* refactor(server): device info service
* use upsertDeviceInfo in mobile app
* fix: return types and dedupe code
Co-authored-by: Fynn Petersen-Frey <zoodyy@users.noreply.github.com>
* feat(mobile): use cached asset info if unchanged instead of downloading all assets
This adds an HTTP ETag to the getAllAssets endpoint and client-side support in the app.
If locally cache content is identical to the content on the server, the potentially large list of all assets does not need to be downloaded.
* use ts import instead of require
* Added return type for oauth/callback
* Remove console.log
* Redirect app
* Wording
* Added loading state change
* Added OAuth login on mobile
* Return correct status for correct redirection
* Auto discovery OAuth Login
* introduce Asset as composition of AssetResponseDTO and AssetEntity
* filter out duplicate assets (that are both local and remote, take only remote for now)
* only allow remote images to be added to albums
* introduce ImmichImage to render Asset using local or remote data
* optimized deletion of local assets
* local video file playback
* allow multiple methods to wait on background service finished
* skip local assets when adding to album from home screen
* fix and optimize delete
* show gray box placeholder for local assets
* add comments
* fix bug: duplicate assets in state after onNewAssetUploaded
* First implementation that uses new API
* Various UI improvements
* Create new album from home screen
* Fix padding when in multiselect mode
* Alex Suggestions
* Change to album after creation
* settings to configure upload progress notifications (none/standard/detailed)
* use native Android notifications to show progress information
* e.g. 50% (30/60) assets
* e.g. Uploading asset XYZ - 25% (2/8MB)
* no longer show errors if canceled by system (losing network)