* Try staggered layout for home page
* Introduce setting for dynamic layout
* Fix some provider related bugs
* Make asset grouping configurable
* Add translation keys, refactor group title
* Rename enum values
* Fix enum names
* Reformat long if statement
* Fix timezone related bug
* Minor clean up
* Fix unit test
* Add second assets check back to home screen
* refactor(mobile): add Isar DB & Store class
new Store: globally accessible key-value store like Hive (but based on Isar)
replace first few places of Hive usage with the new Store
* reduce max. DB size to prevent errors on older iOS devices
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Co-authored-by: Alex <alex.tran1502@gmail.com>
* Add album sorting
* Change AppBar to match photos page behaviour
* Add buttons
* First crude implementation of the favorites page
* Clean up
* Add favorite button
* i18n
* Add star indicator to thumbnail
* Add favorite logic to separate provider and fix favorite behavior in album
* Review feedback (Add isFavorite variable)
* dev: style buttons
* dev: styled drop down button
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* Improve scroll performance by introducing repaint boundaries and moving more calculations to providers.
* Add error handing for malformed dates.
* Remove unused method
* Use compute in different places to improve app performance during heavy tasks
* Fix test
* Refactor `List<RenderAssetGridElement>` to separate `RenderList` class and make `fromAssetGroups` a static method of this class.
* Fix loading indicator bug
* Use provider directly
* `RenderList` refactoring
* `AssetNotifier` refactoring
* Move `combine` to static private method
* Extract compute methods in cache services to static private methods.
* Use `tryParse` instead of `parse` with try/catch for dates.
* Fix bug in caching mechanism.
* Fixed state not being used to trigger conditional rendering
* styling
* Corrected state
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* feat(mobile): use cached asset info if unchanged instead of downloading all assets
This adds an HTTP ETag to the getAllAssets endpoint and client-side support in the app.
If locally cache content is identical to the content on the server, the potentially large list of all assets does not need to be downloaded.
* use ts import instead of require
* introduce Asset as composition of AssetResponseDTO and AssetEntity
* filter out duplicate assets (that are both local and remote, take only remote for now)
* only allow remote images to be added to albums
* introduce ImmichImage to render Asset using local or remote data
* optimized deletion of local assets
* local video file playback
* allow multiple methods to wait on background service finished
* skip local assets when adding to album from home screen
* fix and optimize delete
* show gray box placeholder for local assets
* add comments
* fix bug: duplicate assets in state after onNewAssetUploaded
Implemented a mechanism to extract the correct time zone from the GPS coordinate if presented in the file's EXIF, and to convert the timestamp to the correct UTC time so that the time will show correctly based on the mobile/web local time zone.
* Fixed app not resuming backup after closing and reopening the app
* Fixed cosmetic effect of backup button doesn't change state right away after pressing start backup
* Fixed grammar
* Fixed deep copy problem that cause incorrect asset count when backing up
* Format code
* New features
- Share album. Users can now create albums to share with existing people on the network.
- Owner can delete the album.
- Owner can invite the additional users to the album.
- Shared users and the owner can add additional assets to the album.
* In the asset viewer, the user can swipe up to see detailed information and swip down to dismiss.
* Several UI enhancements.