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e752e7f35d
1) Calls to the growl SDK were not made in a thread safe manner 2) Loading the icon from a URL did not work in mono, and it made the GrowlService calls take exceptionally long 3) The result of the growl SDK calls was not checked 4) A bug in the growl for windows SDK caused the mono version on unix platforms to not work. A fixed version of the SDK is now included in the build (do not use the NuGet version, it's broken on unix). The bug was reported to growl for windows here: https://code.google.com/p/growl-for-windows/issues/detail?id=48 use var for locals made requested changes from code review Gave state class a better name
11 lines
647 B
XML
11 lines
647 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="FluentMigrator" version="1.1.1.0" targetFramework="net40" />
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<package id="FluentValidation" version="5.0.0.1" targetFramework="net40" />
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<package id="MediaInfoNet" version="0.3" targetFramework="net40" />
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<package id="Newtonsoft.Json" version="5.0.8" targetFramework="net40" />
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<package id="NLog" version="2.1.0" targetFramework="net40" />
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<package id="Prowlin" version="0.9.4456.26422" targetFramework="net40" />
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<package id="RestSharp" version="104.4.0" targetFramework="net40" />
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<package id="valueinjecter" version="2.3.3" targetFramework="net40" />
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</packages> |