import 'package:hooks_riverpod/hooks_riverpod.dart'; import 'package:immich_mobile/modules/album/services/album.service.dart'; import 'package:immich_mobile/shared/models/exif_info.dart'; import 'package:immich_mobile/shared/models/store.dart'; import 'package:immich_mobile/shared/models/user.dart'; import 'package:immich_mobile/shared/providers/db.provider.dart'; import 'package:immich_mobile/shared/services/asset.service.dart'; import 'package:immich_mobile/modules/home/ui/asset_grid/asset_grid_data_structure.dart'; import 'package:immich_mobile/modules/settings/providers/app_settings.provider.dart'; import 'package:immich_mobile/modules/settings/services/app_settings.service.dart'; import 'package:immich_mobile/shared/models/asset.dart'; import 'package:collection/collection.dart'; import 'package:immich_mobile/shared/services/sync.service.dart'; import 'package:immich_mobile/utils/async_mutex.dart'; import 'package:immich_mobile/utils/db.dart'; import 'package:intl/intl.dart'; import 'package:isar/isar.dart'; import 'package:logging/logging.dart'; import 'package:openapi/api.dart'; import 'package:photo_manager/photo_manager.dart'; class AssetsState { final List allAssets; final RenderList? renderList; AssetsState(this.allAssets, {this.renderList}); Future withRenderDataStructure( AssetGridLayoutParameters layout, ) async { return AssetsState( allAssets, renderList: await RenderList.fromAssets( allAssets, layout, ), ); } AssetsState withAdditionalAssets(List toAdd) { return AssetsState([...allAssets, ...toAdd]); } static AssetsState fromAssetList(List assets) { return AssetsState(assets); } static AssetsState empty() { return AssetsState([]); } } class AssetNotifier extends StateNotifier { final AssetService _assetService; final AppSettingsService _settingsService; final AlbumService _albumService; final SyncService _syncService; final Isar _db; final log = Logger('AssetNotifier'); bool _getAllAssetInProgress = false; bool _deleteInProgress = false; final AsyncMutex _stateUpdateLock = AsyncMutex(); AssetNotifier( this._assetService, this._settingsService, this._albumService, this._syncService, this._db, ) : super(AssetsState.fromAssetList([])); Future _updateAssetsState(List newAssetList) async { final layout = AssetGridLayoutParameters( _settingsService.getSetting(AppSettingsEnum.tilesPerRow), _settingsService.getSetting(AppSettingsEnum.dynamicLayout), GroupAssetsBy .values[_settingsService.getSetting(AppSettingsEnum.groupAssetsBy)], ); state = await AssetsState.fromAssetList(newAssetList) .withRenderDataStructure(layout); } // Just a little helper to trigger a rebuild of the state object Future rebuildAssetGridDataStructure() async { await _updateAssetsState(state.allAssets); } Future getAllAsset({bool clear = false}) async { if (_getAllAssetInProgress || _deleteInProgress) { // guard against multiple calls to this method while it's still working return; } final stopwatch = Stopwatch()..start(); try { _getAllAssetInProgress = true; final User me = Store.get(StoreKey.currentUser); if (clear) { await clearAssetsAndAlbums(_db); log.info("Manual refresh requested, cleared assets and albums from db"); } else if (_stateUpdateLock.enqueued <= 1) { final int cachedCount = await _db.assets.filter().ownerIdEqualTo(me.isarId).count(); if (cachedCount > 0 && cachedCount != state.allAssets.length) { await _stateUpdateLock.run( () async => _updateAssetsState(await _getUserAssets(me.isarId)), ); log.info( "Reading assets ${state.allAssets.length} from DB: ${stopwatch.elapsedMilliseconds}ms", ); stopwatch.reset(); } } final bool newRemote = await _assetService.refreshRemoteAssets(); final bool newLocal = await _albumService.refreshDeviceAlbums(); log.info("Load assets: ${stopwatch.elapsedMilliseconds}ms"); stopwatch.reset(); if (!newRemote && !newLocal && state.allAssets.length == await _db.assets.filter().ownerIdEqualTo(me.isarId).count()) { log.info("state is already up-to-date"); return; } stopwatch.reset(); if (_stateUpdateLock.enqueued <= 1) { _stateUpdateLock.run(() async { final assets = await _getUserAssets(me.isarId); if (!const ListEquality().equals(assets, state.allAssets)) { log.info("setting new asset state"); await _updateAssetsState(assets); } }); } } finally { _getAllAssetInProgress = false; } } Future> _getUserAssets(int userId) => _db.assets .filter() .ownerIdEqualTo(userId) .sortByFileCreatedAtDesc() .findAll(); Future clearAllAsset() { state = AssetsState.empty(); return clearAssetsAndAlbums(_db); } Future onNewAssetUploaded(Asset newAsset) async { final bool ok = await _syncService.syncNewAssetToDb(newAsset); if (ok && _stateUpdateLock.enqueued <= 1) { // run this sequentially if there is at most 1 other task waiting await _stateUpdateLock.run(() async { final userId = Store.get(StoreKey.currentUser).isarId; final assets = await _getUserAssets(userId); await _updateAssetsState(assets); }); } } Future deleteAssets(Set deleteAssets) async { _deleteInProgress = true; try { _updateAssetsState( state.allAssets.whereNot(deleteAssets.contains).toList(), ); final localDeleted = await _deleteLocalAssets(deleteAssets); final remoteDeleted = await _deleteRemoteAssets(deleteAssets); if (localDeleted.isNotEmpty || remoteDeleted.isNotEmpty) { final dbIds = deleteAssets.map((e) => e.id).toList(); await _db.writeTxn(() async { await _db.exifInfos.deleteAll(dbIds); await _db.assets.deleteAll(dbIds); }); } } finally { _deleteInProgress = false; } } Future> _deleteLocalAssets(Set assetsToDelete) async { final int deviceId = Store.get(StoreKey.deviceIdHash); final List local = []; // Delete asset from device for (final Asset asset in assetsToDelete) { if (asset.isLocal) { local.add(asset.localId); } else if (asset.deviceId == deviceId) { // Delete asset on device if it is still present var localAsset = await AssetEntity.fromId(asset.localId); if (localAsset != null) { local.add(localAsset.id); } } } if (local.isNotEmpty) { try { await PhotoManager.editor.deleteWithIds(local); } catch (e, stack) { log.severe("Failed to delete asset from device", e, stack); } } return []; } Future> _deleteRemoteAssets( Set assetsToDelete, ) async { final Iterable remote = assetsToDelete.where((e) => e.isRemote); final List deleteAssetResult = await _assetService.deleteAssets(remote) ?? []; return deleteAssetResult .where((a) => a.status == DeleteAssetStatus.SUCCESS) .map((a) => a.id); } Future toggleFavorite(Asset asset, bool status) async { final newAsset = await _assetService.changeFavoriteStatus(asset, status); if (newAsset == null) { log.severe("Change favorite status failed for asset ${asset.id}"); return asset.isFavorite; } final index = state.allAssets.indexWhere((a) => asset.id == a.id); if (index > 0) { state.allAssets[index] = newAsset; _updateAssetsState(state.allAssets); } return newAsset.isFavorite; } } final assetProvider = StateNotifierProvider((ref) { return AssetNotifier( ref.watch(assetServiceProvider), ref.watch(appSettingsServiceProvider), ref.watch(albumServiceProvider), ref.watch(syncServiceProvider), ref.watch(dbProvider), ); }); final assetGroupByMonthYearProvider = StateProvider((ref) { // TODO: remove `where` once temporary workaround is no longer needed (to only // allow remote assets to be added to album). Keep `toList()` as to NOT sort // the original list/state final assets = ref.watch(assetProvider).allAssets.where((e) => e.isRemote).toList(); assets.sortByCompare( (e) => e.fileCreatedAt, (a, b) => b.compareTo(a), ); return assets.groupListsBy( (element) => DateFormat('MMMM, y').format(element.fileCreatedAt.toLocal()), ); });