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Map value <-> IDs when changing select properties
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@ -96,27 +96,27 @@ export default class PropertyMenu extends React.Component<Props, State> {
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<Menu.Text
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id='text'
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name='Text'
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onClick={() => mutator.changePropertyType(board, property, 'text')}
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onClick={() => mutator.changePropertyType(boardTree, property, 'text')}
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/>
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<Menu.Text
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id='number'
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name='Number'
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onClick={() => mutator.changePropertyType(board, property, 'number')}
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onClick={() => mutator.changePropertyType(boardTree, property, 'number')}
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/>
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<Menu.Text
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id='select'
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name='Select'
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onClick={() => mutator.changePropertyType(board, property, 'select')}
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onClick={() => mutator.changePropertyType(boardTree, property, 'select')}
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/>
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<Menu.Text
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id='createdTime'
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name='Created Time'
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onClick={() => mutator.changePropertyType(board, property, 'createdTime')}
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onClick={() => mutator.changePropertyType(boardTree, property, 'createdTime')}
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/>
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<Menu.Text
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id='updatedTime'
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name='Updated Time'
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onClick={() => mutator.changePropertyType(board, property, 'updatedTime')}
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onClick={() => mutator.changePropertyType(boardTree, property, 'updatedTime')}
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/>
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</Menu.SubMenu>
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<Menu.Text
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@ -319,11 +319,42 @@ class Mutator {
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await this.updateBlock(newCard, card, description)
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}
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async changePropertyType(board: Board, propertyTemplate: IPropertyTemplate, type: PropertyType) {
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async changePropertyType(boardTree: BoardTree, propertyTemplate: IPropertyTemplate, type: PropertyType) {
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const { board } = boardTree
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const newBoard = new MutableBoard(board)
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const newTemplate = newBoard.cardProperties.find((o) => o.id === propertyTemplate.id)
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newTemplate.type = type
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await this.updateBlock(newBoard, board, 'change property type')
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const oldBlocks: IBlock[] = [board]
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const newBlocks: IBlock[] = [newBoard]
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if (propertyTemplate.type === 'select') {
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// Map select to their values
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for (const card of boardTree.allCards) {
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const oldValue = card.properties[propertyTemplate.id]
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if (oldValue) {
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const newValue = propertyTemplate.options.find(o => o.id === oldValue)?.value
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const newCard = new MutableCard(card)
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newCard.properties[propertyTemplate.id] = newValue
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newBlocks.push(newCard)
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oldBlocks.push(card)
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}
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}
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} else if (type === 'select') {
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// Map values to template option IDs
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for (const card of boardTree.allCards) {
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const oldValue = card.properties[propertyTemplate.id]
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if (oldValue) {
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const newValue = propertyTemplate.options.find(o => o.value === oldValue)?.id
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const newCard = new MutableCard(card)
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newCard.properties[propertyTemplate.id] = newValue
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newBlocks.push(newCard)
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oldBlocks.push(card)
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}
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}
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}
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await this.updateBlocks(newBlocks, oldBlocks, 'change property type')
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}
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// Views
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@ -19,6 +19,7 @@ interface BoardTree {
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readonly board: Board
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readonly views: readonly BoardView[]
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readonly cards: readonly Card[]
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readonly allCards: readonly Card[]
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readonly emptyGroupCards: readonly Card[]
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readonly groups: readonly Group[]
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readonly allBlocks: readonly IBlock[]
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@ -40,7 +41,7 @@ class MutableBoardTree implements BoardTree {
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groupByProperty?: IPropertyTemplate
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private searchText?: string
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private allCards: MutableCard[] = []
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allCards: MutableCard[] = []
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get allBlocks(): IBlock[] {
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return [this.board, ...this.views, ...this.allCards]
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}
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