apply plugin: "com.android.application" import com.android.build.OutputFile /** * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets * and bundleReleaseJsAndAssets). * These basically call `react-native bundle` with the correct arguments during the Android build * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the * bundle directly from the development server. Below you can see all the possible configurations * and their defaults. If you decide to add a configuration block, make sure to add it before the * `apply from: "../../node_modules/react-native/react.gradle"` line. * * project.ext.react = [ * // the name of the generated asset file containing your JS bundle * bundleAssetName: "index.android.bundle", * * // the entry file for bundle generation. If none specified and * // "index.android.js" exists, it will be used. Otherwise "index.js" is * // default. Can be overridden with ENTRY_FILE environment variable. * entryFile: "index.android.js", * * // https://reactnative.dev/docs/performance#enable-the-ram-format * bundleCommand: "ram-bundle", * * // whether to bundle JS and assets in debug mode * bundleInDebug: false, * * // whether to bundle JS and assets in release mode * bundleInRelease: true, * * // whether to bundle JS and assets in another build variant (if configured). * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants * // The configuration property can be in the following formats * // 'bundleIn${productFlavor}${buildType}' * // 'bundleIn${buildType}' * // bundleInFreeDebug: true, * // bundleInPaidRelease: true, * // bundleInBeta: true, * * // whether to disable dev mode in custom build variants (by default only disabled in release) * // for example: to disable dev mode in the staging build type (if configured) * devDisabledInStaging: true, * // The configuration property can be in the following formats * // 'devDisabledIn${productFlavor}${buildType}' * // 'devDisabledIn${buildType}' * * // the root of your project, i.e. where "package.json" lives * root: "../../", * * // where to put the JS bundle asset in debug mode * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", * * // where to put the JS bundle asset in release mode * jsBundleDirRelease: "$buildDir/intermediates/assets/release", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in debug mode * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in release mode * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", * * // by default the gradle tasks are skipped if none of the JS files or assets change; this means * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to * // date; if you have any other folders that you want to ignore for performance reasons (gradle * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ * // for example, you might want to remove it from here. * inputExcludes: ["android/**", "ios/**"], * * // override which node gets called and with what additional arguments * nodeExecutableAndArgs: ["node"], * * // supply additional arguments to the packager * extraPackagerArgs: [] * ] */ project.ext.react = [ enableHermes: false, // clean and rebuild if changing ] apply from: "../../node_modules/react-native/react.gradle" /** * Set this to true to create two separate APKs instead of one: * - An APK that only works on ARM devices * - An APK that only works on x86 devices * The advantage is the size of the APK is reduced by about 4MB. * Upload all the APKs to the Play Store and people will download * the correct one based on the CPU architecture of their device. */ def enableSeparateBuildPerCPUArchitecture = false /** * Run Proguard to shrink the Java bytecode in release builds. */ def enableProguardInReleaseBuilds = false /** * The preferred build flavor of JavaScriptCore. * * For example, to use the international variant, you can use: * `def jscFlavor = 'org.webkit:android-jsc-intl:+'` * * The international variant includes ICU i18n library and necessary data * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that * give correct results when using with locales other than en-US. Note that * this variant is about 6MiB larger per architecture than default. */ // We need the intl variant to support natural sorting of notes. // https://github.com/laurent22/joplin/pull/4272 def jscFlavor = 'org.webkit:android-jsc-intl:+' /** * Whether to enable the Hermes VM. * * This should be set on project.ext.react and mirrored here. If it is not set * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode * and the benefits of using Hermes will therefore be sharply reduced. */ def enableHermes = project.ext.react.get("enableHermes", false); /** * Architectures to build native code for in debug. */ def nativeArchitectures = project.getProperties().get("reactNativeDebugArchitectures") android { compileSdkVersion rootProject.ext.compileSdkVersion compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } dexOptions { // To fix "GC overhead limit exceeded" // https://stackoverflow.com/q/32133013/561309 javaMaxHeapSize "4g" } defaultConfig { applicationId "net.cozic.joplin" minSdkVersion rootProject.ext.minSdkVersion targetSdkVersion rootProject.ext.targetSdkVersion versionCode 2097669 versionName "2.9.1" ndk { abiFilters "armeabi-v7a", "x86", "arm64-v8a", "x86_64" } // https://github.com/react-native-community/react-native-camera/issues/2138 missingDimensionStrategy 'react-native-camera', 'general' // Needed to fix: The number of method references in a .dex file cannot exceed 64K multiDexEnabled true } splits { abi { reset() enable enableSeparateBuildPerCPUArchitecture universalApk false // If true, also generate a universal APK include "armeabi-v7a", "x86", "arm64-v8a", "x86_64" } } signingConfigs { debug { storeFile file('debug.keystore') storePassword 'android' keyAlias 'androiddebugkey' keyPassword 'android' } release { if (project.hasProperty('JOPLIN_RELEASE_STORE_FILE')) { storeFile file(JOPLIN_RELEASE_STORE_FILE) storePassword JOPLIN_RELEASE_STORE_PASSWORD keyAlias JOPLIN_RELEASE_KEY_ALIAS keyPassword JOPLIN_RELEASE_KEY_PASSWORD } } } buildTypes { debug { signingConfig signingConfigs.debug if (nativeArchitectures) { ndk { abiFilters nativeArchitectures.split(',') } } } release { // Caution! In production, you need to generate your own keystore file. // see https://reactnative.dev/docs/signed-apk-android. signingConfig signingConfigs.release minifyEnabled enableProguardInReleaseBuilds proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" } } // applicationVariants are e.g. debug, release applicationVariants.all { variant -> variant.outputs.each { output -> // For each separate APK per architecture, set a unique version code as described here: // https://developer.android.com/studio/build/configure-apk-splits.html // Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc. def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4] def abi = output.getFilter(OutputFile.ABI) if (abi != null) { // null for the universal-debug, universal-release variants output.versionCodeOverride = defaultConfig.versionCode * 1000 + versionCodes.get(abi) } } } // To fix this error: // // > Execution failed for task ':app:lintVitalRelease' // // https://stackoverflow.com/a/62603296/561309 lintOptions { disable 'InvalidPackage' checkReleaseBuilds false } } dependencies { // This removes proprietary bits to enable inclusion in F-Droid // https://gitlab.com/fdroid/rfp/-/issues/434#note_443458711 implementation (project(':react-native-camera')){ exclude group: 'com.google.android.gms', module: 'play-services-vision' } implementation fileTree(dir: "libs", include: ["*.jar"]) //noinspection GradleDynamicVersion implementation "com.facebook.react:react-native:+" // From node_modules implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0" debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") { exclude group:'com.facebook.fbjni' } debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") { exclude group:'com.facebook.flipper' exclude group:'com.squareup.okhttp3', module:'okhttp' } debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") { exclude group:'com.facebook.flipper' } if (enableHermes) { def hermesPath = "../../node_modules/hermes-engine/android/"; debugImplementation files(hermesPath + "hermes-debug.aar") releaseImplementation files(hermesPath + "hermes-release.aar") } else { implementation jscFlavor } // Needed to fix: The number of method references in a .dex file cannot exceed 64K implementation 'com.android.support:multidex:2.0.1' } // Run this once to be able to run the application with BUCK // puts all compile dependencies into folder libs for BUCK to use task copyDownloadableDepsToLibs(type: Copy) { from configurations.implementation into 'libs' } apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project) apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"