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immich/mobile/lib/shared/providers/websocket.provider.dart

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import 'package:collection/collection.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/modules/login/providers/authentication.provider.dart';
import 'package:immich_mobile/shared/models/asset.dart';
import 'package:immich_mobile/shared/models/server_info/server_version.model.dart';
import 'package:immich_mobile/shared/models/store.dart';
import 'package:immich_mobile/shared/providers/asset.provider.dart';
import 'package:immich_mobile/shared/providers/db.provider.dart';
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 09:01:14 +02:00
import 'package:immich_mobile/shared/providers/server_info.provider.dart';
import 'package:immich_mobile/shared/services/sync.service.dart';
import 'package:immich_mobile/utils/debounce.dart';
import 'package:logging/logging.dart';
import 'package:openapi/api.dart';
import 'package:socket_io_client/socket_io_client.dart';
enum PendingAction {
assetDelete,
assetUploaded,
assetHidden,
}
class PendingChange {
final String id;
final PendingAction action;
final dynamic value;
const PendingChange(
this.id,
this.action,
this.value,
);
@override
String toString() => 'PendingChange(id: $id, action: $action, value: $value)';
@override
bool operator ==(Object other) {
if (identical(this, other)) return true;
return other is PendingChange && other.id == id && other.action == action;
}
@override
int get hashCode => id.hashCode ^ action.hashCode;
}
class WebsocketState {
final Socket? socket;
final bool isConnected;
final List<PendingChange> pendingChanges;
WebsocketState({
this.socket,
required this.isConnected,
required this.pendingChanges,
});
WebsocketState copyWith({
Socket? socket,
bool? isConnected,
List<PendingChange>? pendingChanges,
}) {
return WebsocketState(
socket: socket ?? this.socket,
isConnected: isConnected ?? this.isConnected,
pendingChanges: pendingChanges ?? this.pendingChanges,
);
}
@override
String toString() =>
'WebsocketState(socket: $socket, isConnected: $isConnected)';
@override
bool operator ==(Object other) {
if (identical(this, other)) return true;
return other is WebsocketState &&
other.socket == socket &&
other.isConnected == isConnected;
}
@override
int get hashCode => socket.hashCode ^ isConnected.hashCode;
}
class WebsocketNotifier extends StateNotifier<WebsocketState> {
WebsocketNotifier(this._ref)
: super(
WebsocketState(socket: null, isConnected: false, pendingChanges: []),
);
final _log = Logger('WebsocketNotifier');
final Ref _ref;
final Debouncer _debounce =
Debouncer(interval: const Duration(milliseconds: 500));
/// Connects websocket to server unless already connected
void connect() {
if (state.isConnected) return;
final authenticationState = _ref.read(authenticationProvider);
if (authenticationState.isAuthenticated) {
final accessToken = Store.get(StoreKey.accessToken);
try {
final endpoint = Uri.parse(Store.get(StoreKey.serverEndpoint));
debugPrint("Attempting to connect to websocket");
// Configure socket transports must be specified
Socket socket = io(
endpoint.origin,
OptionBuilder()
.setPath("${endpoint.path}/socket.io")
.setTransports(['websocket'])
.enableReconnection()
.enableForceNew()
.enableForceNewConnection()
.enableAutoConnect()
.setExtraHeaders({"Authorization": "Bearer $accessToken"})
.build(),
);
socket.onConnect((_) {
debugPrint("Established Websocket Connection");
state = WebsocketState(
isConnected: true,
socket: socket,
pendingChanges: state.pendingChanges,
);
});
socket.onDisconnect((_) {
debugPrint("Disconnect to Websocket Connection");
state = WebsocketState(
isConnected: false,
socket: null,
pendingChanges: state.pendingChanges,
);
});
socket.on('error', (errorMessage) {
_log.severe("Websocket Error - $errorMessage");
state = WebsocketState(
isConnected: false,
socket: null,
pendingChanges: state.pendingChanges,
);
});
socket.on('on_upload_success', _handleOnUploadSuccess);
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 09:01:14 +02:00
socket.on('on_config_update', _handleOnConfigUpdate);
socket.on('on_asset_delete', _handleOnAssetDelete);
socket.on('on_asset_trash', _handleServerUpdates);
socket.on('on_asset_restore', _handleServerUpdates);
2023-10-22 04:38:07 +02:00
socket.on('on_asset_update', _handleServerUpdates);
socket.on('on_asset_hidden', _handleOnAssetHidden);
socket.on('on_new_release', _handleReleaseUpdates);
} catch (e) {
debugPrint("[WEBSOCKET] Catch Websocket Error - ${e.toString()}");
}
}
}
void disconnect() {
debugPrint("Attempting to disconnect from websocket");
var socket = state.socket?.disconnect();
if (socket?.disconnected == true) {
state = WebsocketState(
isConnected: false,
socket: null,
pendingChanges: state.pendingChanges,
);
}
}
void stopListenToEvent(String eventName) {
debugPrint("Stop listening to event $eventName");
state.socket?.off(eventName);
}
void listenUploadEvent() {
debugPrint("Start listening to event on_upload_success");
state.socket?.on('on_upload_success', _handleOnUploadSuccess);
}
void addPendingChange(PendingAction action, dynamic value) {
final now = DateTime.now();
state = state.copyWith(
pendingChanges: [
...state.pendingChanges,
PendingChange(now.millisecondsSinceEpoch.toString(), action, value),
],
);
_debounce.run(handlePendingChanges);
}
Future<void> _handlePendingDeletes() async {
final deleteChanges = state.pendingChanges
.where((c) => c.action == PendingAction.assetDelete)
.toList();
if (deleteChanges.isNotEmpty) {
List<String> remoteIds =
deleteChanges.map((a) => a.value.toString()).toList();
await _ref.read(syncServiceProvider).handleRemoteAssetRemoval(remoteIds);
state = state.copyWith(
pendingChanges: state.pendingChanges
.whereNot((c) => deleteChanges.contains(c))
.toList(),
);
}
}
Future<void> _handlePendingUploaded() async {
final uploadedChanges = state.pendingChanges
.where((c) => c.action == PendingAction.assetUploaded)
.toList();
if (uploadedChanges.isNotEmpty) {
List<AssetResponseDto?> remoteAssets = uploadedChanges
.map((a) => AssetResponseDto.fromJson(a.value))
.toList();
for (final dto in remoteAssets) {
if (dto != null) {
final newAsset = Asset.remote(dto);
await _ref.watch(assetProvider.notifier).onNewAssetUploaded(newAsset);
}
}
state = state.copyWith(
pendingChanges: state.pendingChanges
.whereNot((c) => uploadedChanges.contains(c))
.toList(),
);
}
}
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 09:01:14 +02:00
Future<void> _handlingPendingHidden() async {
final hiddenChanges = state.pendingChanges
.where((c) => c.action == PendingAction.assetHidden)
.toList();
if (hiddenChanges.isNotEmpty) {
List<String> remoteIds =
hiddenChanges.map((a) => a.value.toString()).toList();
final db = _ref.watch(dbProvider);
await db.writeTxn(() => db.assets.deleteAllByRemoteId(remoteIds));
state = state.copyWith(
pendingChanges: state.pendingChanges
.whereNot((c) => hiddenChanges.contains(c))
.toList(),
);
}
}
void handlePendingChanges() async {
await _handlePendingUploaded();
await _handlePendingDeletes();
await _handlingPendingHidden();
}
void _handleOnConfigUpdate(dynamic _) {
_ref.read(serverInfoProvider.notifier).getServerFeatures();
_ref.read(serverInfoProvider.notifier).getServerConfig();
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 09:01:14 +02:00
}
// Refresh updated assets
void _handleServerUpdates(dynamic _) {
_ref.read(assetProvider.notifier).getAllAsset();
}
void _handleOnUploadSuccess(dynamic data) =>
addPendingChange(PendingAction.assetUploaded, data);
void _handleOnAssetDelete(dynamic data) =>
addPendingChange(PendingAction.assetDelete, data);
void _handleOnAssetHidden(dynamic data) =>
addPendingChange(PendingAction.assetHidden, data);
_handleReleaseUpdates(dynamic data) {
// Json guard
if (data is! Map) {
return;
}
final json = data.cast<String, dynamic>();
final serverVersionJson =
json.containsKey('serverVersion') ? json['serverVersion'] : null;
final releaseVersionJson =
json.containsKey('releaseVersion') ? json['releaseVersion'] : null;
if (serverVersionJson == null || releaseVersionJson == null) {
return;
}
final serverVersionDto =
ServerVersionResponseDto.fromJson(serverVersionJson);
final releaseVersionDto =
ServerVersionResponseDto.fromJson(releaseVersionJson);
if (serverVersionDto == null || releaseVersionDto == null) {
return;
}
final serverVersion = ServerVersion.fromDto(serverVersionDto);
final releaseVersion = ServerVersion.fromDto(releaseVersionDto);
_ref
.read(serverInfoProvider.notifier)
.handleNewRelease(serverVersion, releaseVersion);
}
}
final websocketProvider =
StateNotifierProvider<WebsocketNotifier, WebsocketState>((ref) {
return WebsocketNotifier(ref);
});