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e80d37bf8f
* refactor(mobile): add AssetState and proper asset updating * generate files --------- Co-authored-by: Fynn Petersen-Frey <zoodyy@users.noreply.github.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
142 lines
4.4 KiB
Dart
142 lines
4.4 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'package:immich_mobile/shared/models/asset.dart';
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import 'package:immich_mobile/shared/models/exif_info.dart';
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import 'package:immich_mobile/shared/models/store.dart';
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import 'package:immich_mobile/shared/providers/api.provider.dart';
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import 'package:immich_mobile/shared/providers/db.provider.dart';
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import 'package:immich_mobile/shared/services/api.service.dart';
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import 'package:immich_mobile/shared/services/sync.service.dart';
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import 'package:immich_mobile/utils/openapi_extensions.dart';
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import 'package:immich_mobile/utils/tuple.dart';
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import 'package:isar/isar.dart';
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import 'package:logging/logging.dart';
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import 'package:openapi/api.dart';
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final assetServiceProvider = Provider(
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(ref) => AssetService(
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ref.watch(apiServiceProvider),
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ref.watch(syncServiceProvider),
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ref.watch(dbProvider),
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),
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);
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class AssetService {
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final ApiService _apiService;
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final SyncService _syncService;
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final log = Logger('AssetService');
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final Isar _db;
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AssetService(
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this._apiService,
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this._syncService,
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this._db,
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);
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/// Checks the server for updated assets and updates the local database if
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/// required. Returns `true` if there were any changes.
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Future<bool> refreshRemoteAssets() async {
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final Stopwatch sw = Stopwatch()..start();
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final int numOwnedRemoteAssets = await _db.assets
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.where()
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.remoteIdIsNotNull()
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.filter()
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.ownerIdEqualTo(Store.get(StoreKey.currentUser).isarId)
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.count();
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final bool changes = await _syncService.syncRemoteAssetsToDb(
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() async => (await _getRemoteAssets(hasCache: numOwnedRemoteAssets > 0))
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?.map(Asset.remote)
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.toList(),
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);
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debugPrint("refreshRemoteAssets full took ${sw.elapsedMilliseconds}ms");
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return changes;
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}
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/// Returns `null` if the server state did not change, else list of assets
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Future<List<AssetResponseDto>?> _getRemoteAssets({
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required bool hasCache,
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}) async {
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try {
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final etag = hasCache ? Store.tryGet(StoreKey.assetETag) : null;
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final Pair<List<AssetResponseDto>, String?>? remote =
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await _apiService.assetApi.getAllAssetsWithETag(eTag: etag);
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if (remote == null) {
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return null;
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}
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if (remote.second != null && remote.second != etag) {
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Store.put(StoreKey.assetETag, remote.second);
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}
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return remote.first;
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} catch (e, stack) {
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log.severe('Error while getting remote assets', e, stack);
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return null;
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}
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}
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Future<List<DeleteAssetResponseDto>?> deleteAssets(
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Iterable<Asset> deleteAssets,
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) async {
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try {
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final List<String> payload = [];
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for (final asset in deleteAssets) {
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payload.add(asset.remoteId!);
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}
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return await _apiService.assetApi
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.deleteAsset(DeleteAssetDto(ids: payload));
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} catch (e) {
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debugPrint("Error getAllAsset ${e.toString()}");
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return null;
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}
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}
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/// Loads the exif information from the database. If there is none, loads
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/// the exif info from the server (remote assets only)
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Future<Asset> loadExif(Asset a) async {
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a.exifInfo ??= await _db.exifInfos.get(a.id);
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if (a.exifInfo?.iso == null) {
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if (a.isRemote) {
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final dto = await _apiService.assetApi.getAssetById(a.remoteId!);
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if (dto != null && dto.exifInfo != null) {
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a.exifInfo = Asset.remote(dto).exifInfo!.copyWith(id: a.id);
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if (a.isInDb) {
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_db.writeTxn(() => a.put(_db));
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} else {
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debugPrint("[loadExif] parameter Asset is not from DB!");
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}
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}
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} else {
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// TODO implement local exif info parsing
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}
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}
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return a;
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}
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Future<Asset?> updateAsset(
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Asset asset,
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UpdateAssetDto updateAssetDto,
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) async {
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final dto =
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await _apiService.assetApi.updateAsset(asset.remoteId!, updateAssetDto);
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if (dto != null) {
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final updated = asset.updatedCopy(Asset.remote(dto));
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if (updated.isInDb) {
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await _db.writeTxn(() => updated.put(_db));
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}
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return updated;
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}
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return null;
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}
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Future<Asset?> changeFavoriteStatus(Asset asset, bool isFavorite) {
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return updateAsset(asset, UpdateAssetDto(isFavorite: isFavorite));
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}
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Future<Asset?> changeArchiveStatus(Asset asset, bool isArchive) {
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return updateAsset(asset, UpdateAssetDto(isArchived: isArchive));
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}
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}
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