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Commit Graph

16 Commits

Author SHA1 Message Date
5b0575b956 refactor: DCM - const border radius, constructor & switch expressions (#19515)
* enable border radius, switch exp, const constructor

* regenerate provider

* more formatting

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2025-06-25 13:06:24 +05:30
bcda2c6e22 feat(mobile): sqlite timeline (#19197)
* wip: timeline

* more segment extensions

* added scrubber

* refactor: timeline state

* more refactors

* fix scrubber segments

* added remote thumb & thumbhash provider

* feat: merged view

* scrub / merged asset fixes

* rename stuff & add tile indicators

* fix local album timeline query

* ignore hidden assets during sync

* ignore recovered assets during sync

* old scrubber

* add video indicator

* handle groupBy

* handle partner inTimeline

* show duration

* reduce widget nesting in thumb tile

* merge main

* chore: extend cacheExtent

* ignore touch events on scrub label when not visible

* scrub label ignore events and hide immediately

* auto reload on sync

* refactor image providers

* throttle db updates

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2025-06-16 20:37:45 +05:30
59fa8fbd0e perf(mobile): remove small thumbnail and cache generated thumbnails (#17792)
* Remove small thumbnail and cache generated thumbnails

* Creating the small thumbnails takes quite some time, which should not be underestimated.
* The time needed to generate the small or big thumbnail is not too different from each other. Therefore there is no real benefit of the small thumbnail and it only adds frustration to the end user experience. That is because the image appeared to have loaded (the visual move from blur to something better) but it's still so bad that it is basically a blur. The better solution is therefore to stay at the blur until the actual thumbnail has loaded.
* Additionaly to the faster generation of the thumbnail, it now also gets cached similarly to the remote thumbnail which already gets cached. This further speeds up the all over usage of the app and prevents a repeatet thumbnail generation when opening the app.
* Decreased the quality from the default 95 to 80 to provide similar quality with much reduces thumbnail size.
* Use try catch around the read of the cache file.
* Use the key provided in the loadImage method instead of the asset of the constructor.

* Use userId instead of ownerId

* Remove import

* Add checksum to thumbnail cache key
2025-04-23 10:31:35 -05:00
13d6bd67b1 feat: no small local thumbnail (#17787)
* feat: no small local thumbnail

* pr feedback
2025-04-23 14:02:51 +00:00
1de2eae12d perf(mobile): remove load of thumbnails in the image provider (#17773)
Remove loading of thumbnail in the image provider

* Removed the load of the thumbnail from the local and remote image provider as they shall provide the image, not the thumbnail. The thumbnail gets provided by the thumbnail provider.
* The thumbnail provider is used as the loadingBuilder and the image provider as the imageProvider. Therefore loading the thumbnail in the image provider loads it a second time which is completely redundant, uses precious time and yields no results.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-04-23 13:55:51 +00:00
ee017803bf fix(mobile): use immutable cache keys for local images (#17794) 2025-04-23 02:32:03 +00:00
0986a71ce3 fix(mobile): revert cache fixes (#17786)
* Revert "fix(mobile): use immutable cache keys for local images (#17736)"

This reverts commit 010b144754.

* Revert "perf(mobile): remove small thumbnail and cache generated thumbnails (#17682)"

This reverts commit b71039e83c.
2025-04-22 12:15:54 -05:00
010b144754 fix(mobile): use immutable cache keys for local images (#17736)
fix(mobile): usse immutable cache keys for local images
2025-04-21 13:00:46 -05:00
b71039e83c perf(mobile): remove small thumbnail and cache generated thumbnails (#17682)
* Remove small thumbnail and cache generated thumbnails

* Creating the small thumbnails takes quite some time, which should not be underestimated.
* The time needed to generate the small or big thumbnail is not too different from each other. Therefore there is no real benefit of the small thumbnail and it only adds frustration to the end user experience. That is because the image appeared to have loaded (the visual move from blur to something better) but it's still so bad that it is basically a blur. The better solution is therefore to stay at the blur until the actual thumbnail has loaded.
* Additionaly to the faster generation of the thumbnail, it now also gets cached similarly to the remote thumbnail which already gets cached. This further speeds up the all over usage of the app and prevents a repeatet thumbnail generation when opening the app.

* Decrease quality and use try catch

* Decreased the quality from the default 95 to 80 to provide similar quality with much reduces thumbnail size.
* Use try catch around the read of the cache file.

* Replace ImmutableBuffer.fromUint8List with ImmutableBuffer.fromFilePath

* Removed unnecessary comment

* Replace debugPrint with log.severe for catch of error

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Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-04-21 12:51:37 -05:00
3c38851d50 feat(mobile): native_video_player (#12104)
* add native player library

* splitup the player

* stateful widget

* refactor: native_video_player

* fix: handle buffering

* turn on volume when video plays

* fix: aspect ratio

* fix: handle remote asset orientation

* refinements and fixes

fix orientation for remote assets

wip separate widget

separate video loader widget

fixed memory leak

optimized seeking, cleanup

debug context pop

use global key

back to one widget

fixed rebuild

wait for swipe animation to finish

smooth hero animation for remote videos

faster scroll animation

* clean up logging

* refactor aspect ratio calculation

* removed unnecessary import

* transitive dependencies

* fixed referencing uninitialized orientation

* use correct ref to build android

* higher res placeholder for local videos

* slightly lower delay

* await things

* fix controls when swiping between image and video

* linting

* extra smooth seeking, add comments

* chore: generate router page

* use current asset provider and loadAsset

* fix stack handling

* improved motion photo handling

* use visibility for motion videos

* error handling for async calls

* fix duplicate key error

* maybe fix duplicate key error

* increase delay for hero animation

* faster initialization for remote videos

* ensure dimensions for memory cards

* make aspect ratio logic reusable, optimizations

* refactor: move exif search from aspect ratio to orientation

* local orientation on ios is unreliable; prefer remote

* fix no audio in silent mode on ios

* increase bottom bar opacity to account for hdr

* remove unused import

* fix live photo play button not updating

* fix map marker -> galleryviewer

* remove video_player

* fix hdr playback on android

* fix looping

* remove unused dependencies

* update to latest player commit

* fix player controls hiding when video is not playing

* fix restart video

* stop showing motion video after ending when looping is disabled

* delay video initialization to avoid placeholder flicker

* faster animation

* shorter delay

* small delay for image -> video on android

* fix: lint

* hide stacked children when controls are hidden, avoid bottom bar dropping

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Co-authored-by: Alex <alex.tran1502@gmail.com>
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com>
2024-12-04 16:03:46 -05:00
452ce73e7f fix(mobile): more efficient loading local image on ios (#13426) 2024-10-14 15:52:58 +07:00
6995cc2b38 refactor(mobile): encapsulate most access to photomanager in repository (#12754)
* refactor(mobile): encapsulate most access to photomanager in repository
2024-09-18 17:15:52 +02:00
7d888106ed fix(mobile): load original (#11786)
* fix(mobile): load original

* revert change to format
2024-08-14 14:52:19 -05:00
922430da36 feat(mobile): add additional request headers (#10588)
* add additional request headers

* improve interface

* move headers under advanced settings

* refactor

* refactor

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Co-authored-by: Alex <alex.tran1502@gmail.com>
2024-06-26 19:31:55 +00:00
69d2fcb43e refactor: asset media endpoints (#9831)
* refactor: asset media endpoints

* refactor: mobile upload livePhoto as separate request

* refactor: change mobile backup flow to use new asset upload endpoints

* chore: format and analyze dart code

* feat: mark motion as hidden when linked

* feat: upload video portion of live photo before image portion

* fix: incorrect assetApi calls in mobile code

* fix: download asset

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Zack Pollard <zackpollard@ymail.com>
2024-05-31 13:44:04 -04:00
c1253663b7 refactor(mobile): services and providers (#9232)
* refactor(mobile): services and provider

* providers
2024-05-02 15:59:14 -05:00