* Added extra lower resolution options for thumbnails
Added 200p and 720p as options for small and large thumbnails resolutions respectively.
* Also included 1080p in large thumbnails resolution options
* feat(server): GET /assets endpoint
* chore: open api
* chore: use dumb name
* feat: search by make, model, lens, city, state, country
* chore: open api
* chore: pagination validation and tests
* chore: pr feedback
* feat(web): Add file path info for external assets
Add file path information to the asset details panel for External assets. This will allow a user to easily locate said asset in the filesystem, to perform any desired tasks on that asset. Styling was chosen to be as unobtrusive as possible.
* feat(web): toggleable file path info for external assets
If the user is the owner of the current asset and it's an external asset, then add a button next to the filename to reveal the asset's file path.
* show path on owned asset and styling
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* fix: like in global activity
* refactor: rename isGlobal to ReactionLevel.Album
* chore: open api
* chore: e2e test for album vs comment duplicate like checking
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Co-authored-by: Jason Rasmussen <jrasm91@gmail.com>
* maplibre on web, custom styles from server
Actually use new vector tile server, custom style.json
support multiple style files, light/dark mode
cleanup, use new map everywhere
send file directly instead of loading first
better light/dark mode switching
remove leaflet
fix mapstyles dto, first draft of map settings
delete and add styles
fix delete default styles
fix tests
only allow one light and one dark style url
revert config core changes
fix server config store
fix tests
move axios fetches to repo
fix package-lock
fix tests
* open api
* add assets to docker container
* web: use mapSettings color for style
* style: add unique ids to map styles
* mobile: use style json for vector / raster
* do not use svelte-material-icons
* add click events to markers, simplify asset detail map
* improve map performance by using asset thumbnails for markers instead of original file
* Remove custom attribution
(by request)
* mobile: update map attribution
* style: map dark mode
* style: map light mode
* zoom level for state
* styling
* overflow gradient
* Limit maxZoom to 14
* mobile: listen for mapStyle changes in MapThumbnail
* mobile: update concurrency
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Co-authored-by: shalong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: bo0tzz <git@bo0tzz.me>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* feat(web): shuffle slideshow order
* Fix play/stop issues
* Enter/exit fullscreen mode
* Prevent navigation to the next asset after exiting slideshow mode
* Fix entering the slideshow mode from an album page
* Simplify markup of the AssetViewer
Group viewer area and navigation (prev/next/slideshow bar) controls together
* Select a random asset from a random bucket
* Preserve assets order in random mode
* Exit fullscreen mode only if it is active
* Extract SlideshowHistory class
* Use traditional functions instead of arrow functions
* Refactor SlideshowHistory class
* Extract SlideshowBar component
* Fix comments
* Hide Say something in slideshow mode
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Co-authored-by: brighteyed <sergey.kondrikov@gmail.com>