mirror of
https://github.com/mattermost/focalboard.git
synced 2024-12-21 13:38:56 +02:00
eceb406535
This reverts commit 9fac8f476e
.
808 lines
22 KiB
Go
808 lines
22 KiB
Go
package ws
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import (
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"encoding/json"
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"net/http"
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"sync"
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"github.com/gorilla/mux"
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"github.com/gorilla/websocket"
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"github.com/mattermost/focalboard/server/auth"
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"github.com/mattermost/focalboard/server/model"
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"github.com/mattermost/focalboard/server/utils"
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"github.com/mattermost/mattermost-server/v6/shared/mlog"
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)
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func (wss *websocketSession) WriteJSON(v interface{}) error {
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wss.mu.Lock()
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defer wss.mu.Unlock()
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err := wss.conn.WriteJSON(v)
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return err
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}
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func (wss *websocketSession) isSubscribedToTeam(teamID string) bool {
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for _, id := range wss.teams {
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if id == teamID {
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return true
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}
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}
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return false
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}
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func (wss *websocketSession) isSubscribedToBlock(blockID string) bool {
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for _, id := range wss.blocks {
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if id == blockID {
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return true
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}
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}
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return false
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}
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// Server is a WebSocket server.
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type Server struct {
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upgrader websocket.Upgrader
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listeners map[*websocketSession]bool
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listenersByTeam map[string][]*websocketSession
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listenersByBlock map[string][]*websocketSession
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mu sync.RWMutex
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auth *auth.Auth
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singleUserToken string
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isMattermostAuth bool
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logger mlog.LoggerIFace
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store Store
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}
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type websocketSession struct {
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conn *websocket.Conn
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userID string
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mu sync.Mutex
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teams []string
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blocks []string
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}
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func (wss *websocketSession) isAuthenticated() bool {
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return wss.userID != ""
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}
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// NewServer creates a new Server.
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func NewServer(auth *auth.Auth, singleUserToken string, isMattermostAuth bool, logger mlog.LoggerIFace, store Store) *Server {
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return &Server{
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listeners: make(map[*websocketSession]bool),
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listenersByTeam: make(map[string][]*websocketSession),
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listenersByBlock: make(map[string][]*websocketSession),
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upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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return true
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},
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},
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auth: auth,
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singleUserToken: singleUserToken,
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isMattermostAuth: isMattermostAuth,
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logger: logger,
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store: store,
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}
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}
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// RegisterRoutes registers routes.
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func (ws *Server) RegisterRoutes(r *mux.Router) {
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r.HandleFunc("/ws", ws.handleWebSocket)
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}
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func (ws *Server) handleWebSocket(w http.ResponseWriter, r *http.Request) {
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// Upgrade initial GET request to a websocket
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client, err := ws.upgrader.Upgrade(w, r, nil)
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if err != nil {
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ws.logger.Error("ERROR upgrading to websocket", mlog.Err(err))
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return
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}
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// create an empty session with websocket client
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wsSession := &websocketSession{
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conn: client,
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userID: "",
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mu: sync.Mutex{},
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teams: []string{},
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blocks: []string{},
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}
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if ws.isMattermostAuth {
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wsSession.userID = r.Header.Get("Mattermost-User-Id")
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}
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ws.addListener(wsSession)
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// Make sure we close the connection when the function returns
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defer func() {
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ws.logger.Debug("DISCONNECT WebSocket", mlog.Stringer("client", wsSession.conn.RemoteAddr()))
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// Remove session from listeners
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ws.removeListener(wsSession)
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wsSession.conn.Close()
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}()
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// Simple message handling loop
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for {
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_, p, err := wsSession.conn.ReadMessage()
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if err != nil {
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ws.logger.Error("ERROR WebSocket",
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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mlog.Err(err),
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)
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ws.removeListener(wsSession)
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break
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}
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var command WebsocketCommand
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err = json.Unmarshal(p, &command)
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if err != nil {
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// handle this error
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ws.logger.Error(`ERROR webSocket parsing command`, mlog.String("json", string(p)))
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continue
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}
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if command.Action == websocketActionAuth {
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ws.logger.Debug(`Command: AUTH`, mlog.Stringer("client", wsSession.conn.RemoteAddr()))
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ws.authenticateListener(wsSession, command.Token)
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continue
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}
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// if the client wants to subscribe to a set of blocks and it
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// is sending a read token, we don't need to check for
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// authentication
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if command.Action == websocketActionSubscribeBlocks {
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ws.logger.Debug(`Command: SUBSCRIBE_BLOCKS`,
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mlog.String("teamID", command.TeamID),
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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)
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if !ws.isCommandReadTokenValid(command) {
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ws.logger.Error(`Rejected invalid read token`,
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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mlog.String("action", command.Action),
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mlog.String("readToken", command.ReadToken),
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)
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continue
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}
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ws.subscribeListenerToBlocks(wsSession, command.BlockIDs)
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continue
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}
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if command.Action == websocketActionUnsubscribeBlocks {
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ws.logger.Debug(`Command: UNSUBSCRIBE_BLOCKS`,
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mlog.String("teamID", command.TeamID),
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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)
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if !ws.isCommandReadTokenValid(command) {
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ws.logger.Error(`Rejected invalid read token`,
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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mlog.String("action", command.Action),
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mlog.String("readToken", command.ReadToken),
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)
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continue
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}
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ws.unsubscribeListenerFromBlocks(wsSession, command.BlockIDs)
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continue
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}
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// if the command is not authenticated at this point, it will
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// not be processed
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if !wsSession.isAuthenticated() {
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ws.logger.Error(`Rejected unauthenticated message`,
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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mlog.String("action", command.Action),
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)
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continue
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}
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switch command.Action {
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case websocketActionSubscribeTeam:
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ws.logger.Debug(`Command: SUBSCRIBE_TEAM`,
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mlog.String("teamID", command.TeamID),
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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)
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// if single user mode, check that the userID is valid and
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// assume that the user has permission if so
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if len(ws.singleUserToken) != 0 {
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if wsSession.userID != model.SingleUser {
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continue
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}
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// if not in single user mode validate that the session
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// has permissions to the team
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} else {
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ws.logger.Debug("Not single user mode")
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if !ws.auth.DoesUserHaveTeamAccess(wsSession.userID, command.TeamID) {
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ws.logger.Error("WS user doesn't have team access", mlog.String("teamID", command.TeamID), mlog.String("userID", wsSession.userID))
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continue
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}
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}
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ws.subscribeListenerToTeam(wsSession, command.TeamID)
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case websocketActionUnsubscribeTeam:
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ws.logger.Debug(`Command: UNSUBSCRIBE_TEAM`,
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mlog.String("teamID", command.TeamID),
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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)
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ws.unsubscribeListenerFromTeam(wsSession, command.TeamID)
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default:
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ws.logger.Error(`ERROR webSocket command, invalid action`, mlog.String("action", command.Action))
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}
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}
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}
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// isCommandReadTokenValid ensures that a command contains a read
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// token and a set of block ids that said token is valid for.
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func (ws *Server) isCommandReadTokenValid(command WebsocketCommand) bool {
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if len(command.TeamID) == 0 {
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return false
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}
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boardID := ""
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// all the blocks must be part of the same board
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for _, blockID := range command.BlockIDs {
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block, err := ws.store.GetBlock(blockID)
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if err != nil {
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return false
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}
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if boardID == "" {
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boardID = block.BoardID
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continue
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}
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if boardID != block.BoardID {
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return false
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}
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}
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// the read token must be valid for the board
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isValid, err := ws.auth.IsValidReadToken(boardID, command.ReadToken)
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if err != nil {
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ws.logger.Error(`ERROR when checking token validity`,
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mlog.String("teamID", command.TeamID),
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mlog.Err(err),
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)
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return false
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}
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return isValid
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}
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// addListener adds a listener to the websocket server. The listener
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// should not receive any update from the server until it subscribes
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// itself to some entity changes. Adding a listener to the server
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// doesn't mean that it's authenticated in any way.
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func (ws *Server) addListener(listener *websocketSession) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.listeners[listener] = true
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}
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// removeListener removes a listener and all its subscriptions, if
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// any, from the websockets server.
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func (ws *Server) removeListener(listener *websocketSession) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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// remove the listener from its subscriptions, if any
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// team subscriptions
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for _, team := range listener.teams {
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ws.removeListenerFromTeam(listener, team)
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}
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// block subscriptions
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for _, block := range listener.blocks {
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ws.removeListenerFromBlock(listener, block)
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}
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delete(ws.listeners, listener)
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}
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// subscribeListenerToTeam safely modifies the listener and the
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// server to subscribe the listener to a given team updates.
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func (ws *Server) subscribeListenerToTeam(listener *websocketSession, teamID string) {
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if listener.isSubscribedToTeam(teamID) {
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return
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}
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.listenersByTeam[teamID] = append(ws.listenersByTeam[teamID], listener)
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listener.teams = append(listener.teams, teamID)
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}
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// unsubscribeListenerFromTeam safely modifies the listener and
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// the server data structures to remove the link between the listener
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// and a given team ID.
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func (ws *Server) unsubscribeListenerFromTeam(listener *websocketSession, teamID string) {
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if !listener.isSubscribedToTeam(teamID) {
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return
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}
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.removeListenerFromTeam(listener, teamID)
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}
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// subscribeListenerToBlocks safely modifies the listener and the
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// server to subscribe the listener to a given set of block updates.
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func (ws *Server) subscribeListenerToBlocks(listener *websocketSession, blockIDs []string) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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for _, blockID := range blockIDs {
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if listener.isSubscribedToBlock(blockID) {
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continue
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}
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ws.listenersByBlock[blockID] = append(ws.listenersByBlock[blockID], listener)
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listener.blocks = append(listener.blocks, blockID)
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}
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}
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// unsubscribeListenerFromBlocks safely modifies the listener and the
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// server data structures to remove the link between the listener and
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// a given set of block IDs.
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func (ws *Server) unsubscribeListenerFromBlocks(listener *websocketSession, blockIDs []string) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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for _, blockID := range blockIDs {
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if listener.isSubscribedToBlock(blockID) {
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ws.removeListenerFromBlock(listener, blockID)
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}
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}
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}
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// removeListenerFromTeam removes the listener from both its own
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// block subscribed list and the server listeners by team map.
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func (ws *Server) removeListenerFromTeam(listener *websocketSession, teamID string) {
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// we remove the listener from the team index
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newTeamListeners := []*websocketSession{}
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for _, l := range ws.listenersByTeam[teamID] {
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if l != listener {
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newTeamListeners = append(newTeamListeners, l)
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}
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}
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ws.listenersByTeam[teamID] = newTeamListeners
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// we remove the team from the listener subscription list
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newListenerTeams := []string{}
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for _, id := range listener.teams {
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if id != teamID {
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newListenerTeams = append(newListenerTeams, id)
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}
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}
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listener.teams = newListenerTeams
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}
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// removeListenerFromBlock removes the listener from both its own
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// block subscribed list and the server listeners by block map.
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func (ws *Server) removeListenerFromBlock(listener *websocketSession, blockID string) {
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// we remove the listener from the block index
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newBlockListeners := []*websocketSession{}
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for _, l := range ws.listenersByBlock[blockID] {
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if l != listener {
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newBlockListeners = append(newBlockListeners, l)
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}
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}
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ws.listenersByBlock[blockID] = newBlockListeners
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// we remove the block from the listener subscription list
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newListenerBlocks := []string{}
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for _, id := range listener.blocks {
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if id != blockID {
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newListenerBlocks = append(newListenerBlocks, id)
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}
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}
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listener.blocks = newListenerBlocks
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}
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func (ws *Server) getUserIDForToken(token string) string {
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if len(ws.singleUserToken) > 0 {
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if token == ws.singleUserToken {
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return model.SingleUser
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} else {
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return ""
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}
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}
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session, err := ws.auth.GetSession(token)
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if session == nil || err != nil {
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return ""
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}
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return session.UserID
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}
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func (ws *Server) authenticateListener(wsSession *websocketSession, token string) {
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ws.logger.Debug("authenticateListener",
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mlog.String("token", token),
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mlog.String("wsSession.userID", wsSession.userID),
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)
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if wsSession.isAuthenticated() {
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// Do not allow multiple auth calls (for security)
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ws.logger.Debug(
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"authenticateListener: Ignoring already authenticated session",
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mlog.String("userID", wsSession.userID),
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mlog.Stringer("client", wsSession.conn.RemoteAddr()),
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)
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return
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}
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// Authenticate session
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userID := ws.getUserIDForToken(token)
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if userID == "" {
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wsSession.conn.Close()
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return
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}
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// Authenticated
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wsSession.userID = userID
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ws.logger.Debug("authenticateListener: Authenticated", mlog.String("userID", userID), mlog.Stringer("client", wsSession.conn.RemoteAddr()))
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}
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// getListenersForBlock returns the listeners subscribed to a
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// block changes.
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func (ws *Server) getListenersForBlock(blockID string) []*websocketSession {
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return ws.listenersByBlock[blockID]
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}
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// getListenersForTeam returns the listeners subscribed to a
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// team changes.
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func (ws *Server) getListenersForTeam(teamID string) []*websocketSession {
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return ws.listenersByTeam[teamID]
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}
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// getListenersForTeamAndBoard returns the listeners subscribed to a
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// team changes and members of a given board.
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func (ws *Server) getListenersForTeamAndBoard(teamID, boardID string, ensureUsers ...string) []*websocketSession {
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members, err := ws.store.GetMembersForBoard(boardID)
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if err != nil {
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ws.logger.Error("error getting members for board",
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mlog.String("method", "getListenersForTeamAndBoard"),
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mlog.String("teamID", teamID),
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mlog.String("boardID", boardID),
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)
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return nil
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}
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memberMap := map[string]bool{}
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for _, member := range members {
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memberMap[member.UserID] = true
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}
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for _, id := range ensureUsers {
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memberMap[id] = true
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}
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memberIDs := []string{}
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for id := range memberMap {
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memberIDs = append(memberIDs, id)
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}
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listeners := []*websocketSession{}
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for _, memberID := range memberIDs {
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for _, listener := range ws.listenersByTeam[teamID] {
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if listener.userID == memberID {
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listeners = append(listeners, listener)
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}
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}
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}
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return listeners
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}
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// BroadcastBlockDelete broadcasts delete messages to clients.
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func (ws *Server) BroadcastBlockDelete(teamID, blockID, boardID string) {
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now := utils.GetMillis()
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block := &model.Block{}
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block.ID = blockID
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block.BoardID = boardID
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block.UpdateAt = now
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block.DeleteAt = now
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ws.BroadcastBlockChange(teamID, block)
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}
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// BroadcastBlockChange broadcasts update messages to clients.
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func (ws *Server) BroadcastBlockChange(teamID string, block *model.Block) {
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blockIDsToNotify := []string{block.ID, block.ParentID}
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message := UpdateBlockMsg{
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Action: websocketActionUpdateBlock,
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TeamID: teamID,
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Block: block,
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}
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listeners := ws.getListenersForTeamAndBoard(teamID, block.BoardID)
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ws.logger.Trace("listener(s) for teamID",
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mlog.Int("listener_count", len(listeners)),
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mlog.String("teamID", teamID),
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mlog.String("boardID", block.BoardID),
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)
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for _, blockID := range blockIDsToNotify {
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listeners = append(listeners, ws.getListenersForBlock(blockID)...)
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ws.logger.Trace("listener(s) for blockID",
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mlog.Int("listener_count", len(listeners)),
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mlog.String("blockID", blockID),
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)
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}
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for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast block change",
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("blockID", block.ID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
err := listener.WriteJSON(message)
|
|
if err != nil {
|
|
ws.logger.Error("broadcast error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastCategoryChange(category model.Category) {
|
|
message := UpdateCategoryMessage{
|
|
Action: websocketActionUpdateCategory,
|
|
TeamID: category.TeamID,
|
|
Category: &category,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeam(category.TeamID)
|
|
ws.logger.Debug("listener(s) for teamID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", category.TeamID),
|
|
mlog.String("categoryID", category.ID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast block change",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", category.TeamID),
|
|
mlog.String("categoryID", category.ID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
if err := listener.WriteJSON(message); err != nil {
|
|
ws.logger.Error("broadcast category change error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastCategoryReorder(teamID, userID string, categoryOrder []string) {
|
|
message := CategoryReorderMessage{
|
|
Action: websocketActionReorderCategories,
|
|
CategoryOrder: categoryOrder,
|
|
TeamID: teamID,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeam(teamID)
|
|
ws.logger.Debug("listener(s) for teamID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast category order change",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
if err := listener.WriteJSON(message); err != nil {
|
|
ws.logger.Error("broadcast category order change error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastCategoryBoardsReorder(teamID, userID, categoryID string, boardOrder []string) {
|
|
message := CategoryBoardReorderMessage{
|
|
Action: websocketActionReorderCategoryBoards,
|
|
CategoryID: categoryID,
|
|
BoardOrder: boardOrder,
|
|
TeamID: teamID,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeam(teamID)
|
|
ws.logger.Debug("listener(s) for teamID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast board category order change",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
if err := listener.WriteJSON(message); err != nil {
|
|
ws.logger.Error("broadcast category order change error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastCategoryBoardChange(teamID, userID string, boardCategories []*model.BoardCategoryWebsocketData) {
|
|
message := UpdateCategoryMessage{
|
|
Action: websocketActionUpdateCategoryBoard,
|
|
TeamID: teamID,
|
|
BoardCategories: boardCategories,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeam(teamID)
|
|
ws.logger.Debug("listener(s) for teamID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.Int("numEntries", len(boardCategories)),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast block change",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.Int("numEntries", len(boardCategories)),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
if err := listener.WriteJSON(message); err != nil {
|
|
ws.logger.Error("broadcast category change error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
// BroadcastConfigChange broadcasts update messages to clients.
|
|
func (ws *Server) BroadcastConfigChange(clientConfig model.ClientConfig) {
|
|
message := UpdateClientConfig{
|
|
Action: websocketActionUpdateConfig,
|
|
ClientConfig: clientConfig,
|
|
}
|
|
|
|
listeners := ws.listeners
|
|
ws.logger.Debug("broadcasting config change to listener(s)",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
)
|
|
|
|
for listener := range listeners {
|
|
ws.logger.Debug("Broadcast Config change",
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
err := listener.WriteJSON(message)
|
|
if err != nil {
|
|
ws.logger.Error("broadcast error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastBoardChange(teamID string, board *model.Board) {
|
|
message := UpdateBoardMsg{
|
|
Action: websocketActionUpdateBoard,
|
|
TeamID: teamID,
|
|
Board: board,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeamAndBoard(teamID, board.ID)
|
|
ws.logger.Trace("listener(s) for teamID and boardID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", board.ID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast board change",
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", board.ID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
err := listener.WriteJSON(message)
|
|
if err != nil {
|
|
ws.logger.Error("broadcast error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastBoardDelete(teamID, boardID string) {
|
|
now := utils.GetMillis()
|
|
board := &model.Board{}
|
|
board.ID = boardID
|
|
board.TeamID = teamID
|
|
board.UpdateAt = now
|
|
board.DeleteAt = now
|
|
|
|
ws.BroadcastBoardChange(teamID, board)
|
|
}
|
|
|
|
func (ws *Server) BroadcastMemberChange(teamID, boardID string, member *model.BoardMember) {
|
|
message := UpdateMemberMsg{
|
|
Action: websocketActionUpdateMember,
|
|
TeamID: teamID,
|
|
Member: member,
|
|
}
|
|
|
|
listeners := ws.getListenersForTeamAndBoard(teamID, boardID)
|
|
ws.logger.Trace("listener(s) for teamID and boardID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", boardID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast member change",
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", boardID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
err := listener.WriteJSON(message)
|
|
if err != nil {
|
|
ws.logger.Error("broadcast error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastMemberDelete(teamID, boardID, userID string) {
|
|
message := UpdateMemberMsg{
|
|
Action: websocketActionDeleteMember,
|
|
TeamID: teamID,
|
|
Member: &model.BoardMember{UserID: userID, BoardID: boardID},
|
|
}
|
|
|
|
// when fetching the members of the board that should receive the
|
|
// member deletion message, the deleted member will not be one of
|
|
// them, so we need to ensure they receive the message
|
|
listeners := ws.getListenersForTeamAndBoard(teamID, boardID, userID)
|
|
ws.logger.Trace("listener(s) for teamID and boardID",
|
|
mlog.Int("listener_count", len(listeners)),
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", boardID),
|
|
)
|
|
|
|
for _, listener := range listeners {
|
|
ws.logger.Debug("Broadcast member removal",
|
|
mlog.String("teamID", teamID),
|
|
mlog.String("boardID", boardID),
|
|
mlog.Stringer("remoteAddr", listener.conn.RemoteAddr()),
|
|
)
|
|
|
|
err := listener.WriteJSON(message)
|
|
if err != nil {
|
|
ws.logger.Error("broadcast error", mlog.Err(err))
|
|
listener.conn.Close()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ws *Server) BroadcastSubscriptionChange(workspaceID string, subscription *model.Subscription) {
|
|
// not implemented for standalone server.
|
|
}
|
|
|
|
func (ws *Server) BroadcastCardLimitTimestampChange(cardLimitTimestamp int64) {
|
|
// not implemented for standalone server.
|
|
}
|