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immich/mobile/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme

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2022-02-03 18:06:44 +02:00
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
feat(mobile): iOS background sync (#1758) * first run of getting background sync working in iOS * got background sync calling into flutter * added background task * added necessary sync files * fixed some names and added more implementations * got as far as Hive.initFlutter * brute force got to await Hive.initFlutter * lots of print statements to figure out where execution is failing, and its failing at the root asset bundle in the localization.dart service * first time working, got plugins registered * removed broken cleanup code * refactored * linters * now can pass user settings * background service plugin uses app background processing instead of fetch * renamed backgroundFetch to backgroundProcessing to make it clearer * don't use max delay * adds fetch back in * fixes require charging default values and backup controller page * fixes background fetch * fixes ios not importing photos * guarded path provider ios * lint * adds max tries for heartbeat to work in iOS * fail after seconds * timeout instead of fail after seconds * removes release lock from system stop * restores checkLockReleasedWithHeartbeat to Future<void> * removes max tries from acquire lock * fixes lock timeout with iOS * restored for loop * adds comments, made the AppRefresh task only run while not requiring network or charge * fixed compile issue * now both are registered and added better comments. also added ability for task to cancel itself * added the podfile and pubspec * added backup diagnostics to IOS and removed iOS ignored backup options and fixed network connectivity always required * Added Alex's dev team * styled debug list item, fixed refresh task not set bug, fixed enable / disable background service on platform channel --------- Co-authored-by: Marty Fuhry <marty@fuhry.farm> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-02-20 07:59:50 +02:00
disableMainThreadChecker = "YES"
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launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
feat(mobile): iOS background sync (#1758) * first run of getting background sync working in iOS * got background sync calling into flutter * added background task * added necessary sync files * fixed some names and added more implementations * got as far as Hive.initFlutter * brute force got to await Hive.initFlutter * lots of print statements to figure out where execution is failing, and its failing at the root asset bundle in the localization.dart service * first time working, got plugins registered * removed broken cleanup code * refactored * linters * now can pass user settings * background service plugin uses app background processing instead of fetch * renamed backgroundFetch to backgroundProcessing to make it clearer * don't use max delay * adds fetch back in * fixes require charging default values and backup controller page * fixes background fetch * fixes ios not importing photos * guarded path provider ios * lint * adds max tries for heartbeat to work in iOS * fail after seconds * timeout instead of fail after seconds * removes release lock from system stop * restores checkLockReleasedWithHeartbeat to Future<void> * removes max tries from acquire lock * fixes lock timeout with iOS * restored for loop * adds comments, made the AppRefresh task only run while not requiring network or charge * fixed compile issue * now both are registered and added better comments. also added ability for task to cancel itself * added the podfile and pubspec * added backup diagnostics to IOS and removed iOS ignored backup options and fixed network connectivity always required * Added Alex's dev team * styled debug list item, fixed refresh task not set bug, fixed enable / disable background service on platform channel --------- Co-authored-by: Marty Fuhry <marty@fuhry.farm> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-02-20 07:59:50 +02:00
enableGPUValidationMode = "1"
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allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>