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Desktop: Fixes #1215: Updated single instance logic for Electron 4
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@ -191,19 +191,24 @@ class ElectronAppWrapper {
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ensureSingleInstance() {
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if (this.env_ === 'dev') return false;
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return new Promise((resolve, reject) => {
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const alreadyRunning = this.electronApp_.makeSingleInstance((commandLine, workingDirectory) => {
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const win = this.window();
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if (!win) return;
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if (win.isMinimized()) win.restore();
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win.show();
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win.focus();
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});
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const gotTheLock = this.electronApp_.requestSingleInstanceLock();
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if (alreadyRunning) this.electronApp_.quit();
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if (!gotTheLock) {
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// Another instance is already running - exit
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this.electronApp_.quit();
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return true;
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}
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resolve(alreadyRunning);
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// Someone tried to open a second instance - focus our window instead
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this.electronApp_.on('second-instance', (event, commandLine, workingDirectory) => {
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const win = this.window();
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if (!win) return;
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if (win.isMinimized()) win.restore();
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win.show();
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win.focus();
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});
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return false;
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}
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async start() {
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@ -211,8 +216,8 @@ class ElectronAppWrapper {
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// the "ready" event. So we use the function below to make sure that the app is ready.
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await this.waitForElectronAppReady();
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const alreadyRunning = await this.ensureSingleInstance();
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if (alreadyRunning) return;
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const alreadyRunning = this.ensureSingleInstance();
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if (alreadyRunning) return;
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this.createWindow();
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