apply plugin: "com.android.application" import com.android.build.OutputFile /** * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets * and bundleReleaseJsAndAssets). * These basically call `react-native bundle` with the correct arguments during the Android build * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the * bundle directly from the development server. Below you can see all the possible configurations * and their defaults. If you decide to add a configuration block, make sure to add it before the * `apply from: "../../node_modules/react-native/react.gradle"` line. * * project.ext.react = [ * // the name of the generated asset file containing your JS bundle * bundleAssetName: "index.android.bundle", * * // the entry file for bundle generation * entryFile: "index.android.js", * * // whether to bundle JS and assets in debug mode * bundleInDebug: false, * * // whether to bundle JS and assets in release mode * bundleInRelease: true, * * // whether to bundle JS and assets in another build variant (if configured). * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants * // The configuration property can be in the following formats * // 'bundleIn${productFlavor}${buildType}' * // 'bundleIn${buildType}' * // bundleInFreeDebug: true, * // bundleInPaidRelease: true, * // bundleInBeta: true, * * // the root of your project, i.e. where "package.json" lives * root: "../../", * * // where to put the JS bundle asset in debug mode * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", * * // where to put the JS bundle asset in release mode * jsBundleDirRelease: "$buildDir/intermediates/assets/release", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in debug mode * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in release mode * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", * * // by default the gradle tasks are skipped if none of the JS files or assets change; this means * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to * // date; if you have any other folders that you want to ignore for performance reasons (gradle * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ * // for example, you might want to remove it from here. * inputExcludes: ["android/**", "ios/**"], * * // override which node gets called and with what additional arguments * nodeExecutableAndArgs: ["node"], * * // supply additional arguments to the packager * extraPackagerArgs: [] * ] */ project.ext.react = [ entryFile: "index.android.js", enableHermes: false, // clean and rebuild if changing ] apply from: "../../node_modules/react-native/react.gradle" /** * Set this to true to create two separate APKs instead of one: * - An APK that only works on ARM devices * - An APK that only works on x86 devices * The advantage is the size of the APK is reduced by about 4MB. * Upload all the APKs to the Play Store and people will download * the correct one based on the CPU architecture of their device. */ def enableSeparateBuildPerCPUArchitecture = false /** * Run Proguard to shrink the Java bytecode in release builds. */ def enableProguardInReleaseBuilds = false /** * The preferred build flavor of JavaScriptCore. * * For example, to use the international variant, you can use: * `def jscFlavor = 'org.webkit:android-jsc-intl:+'` * * The international variant includes ICU i18n library and necessary data * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that * give correct results when using with locales other than en-US. Note that * this variant is about 6MiB larger per architecture than default. */ def jscFlavor = 'org.webkit:android-jsc:+' /** * Whether to enable the Hermes VM. * * This should be set on project.ext.react and mirrored here. If it is not set * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode * and the benefits of using Hermes will therefore be sharply reduced. */ def enableHermes = project.ext.react.get("enableHermes", false); android { compileSdkVersion rootProject.ext.compileSdkVersion compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } defaultConfig { applicationId "net.cozic.joplin" minSdkVersion rootProject.ext.minSdkVersion targetSdkVersion rootProject.ext.targetSdkVersion versionCode 2097568 versionName "1.0.332" ndk { abiFilters "armeabi-v7a", "x86", "arm64-v8a", "x86_64" } missingDimensionStrategy 'react-native-camera', 'general' } splits { abi { reset() enable enableSeparateBuildPerCPUArchitecture universalApk false // If true, also generate a universal APK include "armeabi-v7a", "x86", "arm64-v8a", "x86_64" } } signingConfigs { debug { storeFile file('debug.keystore') storePassword 'android' keyAlias 'androiddebugkey' keyPassword 'android' } release { if (project.hasProperty('JOPLIN_RELEASE_STORE_FILE')) { storeFile file(JOPLIN_RELEASE_STORE_FILE) storePassword JOPLIN_RELEASE_STORE_PASSWORD keyAlias JOPLIN_RELEASE_KEY_ALIAS keyPassword JOPLIN_RELEASE_KEY_PASSWORD } } } buildTypes { debug { signingConfig signingConfigs.debug } release { // Caution! In production, you need to generate your own keystore file. // see https://facebook.github.io/react-native/docs/signed-apk-android. signingConfig signingConfigs.release minifyEnabled enableProguardInReleaseBuilds proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" } } // applicationVariants are e.g. debug, release applicationVariants.all { variant -> variant.outputs.each { output -> // For each separate APK per architecture, set a unique version code as described here: // https://developer.android.com/studio/build/configure-apk-splits.html def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4] def abi = output.getFilter(OutputFile.ABI) if (abi != null) { // null for the universal-debug, universal-release variants output.versionCodeOverride = versionCodes.get(abi) * 1048576 + defaultConfig.versionCode } } } } dependencies { implementation "org.webkit:android-jsc:r241213" compile project(':react-native-push-notification') // implementation (project(':react-native-camera')) { // // This is required because com.google.firebase requires v16.0.x of com.google.android.gms // // while react-native-camera requires v15.x, which results in broken dependencies with // // this error message: // // // // The library com.google.android.gms:play-services-base is being requested by various other libraries at [[15.0.1,15.0.1]], but resolves to 16.0.1 // // // // For the record: found solution by removing all Firebase stuff here and running "gradlew.bat :app:dependencies" // // That shows that react-native-camera was the one requiring v15.0.1. // exclude group: "com.google.android.gms" // } implementation project(':react-native-file-viewer') implementation project(':react-native-securerandom') implementation project(':react-native-fs') implementation project(':react-native-image-picker') implementation project(':react-native-vector-icons') implementation project(':react-native-fs') implementation fileTree(dir: "libs", include: ["*.jar"]) implementation "com.android.support:appcompat-v7:28.0.0" implementation "com.facebook.react:react-native:+" // From node_modules if (enableHermes) { def hermesPath = "../../node_modules/hermes-engine/android/"; debugImplementation files(hermesPath + "hermes-debug.aar") releaseImplementation files(hermesPath + "hermes-release.aar") } else { implementation jscFlavor } implementation project(':react-native-sqlite-storage') implementation project(':rn-fetch-blob') implementation project(':react-native-document-picker') implementation project(':react-native-image-resizer') // implementation project(':react-native-share-extension') implementation project(':react-native-version-info') implementation project(':react-native-camera') implementation "com.facebook.react:react-native:+" implementation project(':react-native-quick-actions') // implementation "com.google.android.gms:play-services-base:16.0.1" // For Firebase // implementation 'me.leolin:ShortcutBadger:1.1.21@aar' // For Firebase - this line if you wish to use badge on Android // To fix the error below, which happened after adding react-native-camera. // Doesn't make any sense since rn-camera neither defines v26 nor 27 but // v25.0.2 in build.gradle, but anyway now it works ¯\_(ツ)_/¯ // -------------------------------------------------------------------------------------- // Fatal error // { Error: Command failed: ./gradlew assembleRelease -PbuildDir=build --console plain // // FAILURE: Build failed with an exception. // // * What went wrong: // Execution failed for task ':app:preReleaseBuild'. // > Android dependency 'com.android.support:support-v4' has different version for the compile (26.1.0) and runtime (27.1.1) classpath. You should manually set the same version via DependencyResolution // -------------------------------------------------------------------------------------- // https://github.com/react-native-community/react-native-camera/issues/1532#issuecomment-386434771 compile ("com.android.support:support-v4:26.0.1") { force = true //<-- force dependency resolution to 26.0.1 in my case } } // Run this once to be able to run the application with BUCK // puts all compile dependencies into folder libs for BUCK to use task copyDownloadableDepsToLibs(type: Copy) { from configurations.compile into 'libs' } apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project) apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"