RegisterType(e.TypeFrom));
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Context.RegisteringInstance += ((sender, e) => RegisterType(e.RegisteredType));
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}
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private void RegisterType(Type typeToRegister)
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{
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registeredTypes.Add(typeToRegister);
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}
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private void SetBuildingStrategyForBuildingUnregisteredTypes()
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{
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var strategy = new AutoMockingBuilderStrategy(registeredTypes, Container);
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Context.Strategies.Add(strategy, UnityBuildStage.PreCreation);
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}
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#endregion
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}
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} |