* feat(mobile): use cached asset info if unchanged instead of downloading all assets
This adds an HTTP ETag to the getAllAssets endpoint and client-side support in the app.
If locally cache content is identical to the content on the server, the potentially large list of all assets does not need to be downloaded.
* use ts import instead of require
* introduce Asset as composition of AssetResponseDTO and AssetEntity
* filter out duplicate assets (that are both local and remote, take only remote for now)
* only allow remote images to be added to albums
* introduce ImmichImage to render Asset using local or remote data
* optimized deletion of local assets
* local video file playback
* allow multiple methods to wait on background service finished
* skip local assets when adding to album from home screen
* fix and optimize delete
* show gray box placeholder for local assets
* add comments
* fix bug: duplicate assets in state after onNewAssetUploaded
* Refactor sharing to album
* Added library page in the bottom navigation bar
* Refactor SharedAlbumService to album service
* Refactor apiProvider to its file
* Added image grid
* render album thumbnail
* Using the wrap to render thumbnail and album info better
* Navigate to album viewer
* After deletion, navigate to the respective page of the shared and non-shared album
* Correctly remove album in local state
* Refactor create album page
* Implemented create non-shared album
* refactor serving file function asset service
* Remove PhotoViewer for now since it creates a problem in 2.10
* Added error message for wrong decode file and logo for failed to load file
* Fixed error when read stream cannot be created and crash server
* Added method to get all assets as a raw array
* Implemented cleaner way of grouping image
* Implemented operation to delete assets in the database
* Implemented delete on database operation
* Implemented delete on device operation
* Fixed issue display wrong information when the auto backup is enabled after deleting all assets