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immich/mobile/lib/modules/asset_viewer/ui/animated_play_pause.dart

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import 'package:flutter/material.dart';
/// A widget that animates implicitly between a play and a pause icon.
class AnimatedPlayPause extends StatefulWidget {
const AnimatedPlayPause({
Key? key,
required this.playing,
this.size,
this.color,
}) : super(key: key);
final double? size;
final bool playing;
final Color? color;
@override
State<StatefulWidget> createState() => AnimatedPlayPauseState();
}
class AnimatedPlayPauseState extends State<AnimatedPlayPause>
with SingleTickerProviderStateMixin {
late final animationController = AnimationController(
vsync: this,
value: widget.playing ? 1 : 0,
duration: const Duration(milliseconds: 300),
);
@override
void didUpdateWidget(AnimatedPlayPause oldWidget) {
super.didUpdateWidget(oldWidget);
if (widget.playing != oldWidget.playing) {
if (widget.playing) {
animationController.forward();
} else {
animationController.reverse();
}
}
}
@override
void dispose() {
animationController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Center(
child: AnimatedIcon(
color: widget.color,
size: widget.size,
icon: AnimatedIcons.play_pause,
progress: animationController,
),
);
}
}