* First crude implementation of the global asset map in web
* Use single DOM element for all markers
* Minor layout changes
* Refactor
* Add asset viewer
* Add API endpoint that returns only assets with location information (Thanks @EPP100)
* Remove sidebar icon flip
* Add dark theme support
* Center map to most recent asset
* Allow cluster viewing
* Fix linter errors
* Add newlines
* Fix ts errors
* Fix eslint error
* Run prettier
* Server code style
* Fix openapi mobile code generation issues
* Map markers test
* fix: Support video thumbnails
* Update API
* Review suggestions
* Review suggestions
* Linter error
* Chage mapMarker endpoint to map-marker
* Clean up leaflet imports
* chore(server): remove unused device info code
* chore: generate open api
* remove any DeviceTypeEnum usage from mobile
* chore: coverage
* fix: drop device info table
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Co-authored-by: Fynn Petersen-Frey <zody22@gmail.com>
* feat: manage authorized devices
* chore: open api
* get header from mobile app
* write header from mobile app
* styling
* fix unit test
* feat: use relative time
* feat: update access time
* fix: tests
* chore: confirm wording
* chore: bump test coverage thresholds
* feat: add some icons
* chore: icon tweaks
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* fix(mobile): video player disposes early
* fixed show download button based on asset state
* style icon size
* disable screensleep on video player
* better position for video
* better scroll physics on iOS
* update asset to include isArchive property
* Not display archived assets on timeline
* replace share button to archive button
* Added archive page
* Add bottom nav bar
* clean up homepage
* remove deadcode
* improve on sync is archive
* show archive asset correctly
* better merge condition
* Added back renderList to re-rendering don't jump around
* Better way to handle showing archive assets
* complete ArchiveSelectionNotifier
* toggle archive
* remove deadcode
* fix unit tests
* update assets in DB when changing assets
* update asset state to reflect archived status
* allow to archive assets via multi-select from timeline
* fixed logic
* Add options to bulk unarchive
* regenerate api
* Change position of toast message
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Co-authored-by: Fynn Petersen-Frey <zoodyy@users.noreply.github.com>
* Added dto, logic to insert description and web implementation
* create text field and update on remote database
* Update description and save changes
* styling
* fix web test
* fix server test
* preserve description on metadata extraction job run
* handle exif info is null situation
* pr feedback
* format openapi spec
* update createAssetDto
* refactor logic to service
* move files
* only owner can update description
* Render description correctly in shared album
* Render description correctly in shared link
* disable description edit for not owner of asset on mobile
* localization and clean up
* fix test
* Uses providers for description text (#2244)
* uses providers for description text
* comments
* fixes initial data setting
* fixes notifier
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Co-authored-by: martyfuhry <martyfuhry@gmail.com>
* Update Norwegian locale to ICU standard
Don't know if this is the only place this should be edited.
But the Norwegian locale is not working on the Android app (still in English), And it seems like it should be 'nb-NO' and not 'no-NO'.
https://www.localeplanet.com/icu/nb-NO/index.html
* fix norweigian locale in other places
* fix norweigian locale in other places
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* test: rename some fixtures and add text for vertical video conversion
* feat: transcode video asset when audio or container don't match target
* chore: add niceness to the ffmpeg command to allow other processes to be prioritised
* chore: change video conversion queue to one concurrency
* feat: add transcode disabled preset to completely turn off transcoding
* linter
* Change log level and remove unused await
* opps forgot to save
* better logging
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* feat: change target scaling to resolution in ffmpeg config
* feat(microservices): scale vertical video correctly, only scale if video is larger than target