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mirror of https://github.com/immich-app/immich.git synced 2024-12-30 11:28:22 +02:00
immich/mobile/lib/modules/home/ui/draggable_scrollbar.dart

652 lines
19 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
/// Build the Scroll Thumb and label using the current configuration
typedef ScrollThumbBuilder = Widget Function(
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
});
/// Build a Text widget using the current scroll offset
typedef LabelTextBuilder = Text Function(double offsetY);
/// A widget that will display a BoxScrollView with a ScrollThumb that can be dragged
/// for quick navigation of the BoxScrollView.
class DraggableScrollbar extends StatefulWidget {
/// The view that will be scrolled with the scroll thumb
final CustomScrollView child;
/// A function that builds a thumb using the current configuration
final ScrollThumbBuilder scrollThumbBuilder;
/// The height of the scroll thumb
final double heightScrollThumb;
/// The background color of the label and thumb
final Color backgroundColor;
/// The amount of padding that should surround the thumb
final EdgeInsetsGeometry? padding;
/// Determines how quickly the scrollbar will animate in and out
final Duration scrollbarAnimationDuration;
/// How long should the thumb be visible before fading out
final Duration scrollbarTimeToFade;
/// Build a Text widget from the current offset in the BoxScrollView
final LabelTextBuilder? labelTextBuilder;
/// Determines box constraints for Container displaying label
final BoxConstraints? labelConstraints;
/// The ScrollController for the BoxScrollView
final ScrollController controller;
/// Determines scrollThumb displaying. If you draw own ScrollThumb and it is true you just don't need to use animation parameters in [scrollThumbBuilder]
final bool alwaysVisibleScrollThumb;
DraggableScrollbar({
Key? key,
this.alwaysVisibleScrollThumb = false,
required this.heightScrollThumb,
required this.backgroundColor,
required this.scrollThumbBuilder,
required this.child,
required this.controller,
this.padding,
this.scrollbarAnimationDuration = const Duration(milliseconds: 300),
this.scrollbarTimeToFade = const Duration(milliseconds: 600),
this.labelTextBuilder,
this.labelConstraints,
}) : assert(child.scrollDirection == Axis.vertical),
super(key: key);
DraggableScrollbar.rrect({
Key? key,
Key? scrollThumbKey,
this.alwaysVisibleScrollThumb = false,
required this.child,
required this.controller,
this.heightScrollThumb = 48.0,
this.backgroundColor = Colors.white,
this.padding,
this.scrollbarAnimationDuration = const Duration(milliseconds: 300),
this.scrollbarTimeToFade = const Duration(milliseconds: 600),
this.labelTextBuilder,
this.labelConstraints,
}) : assert(child.scrollDirection == Axis.vertical),
scrollThumbBuilder =
_thumbRRectBuilder(scrollThumbKey, alwaysVisibleScrollThumb),
super(key: key);
DraggableScrollbar.arrows({
Key? key,
Key? scrollThumbKey,
this.alwaysVisibleScrollThumb = false,
required this.child,
required this.controller,
this.heightScrollThumb = 48.0,
this.backgroundColor = Colors.white,
this.padding,
this.scrollbarAnimationDuration = const Duration(milliseconds: 300),
this.scrollbarTimeToFade = const Duration(milliseconds: 600),
this.labelTextBuilder,
this.labelConstraints,
}) : assert(child.scrollDirection == Axis.vertical),
scrollThumbBuilder =
_thumbArrowBuilder(scrollThumbKey, alwaysVisibleScrollThumb),
super(key: key);
DraggableScrollbar.semicircle({
Key? key,
Key? scrollThumbKey,
this.alwaysVisibleScrollThumb = false,
required this.child,
required this.controller,
this.heightScrollThumb = 48.0,
this.backgroundColor = Colors.white,
this.padding,
this.scrollbarAnimationDuration = const Duration(milliseconds: 300),
this.scrollbarTimeToFade = const Duration(milliseconds: 600),
this.labelTextBuilder,
this.labelConstraints,
}) : assert(child.scrollDirection == Axis.vertical),
scrollThumbBuilder = _thumbSemicircleBuilder(
heightScrollThumb * 0.6,
scrollThumbKey,
alwaysVisibleScrollThumb,
),
super(key: key);
@override
DraggableScrollbarState createState() => DraggableScrollbarState();
static buildScrollThumbAndLabel({
required Widget scrollThumb,
required Color backgroundColor,
required Animation<double>? thumbAnimation,
required Animation<double>? labelAnimation,
required Text? labelText,
required BoxConstraints? labelConstraints,
required bool alwaysVisibleScrollThumb,
}) {
var scrollThumbAndLabel = labelText == null
? scrollThumb
: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.end,
children: [
ScrollLabel(
animation: labelAnimation,
backgroundColor: backgroundColor,
constraints: labelConstraints,
child: labelText,
),
scrollThumb,
],
);
if (alwaysVisibleScrollThumb) {
return scrollThumbAndLabel;
}
return SlideFadeTransition(
animation: thumbAnimation!,
child: scrollThumbAndLabel,
);
}
static ScrollThumbBuilder _thumbSemicircleBuilder(
double width,
Key? scrollThumbKey,
bool alwaysVisibleScrollThumb,
) {
return (
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
}) {
final scrollThumb = CustomPaint(
key: scrollThumbKey,
foregroundPainter: ArrowCustomPainter(Colors.white),
child: Material(
elevation: 4.0,
color: backgroundColor,
borderRadius: BorderRadius.only(
topLeft: Radius.circular(height),
bottomLeft: Radius.circular(height),
topRight: const Radius.circular(4.0),
bottomRight: const Radius.circular(4.0),
),
child: Container(
constraints: BoxConstraints.tight(Size(width, height)),
),
),
);
return buildScrollThumbAndLabel(
scrollThumb: scrollThumb,
backgroundColor: backgroundColor,
thumbAnimation: thumbAnimation,
labelAnimation: labelAnimation,
labelText: labelText,
labelConstraints: labelConstraints,
alwaysVisibleScrollThumb: alwaysVisibleScrollThumb,
);
};
}
static ScrollThumbBuilder _thumbArrowBuilder(
Key? scrollThumbKey,
bool alwaysVisibleScrollThumb,
) {
return (
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
}) {
final scrollThumb = ClipPath(
clipper: ArrowClipper(),
child: Container(
height: height,
width: 20.0,
decoration: BoxDecoration(
color: backgroundColor,
borderRadius: const BorderRadius.all(
Radius.circular(12.0),
),
),
),
);
return buildScrollThumbAndLabel(
scrollThumb: scrollThumb,
backgroundColor: backgroundColor,
thumbAnimation: thumbAnimation,
labelAnimation: labelAnimation,
labelText: labelText,
labelConstraints: labelConstraints,
alwaysVisibleScrollThumb: alwaysVisibleScrollThumb,
);
};
}
static ScrollThumbBuilder _thumbRRectBuilder(
Key? scrollThumbKey,
bool alwaysVisibleScrollThumb,
) {
return (
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
}) {
final scrollThumb = Material(
elevation: 4.0,
color: backgroundColor,
borderRadius: const BorderRadius.all(Radius.circular(7.0)),
child: Container(
constraints: BoxConstraints.tight(
Size(16.0, height),
),
),
);
return buildScrollThumbAndLabel(
scrollThumb: scrollThumb,
backgroundColor: backgroundColor,
thumbAnimation: thumbAnimation,
labelAnimation: labelAnimation,
labelText: labelText,
labelConstraints: labelConstraints,
alwaysVisibleScrollThumb: alwaysVisibleScrollThumb,
);
};
}
}
class ScrollLabel extends StatelessWidget {
final Animation<double>? animation;
final Color backgroundColor;
final Text child;
final BoxConstraints? constraints;
static const BoxConstraints _defaultConstraints =
BoxConstraints.tightFor(width: 72.0, height: 28.0);
const ScrollLabel({
Key? key,
required this.child,
required this.animation,
required this.backgroundColor,
this.constraints = _defaultConstraints,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return FadeTransition(
opacity: animation!,
child: Container(
margin: const EdgeInsets.only(right: 12.0),
child: Material(
elevation: 4.0,
color: backgroundColor,
borderRadius: const BorderRadius.all(Radius.circular(16.0)),
child: Container(
constraints: constraints ?? _defaultConstraints,
alignment: Alignment.center,
child: child,
),
),
),
);
}
}
class DraggableScrollbarState extends State<DraggableScrollbar>
with TickerProviderStateMixin {
late double _barOffset;
late double _viewOffset;
late bool _isDragInProcess;
late AnimationController _thumbAnimationController;
late Animation<double> _thumbAnimation;
late AnimationController _labelAnimationController;
late Animation<double> _labelAnimation;
Timer? _fadeoutTimer;
@override
void initState() {
super.initState();
_barOffset = 0.0;
_viewOffset = 0.0;
_isDragInProcess = false;
_thumbAnimationController = AnimationController(
vsync: this,
duration: widget.scrollbarAnimationDuration,
);
_thumbAnimation = CurvedAnimation(
parent: _thumbAnimationController,
curve: Curves.fastOutSlowIn,
);
_labelAnimationController = AnimationController(
vsync: this,
duration: widget.scrollbarAnimationDuration,
);
_labelAnimation = CurvedAnimation(
parent: _labelAnimationController,
curve: Curves.fastOutSlowIn,
);
}
@override
void dispose() {
_thumbAnimationController.dispose();
_labelAnimationController.dispose();
_fadeoutTimer?.cancel();
super.dispose();
}
double get barMaxScrollExtent =>
context.size!.height - widget.heightScrollThumb;
double get barMinScrollExtent => 0;
double get viewMaxScrollExtent => widget.controller.position.maxScrollExtent;
double get viewMinScrollExtent => widget.controller.position.minScrollExtent;
@override
Widget build(BuildContext context) {
Text? labelText;
if (widget.labelTextBuilder != null && _isDragInProcess) {
labelText = widget.labelTextBuilder!(
_viewOffset + _barOffset + widget.heightScrollThumb / 2,
);
}
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
//print("LayoutBuilder constraints=$constraints");
return NotificationListener<ScrollNotification>(
onNotification: (ScrollNotification notification) {
changePosition(notification);
return false;
},
child: Stack(
children: <Widget>[
RepaintBoundary(
child: widget.child,
),
RepaintBoundary(
child: GestureDetector(
onVerticalDragStart: _onVerticalDragStart,
onVerticalDragUpdate: _onVerticalDragUpdate,
onVerticalDragEnd: _onVerticalDragEnd,
child: Container(
alignment: Alignment.topRight,
margin: EdgeInsets.only(top: _barOffset),
padding: widget.padding,
child: widget.scrollThumbBuilder(
widget.backgroundColor,
_thumbAnimation,
_labelAnimation,
widget.heightScrollThumb,
labelText: labelText,
labelConstraints: widget.labelConstraints,
),
),
),
),
],
),
);
},
);
}
//scroll bar has received notification that it's view was scrolled
//so it should also changes his position
//but only if it isn't dragged
changePosition(ScrollNotification notification) {
if (_isDragInProcess) {
return;
}
setState(() {
if (notification is ScrollUpdateNotification) {
_barOffset += getBarDelta(
notification.scrollDelta!,
barMaxScrollExtent,
viewMaxScrollExtent,
);
if (_barOffset < barMinScrollExtent) {
_barOffset = barMinScrollExtent;
}
if (_barOffset > barMaxScrollExtent) {
_barOffset = barMaxScrollExtent;
}
_viewOffset += notification.scrollDelta!;
if (_viewOffset < widget.controller.position.minScrollExtent) {
_viewOffset = widget.controller.position.minScrollExtent;
}
if (_viewOffset > viewMaxScrollExtent) {
_viewOffset = viewMaxScrollExtent;
}
}
if (notification is ScrollUpdateNotification ||
notification is OverscrollNotification) {
if (_thumbAnimationController.status != AnimationStatus.forward) {
_thumbAnimationController.forward();
}
_fadeoutTimer?.cancel();
_fadeoutTimer = Timer(widget.scrollbarTimeToFade, () {
_thumbAnimationController.reverse();
_labelAnimationController.reverse();
_fadeoutTimer = null;
});
}
});
}
double getBarDelta(
double scrollViewDelta,
double barMaxScrollExtent,
double viewMaxScrollExtent,
) {
return scrollViewDelta * barMaxScrollExtent / viewMaxScrollExtent;
}
double getScrollViewDelta(
double barDelta,
double barMaxScrollExtent,
double viewMaxScrollExtent,
) {
return barDelta * viewMaxScrollExtent / barMaxScrollExtent;
}
void _onVerticalDragStart(DragStartDetails details) {
setState(() {
_isDragInProcess = true;
_labelAnimationController.forward();
_fadeoutTimer?.cancel();
});
}
void _onVerticalDragUpdate(DragUpdateDetails details) {
setState(() {
if (_thumbAnimationController.status != AnimationStatus.forward) {
_thumbAnimationController.forward();
}
if (_isDragInProcess) {
_barOffset += details.delta.dy;
if (_barOffset < barMinScrollExtent) {
_barOffset = barMinScrollExtent;
}
if (_barOffset > barMaxScrollExtent) {
_barOffset = barMaxScrollExtent;
}
double viewDelta = getScrollViewDelta(
details.delta.dy,
barMaxScrollExtent,
viewMaxScrollExtent,
);
_viewOffset = widget.controller.position.pixels + viewDelta;
if (_viewOffset < widget.controller.position.minScrollExtent) {
_viewOffset = widget.controller.position.minScrollExtent;
}
if (_viewOffset > viewMaxScrollExtent) {
_viewOffset = viewMaxScrollExtent;
}
widget.controller.jumpTo(_viewOffset);
}
});
}
void _onVerticalDragEnd(DragEndDetails details) {
_fadeoutTimer = Timer(widget.scrollbarTimeToFade, () {
_thumbAnimationController.reverse();
_labelAnimationController.reverse();
_fadeoutTimer = null;
});
setState(() {
_isDragInProcess = false;
});
}
}
/// Draws 2 triangles like arrow up and arrow down
class ArrowCustomPainter extends CustomPainter {
Color color;
ArrowCustomPainter(this.color);
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()..color = color;
const width = 12.0;
const height = 8.0;
final baseX = size.width / 2;
final baseY = size.height / 2;
canvas.drawPath(
_trianglePath(Offset(baseX, baseY - 2.0), width, height, true),
paint,
);
canvas.drawPath(
_trianglePath(Offset(baseX, baseY + 2.0), width, height, false),
paint,
);
}
static Path _trianglePath(Offset o, double width, double height, bool isUp) {
return Path()
..moveTo(o.dx, o.dy)
..lineTo(o.dx + width, o.dy)
..lineTo(o.dx + (width / 2), isUp ? o.dy - height : o.dy + height)
..close();
}
}
///This cut 2 lines in arrow shape
class ArrowClipper extends CustomClipper<Path> {
@override
Path getClip(Size size) {
Path path = Path();
path.lineTo(0.0, size.height);
path.lineTo(size.width, size.height);
path.lineTo(size.width, 0.0);
path.lineTo(0.0, 0.0);
path.close();
double arrowWidth = 8.0;
double startPointX = (size.width - arrowWidth) / 2;
double startPointY = size.height / 2 - arrowWidth / 2;
path.moveTo(startPointX, startPointY);
path.lineTo(startPointX + arrowWidth / 2, startPointY - arrowWidth / 2);
path.lineTo(startPointX + arrowWidth, startPointY);
path.lineTo(startPointX + arrowWidth, startPointY + 1.0);
path.lineTo(
startPointX + arrowWidth / 2,
startPointY - arrowWidth / 2 + 1.0,
);
path.lineTo(startPointX, startPointY + 1.0);
path.close();
startPointY = size.height / 2 + arrowWidth / 2;
path.moveTo(startPointX + arrowWidth, startPointY);
path.lineTo(startPointX + arrowWidth / 2, startPointY + arrowWidth / 2);
path.lineTo(startPointX, startPointY);
path.lineTo(startPointX, startPointY - 1.0);
path.lineTo(
startPointX + arrowWidth / 2,
startPointY + arrowWidth / 2 - 1.0,
);
path.lineTo(startPointX + arrowWidth, startPointY - 1.0);
path.close();
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) => false;
}
class SlideFadeTransition extends StatelessWidget {
final Animation<double> animation;
final Widget child;
const SlideFadeTransition({
Key? key,
required this.animation,
required this.child,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: animation,
builder: (context, child) =>
animation.value == 0.0 ? const SizedBox() : child!,
child: SlideTransition(
position: Tween(
begin: const Offset(0.3, 0.0),
end: const Offset(0.0, 0.0),
).animate(animation),
child: FadeTransition(
opacity: animation,
child: child,
),
),
);
}
}