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57 lines
1.3 KiB
Go
57 lines
1.3 KiB
Go
package main
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import (
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"sync"
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"github.com/gorilla/websocket"
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)
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// BlockIDClientPair is a tuple of BlockID and WebSocket connection
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type BlockIDClientPair struct {
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BlockID string
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Client *websocket.Conn
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}
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// ListenerSession is a WebSocket session that is notified of changes to blocks
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type ListenerSession struct {
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mu sync.RWMutex
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blockIDClientPairs []BlockIDClientPair
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}
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// AddListener adds a listener for a blockID's change
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func (s *ListenerSession) AddListener(client *websocket.Conn, blockID string) {
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var p = BlockIDClientPair{Client: client, BlockID: blockID}
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s.mu.Lock()
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s.blockIDClientPairs = append(s.blockIDClientPairs, p)
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s.mu.Unlock()
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}
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// RemoveListener removes a webSocket listener
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func (s *ListenerSession) RemoveListener(client *websocket.Conn) {
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s.mu.Lock()
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var newValue = []BlockIDClientPair{}
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for _, p := range s.blockIDClientPairs {
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if p.Client != client {
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newValue = append(newValue, p)
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}
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}
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s.mu.Unlock()
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s.blockIDClientPairs = newValue
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}
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// GetListeners returns the listeners to a blockID's changes
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func (s *ListenerSession) GetListeners(blockID string) []*websocket.Conn {
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var results = []*websocket.Conn{}
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s.mu.Lock()
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for _, p := range s.blockIDClientPairs {
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if p.BlockID == blockID {
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results = append(results, p.Client)
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}
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}
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s.mu.Unlock()
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return results
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}
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