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Mobile: Do not restore selection on undo/redo (unreliable)
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@ -77,8 +77,6 @@ class NoteScreenComponent extends BaseScreenComponent {
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canUndo: false,
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canRedo: false,
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},
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selection: { start: 0, end: 0 },
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};
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this.saveActionQueues_ = {};
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@ -247,7 +245,6 @@ class NoteScreenComponent extends BaseScreenComponent {
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newNote.body = undoState.body;
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return {
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note: newNote,
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selection: Object.assign({}, undoState.selection),
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};
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});
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}
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@ -352,7 +349,6 @@ class NoteScreenComponent extends BaseScreenComponent {
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undoState(noteBody = null) {
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return {
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body: noteBody === null ? this.state.note.body : noteBody,
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selection: Object.assign({}, this.state.selection),
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};
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}
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@ -424,7 +420,7 @@ class NoteScreenComponent extends BaseScreenComponent {
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}
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body_selectionChange(event) {
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this.setState({ selection: event.nativeEvent.selection });
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this.selection = event.nativeEvent.selection;
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}
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makeSaveAction() {
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@ -645,9 +641,9 @@ class NoteScreenComponent extends BaseScreenComponent {
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const newNote = Object.assign({}, this.state.note);
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if (this.state.mode == 'edit' && !Setting.value('editor.beta') && !!this.state.selection) {
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const prefix = newNote.body.substring(0, this.state.selection.start);
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const suffix = newNote.body.substring(this.state.selection.end);
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if (this.state.mode == 'edit' && !Setting.value('editor.beta') && !!this.selection) {
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const prefix = newNote.body.substring(0, this.selection.start);
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const suffix = newNote.body.substring(this.selection.end);
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newNote.body = `${prefix}\n${resourceTag}\n${suffix}`;
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} else {
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newNote.body += `\n${resourceTag}`;
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@ -1075,6 +1071,16 @@ class NoteScreenComponent extends BaseScreenComponent {
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// the whole text input has to be in memory for the scrollview to work. So we keep it as
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// a plain TextInput for now.
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// See https://github.com/laurent22/joplin/issues/3041
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// IMPORTANT: The TextInput selection is unreliable and cannot be used in a controlled component
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// context. In other words, the selection should be considered read-only. For example, if the seleciton
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// is saved to the state in onSelectionChange and the current text in onChangeText, then set
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// back in `selection` and `value` props, it will mostly work. But when typing fast, sooner or
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// later the real selection will be different from what is stored in the state, thus making
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// the cursor jump around. Eg, when typing "abcdef", it will do this:
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// abcd|
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// abcde|
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// abcde|f
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(
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<TextInput
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autoCapitalize="sentences"
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@ -1083,7 +1089,6 @@ class NoteScreenComponent extends BaseScreenComponent {
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multiline={true}
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value={note.body}
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onChangeText={(text) => this.body_changeText(text)}
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selection={this.state.selection}
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onSelectionChange={this.body_selectionChange}
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blurOnSubmit={false}
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selectionColor={theme.textSelectionColor}
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