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64636c0618
* duplicate detection job, entity, config * queueing * job panel, update api * use embedding in db instead of fetching * disable concurrency * only queue visible assets * handle multiple duplicateIds * update concurrent queue check * add provider * add web placeholder, server endpoint, migration, various fixes * update sql * select embedding by default * rename variable * simplify * remove separate entity, handle re-running with different threshold, set default back to 0.02 * fix tests * add tests * add index to entity * formatting * update asset mock * fix `upsertJobStatus` signature * update sql * formatting * default to 0.03 * optimize clustering * use asset's `duplicateId` if present * update sql * update tests * expose admin setting * refactor * formatting * skip if ml is disabled * debug trash e2e * remove from web * remove from sidebar * test if ml is disabled * update sql * separate duplicate detection from clip in config, disable by default for now * fix doc * lower minimum `maxDistance` * update api * Add and Use Duplicate Detection Feature Flag (#9364) * Add Duplicate Detection Flag * Use Duplicate Detection Flag * Attempt Fixes for Failing Checks * lower minimum `maxDistance` * fix tests --------- Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com> * chore: fixes and additions after rebase * chore: update api (remove new Role enum) * fix: left join smart search so getAll works without machine learning * test: trash e2e go back to checking length of assets is zero * chore: regen api after rebase * test: fix tests after rebase * redundant join --------- Co-authored-by: Nicholas Flamy <30300649+NicholasFlamy@users.noreply.github.com> Co-authored-by: Zack Pollard <zackpollard@ymail.com> Co-authored-by: Zack Pollard <zack@futo.org> |
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playwright.config.ts | ||
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vitest.config.ts |