mirror of
https://github.com/immich-app/immich.git
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1633af7af6
* introduce Asset as composition of AssetResponseDTO and AssetEntity * filter out duplicate assets (that are both local and remote, take only remote for now) * only allow remote images to be added to albums * introduce ImmichImage to render Asset using local or remote data * optimized deletion of local assets * local video file playback * allow multiple methods to wait on background service finished * skip local assets when adding to album from home screen * fix and optimize delete * show gray box placeholder for local assets * add comments * fix bug: duplicate assets in state after onNewAssetUploaded
179 lines
5.6 KiB
Dart
179 lines
5.6 KiB
Dart
import 'dart:collection';
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import 'package:flutter/foundation.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'package:immich_mobile/modules/home/services/asset.service.dart';
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import 'package:immich_mobile/modules/home/services/asset_cache.service.dart';
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import 'package:immich_mobile/shared/models/asset.dart';
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import 'package:immich_mobile/shared/services/device_info.service.dart';
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import 'package:collection/collection.dart';
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import 'package:intl/intl.dart';
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import 'package:openapi/api.dart';
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import 'package:photo_manager/photo_manager.dart';
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class AssetNotifier extends StateNotifier<List<Asset>> {
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final AssetService _assetService;
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final AssetCacheService _assetCacheService;
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final DeviceInfoService _deviceInfoService = DeviceInfoService();
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bool _getAllAssetInProgress = false;
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bool _deleteInProgress = false;
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AssetNotifier(this._assetService, this._assetCacheService) : super([]);
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_cacheState() {
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_assetCacheService.put(state);
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}
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getAllAsset() async {
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if (_getAllAssetInProgress || _deleteInProgress) {
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// guard against multiple calls to this method while it's still working
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return;
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}
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final stopwatch = Stopwatch();
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try {
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_getAllAssetInProgress = true;
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final bool isCacheValid = await _assetCacheService.isValid();
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if (isCacheValid && state.isEmpty) {
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stopwatch.start();
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state = await _assetCacheService.get();
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debugPrint(
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"Reading assets from cache: ${stopwatch.elapsedMilliseconds}ms");
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stopwatch.reset();
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}
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stopwatch.start();
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var allAssets = await _assetService.getAllAsset(urgent: !isCacheValid);
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debugPrint("Query assets from API: ${stopwatch.elapsedMilliseconds}ms");
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stopwatch.reset();
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state = allAssets;
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} finally {
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_getAllAssetInProgress = false;
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}
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debugPrint("[getAllAsset] setting new asset state");
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stopwatch.start();
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_cacheState();
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debugPrint("Store assets in cache: ${stopwatch.elapsedMilliseconds}ms");
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stopwatch.reset();
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}
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clearAllAsset() {
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state = [];
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_cacheState();
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}
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onNewAssetUploaded(AssetResponseDto newAsset) {
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final int i = state.indexWhere(
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(a) =>
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a.isRemote ||
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(a.id == newAsset.deviceAssetId && a.deviceId == newAsset.deviceId),
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);
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if (i == -1 || state[i].deviceAssetId != newAsset.deviceAssetId) {
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state = [...state, Asset.remote(newAsset)];
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} else {
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// order is important to keep all local-only assets at the beginning!
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state = [
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...state.slice(0, i),
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...state.slice(i + 1),
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Asset.remote(newAsset),
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];
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// TODO here is a place to unify local/remote assets by replacing the
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// local-only asset in the state with a local&remote asset
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}
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_cacheState();
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}
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deleteAssets(Set<Asset> deleteAssets) async {
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_deleteInProgress = true;
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try {
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final localDeleted = await _deleteLocalAssets(deleteAssets);
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final remoteDeleted = await _deleteRemoteAssets(deleteAssets);
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final Set<String> deleted = HashSet();
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deleted.addAll(localDeleted);
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deleted.addAll(remoteDeleted);
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if (deleted.isNotEmpty) {
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state = state.where((a) => !deleted.contains(a.id)).toList();
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_cacheState();
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}
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} finally {
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_deleteInProgress = false;
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}
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}
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Future<List<String>> _deleteLocalAssets(Set<Asset> assetsToDelete) async {
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var deviceInfo = await _deviceInfoService.getDeviceInfo();
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var deviceId = deviceInfo["deviceId"];
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final List<String> local = [];
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// Delete asset from device
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for (final Asset asset in assetsToDelete) {
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if (asset.isLocal) {
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local.add(asset.id);
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} else if (asset.deviceId == deviceId) {
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// Delete asset on device if it is still present
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var localAsset = await AssetEntity.fromId(asset.deviceAssetId);
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if (localAsset != null) {
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local.add(localAsset.id);
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}
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}
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}
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if (local.isNotEmpty) {
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try {
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return await PhotoManager.editor.deleteWithIds(local);
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} catch (e) {
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debugPrint("Delete asset from device failed: $e");
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}
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}
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return [];
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}
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Future<Iterable<String>> _deleteRemoteAssets(
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Set<Asset> assetsToDelete,
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) async {
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final Iterable<AssetResponseDto> remote =
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assetsToDelete.where((e) => e.isRemote).map((e) => e.remote!);
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final List<DeleteAssetResponseDto> deleteAssetResult =
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await _assetService.deleteAssets(remote) ?? [];
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return deleteAssetResult
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.where((a) => a.status == DeleteAssetStatus.SUCCESS)
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.map((a) => a.id);
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}
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}
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final assetProvider = StateNotifierProvider<AssetNotifier, List<Asset>>((ref) {
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return AssetNotifier(
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ref.watch(assetServiceProvider), ref.watch(assetCacheServiceProvider));
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});
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final assetGroupByDateTimeProvider = StateProvider((ref) {
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final assets = ref.watch(assetProvider).toList();
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// `toList()` ist needed to make a copy as to NOT sort the original list/state
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assets.sortByCompare<DateTime>(
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(e) => e.createdAt,
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(a, b) => b.compareTo(a),
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);
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return assets.groupListsBy(
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(element) => DateFormat('y-MM-dd').format(element.createdAt.toLocal()),
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);
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});
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final assetGroupByMonthYearProvider = StateProvider((ref) {
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// TODO: remove `where` once temporary workaround is no longer needed (to only
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// allow remote assets to be added to album). Keep `toList()` as to NOT sort
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// the original list/state
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final assets = ref.watch(assetProvider).where((e) => e.isRemote).toList();
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assets.sortByCompare<DateTime>(
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(e) => e.createdAt,
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(a, b) => b.compareTo(a),
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);
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return assets.groupListsBy(
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(element) => DateFormat('MMMM, y').format(element.createdAt.toLocal()),
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);
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});
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